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-rw-r--r--include/decoration.h74
-rw-r--r--include/decoration_inventory.h8
-rw-r--r--include/gba/types.h4
-rw-r--r--include/menu_helpers.h2
-rw-r--r--include/trader.h2
5 files changed, 44 insertions, 46 deletions
diff --git a/include/decoration.h b/include/decoration.h
index 0e6d6cfdd..eed930356 100644
--- a/include/decoration.h
+++ b/include/decoration.h
@@ -1,7 +1,8 @@
#ifndef GUARD_DECORATION_H
#define GUARD_DECORATION_H
-enum DecorPerm {
+enum DecorationPermission
+{
/*
* The nomenclature here describes collision and placement permissions, in that order.
*/
@@ -9,13 +10,11 @@ enum DecorPerm {
DECORPERM_PASS_FLOOR,
DECORPERM_BEHIND_FLOOR,
DECORPERM_NA_WALL,
- DECORPERM_SPRITE
+ DECORPERM_SPRITE,
};
-enum DecorShape {
- /*
- * Width-x-height
- */
+enum DecorationShape
+{
DECORSHAPE_1x1,
DECORSHAPE_2x1,
DECORSHAPE_3x1, // unused
@@ -25,53 +24,52 @@ enum DecorShape {
DECORSHAPE_1x3, // unused
DECORSHAPE_2x4,
DECORSHAPE_3x3,
- DECORSHAPE_3x2
+ DECORSHAPE_3x2,
};
-enum DecorCat {
- /*
- * In which category you can find the decoration in the PC.
- */
- /*0*/ DECORCAT_DESK,
- /*1*/ DECORCAT_CHAIR,
- /*2*/ DECORCAT_PLANT,
- /*3*/ DECORCAT_ORNAMENT,
- /*4*/ DECORCAT_MAT,
- /*5*/ DECORCAT_POSTER,
- /*6*/ DECORCAT_DOLL,
- /*7*/ DECORCAT_CUSHION
+enum DecorationCategory
+{
+ DECORCAT_DESK,
+ DECORCAT_CHAIR,
+ DECORCAT_PLANT,
+ DECORCAT_ORNAMENT,
+ DECORCAT_MAT,
+ DECORCAT_POSTER,
+ DECORCAT_DOLL,
+ DECORCAT_CUSHION,
+ DECORCAT_COUNT,
};
struct Decoration
{
- /*0x00*/ u8 id;
- /*0x01*/ u8 name[16];
- /*0x11*/ u8 permission;
- /*0x12*/ u8 shape;
- /*0x13*/ u8 category;
- /*0x14*/ u16 price;
- /*0x18*/ const u8 *description;
- /*0x1c*/ const u16 *tiles;
+ u8 id;
+ u8 name[16];
+ u8 permission;
+ u8 shape;
+ u8 category;
+ u16 price;
+ const u8 *description;
+ const u16 *tiles;
};
-struct DecorPCPointers
+struct DecorationPCContext
{
- /* 0x00 */ u8 *items;
- /* 0x04 */ u8 *pos;
- /* 0x08 */ u8 size;
- /* 0x09 */ u8 isPlayerRoom;
+ u8 *items;
+ u8 *pos;
+ u8 size;
+ u8 isPlayerRoom;
};
extern const struct Decoration gDecorations[];
-extern EWRAM_DATA u8 *gCurDecorInventoryItems;
+extern EWRAM_DATA u8 *gCurDecorationItems;
extern EWRAM_DATA u8 gCurDecorationIndex;
-void sub_8126968(void);
-void sub_8126AD8(u8 taskId);
+void InitDecorationContextItems(void);
+void DoSecretBaseDecorationMenu(u8 taskId);
void ShowDecorationOnMap(u16 mapX, u16 mapY, u16 decor);
-void sub_8126B2C(u8 taskId);
-void sub_8127208(u8 taskId);
-void sub_8127250(u8 *dest, u8 decorCat);
+void DoPlayerRoomDecorationMenu(u8 taskId);
+void ShowDecorationCategoriesWindow(u8 taskId);
+void CopyDecorationCategoryName(u8 *dest, u8 decorCat);
bool8 IsSelectedDecorInThePC(void);
u8 AddDecorationIconObject(u8 decor, s16 x, s16 y, u8 priority, u16 tilesTag, u16 paletteTag);
diff --git a/include/decoration_inventory.h b/include/decoration_inventory.h
index 7539f7240..7362c2da2 100644
--- a/include/decoration_inventory.h
+++ b/include/decoration_inventory.h
@@ -11,13 +11,13 @@ extern struct DecorationInventory gDecorationInventories[];
void SetDecorationInventoriesPointers(void);
void ClearDecorationInventories(void);
-s8 GetFirstEmptyDecorSlot(u8 idx);
+s8 GetFirstEmptyDecorSlot(u8 category);
u8 CheckHasDecoration(u8);
u8 DecorationAdd(u8);
u8 DecorationCheckSpace(u8);
s8 DecorationRemove(u8);
-void CondenseDecorationCategoryN(u8);
-u8 CountDecorationCategoryN(u8 idx);
-u8 CountDecorations(void);
+void CondenseDecorationsInCategory(u8 category);
+u8 GetNumOwnedDecorationsInCategory(u8 category);
+u8 GetNumOwnedDecorations(void);
#endif // GUARD_DECORATION_INVENTORY_H
diff --git a/include/gba/types.h b/include/gba/types.h
index cb370c785..9f2594703 100644
--- a/include/gba/types.h
+++ b/include/gba/types.h
@@ -107,8 +107,8 @@ struct OamData
#define SPRITE_SIZE_16x32 ((ST_OAM_SIZE_2 << 2) | (ST_OAM_V_RECTANGLE))
#define SPRITE_SIZE_32x64 ((ST_OAM_SIZE_3 << 2) | (ST_OAM_V_RECTANGLE))
-#define SPRITE_SIZE(dim) (SPRITE_SIZE_##dim >> 2)
-#define SPRITE_SHAPE(dim) (SPRITE_SIZE_##dim & 0xFF)
+#define SPRITE_SIZE(dim) ((SPRITE_SIZE_##dim >> 2) & 0x03)
+#define SPRITE_SHAPE(dim) (SPRITE_SIZE_##dim & 0x03)
struct BgAffineSrcData
{
diff --git a/include/menu_helpers.h b/include/menu_helpers.h
index 63af4c731..3b6c13172 100644
--- a/include/menu_helpers.h
+++ b/include/menu_helpers.h
@@ -30,7 +30,7 @@ bool8 itemid_80BF6D8_mail_related(u16 itemId);
bool8 sub_81221AC(void);
bool8 sub_81221EC(void);
void sub_812220C(struct ItemSlot *slots, u8 count, u8 *arg2, u8 *usedSlotsCount, u8 maxUsedSlotsCount);
-void sub_812225C(u16 *arg0, u16 *arg1, u8 arg2, u8 arg3);
+void sub_812225C(u16 *scrollOffset, u16 *cursorPos, u8 maxShownItems, u8 numItems);
void sub_8122298(u16 *arg0, u16 *arg1, u8 arg2, u8 arg3, u8 arg4);
void LoadListMenuArrowsGfx(void);
void sub_8122344(u8 *spriteIds, u8 count);
diff --git a/include/trader.h b/include/trader.h
index c07ea81bd..25d72bd3b 100644
--- a/include/trader.h
+++ b/include/trader.h
@@ -6,7 +6,7 @@
#define GUARD_TRADER_H
void sub_8133DA0(u8 taskId);
-void sub_8133E1C(u8 taskId);
+void ExitTraderMenu(u8 taskId);
void TraderSetup(void);
void Trader_ResetFlag(void);