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Diffstat (limited to 'src/battle_anim.c')
-rw-r--r--src/battle_anim.c77
1 files changed, 39 insertions, 38 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c
index 2eec0bed5..d991a702d 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
+#include "constants/battle_anim.h"
#include "sprite.h"
#include "contest.h"
#include "m4a.h"
@@ -36,9 +37,9 @@ extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
-extern struct MusicPlayerInfo gMPlay_BGM;
-extern struct MusicPlayerInfo gMPlay_SE1;
-extern struct MusicPlayerInfo gMPlay_SE2;
+extern struct MusicPlayerInfo gMPlayInfo_BGM;
+extern struct MusicPlayerInfo gMPlayInfo_SE1;
+extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern u8 gDecompressionBuffer[];
extern const u16 gUnknown_082C8D64[];
@@ -67,7 +68,7 @@ static void ScriptCmd_return(void);
static void ScriptCmd_setarg(void);
static void ScriptCmd_choosetwoturnanim(void);
static void ScriptCmd_jumpifmoveturn(void);
-static void ScriptCmd_jump(void);
+static void ScriptCmd_goto(void);
static void ScriptCmd_fadetobg(void);
static void ScriptCmd_restorebg(void);
static void ScriptCmd_waitbgfadeout(void);
@@ -156,7 +157,7 @@ static void (* const sScriptCmdTable[])(void) =
ScriptCmd_setarg,
ScriptCmd_choosetwoturnanim,
ScriptCmd_jumpifmoveturn,
- ScriptCmd_jump,
+ ScriptCmd_goto,
ScriptCmd_fadetobg,
ScriptCmd_restorebg,
ScriptCmd_waitbgfadeout,
@@ -271,7 +272,7 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo
{
if (tableId == gUnknown_082C8D64[i])
{
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128);
+ m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128);
break;
}
}
@@ -513,8 +514,8 @@ static void ScriptCmd_end(void)
}
else
{
- m4aMPlayStop(&gMPlay_SE1);
- m4aMPlayStop(&gMPlay_SE2);
+ m4aMPlayStop(&gMPlayInfo_SE1);
+ m4aMPlayStop(&gMPlayInfo_SE2);
}
}
@@ -533,7 +534,7 @@ static void ScriptCmd_end(void)
if (!continuousAnim) // may have been used for debug?
{
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
+ m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
if (!IsContest())
{
sub_80A8278();
@@ -605,7 +606,7 @@ static void ScriptCmd_monbg(void)
sBattleAnimScriptPtr++;
animBank = sBattleAnimScriptPtr[0];
- if (animBank & ANIM_BANK_TARGET)
+ if (animBank & ANIM_TARGET)
bank = gAnimBankTarget;
else
bank = gAnimBankAttacker;
@@ -862,12 +863,12 @@ static void ScriptCmd_clearmonbg(void)
sBattleAnimScriptPtr++;
animBankId = sBattleAnimScriptPtr[0];
- if (animBankId == ANIM_BANK_ATTACKER)
- animBankId = ANIM_BANK_ATK_PARTNER;
- else if (animBankId == ANIM_BANK_TARGET)
- animBankId = ANIM_BANK_DEF_PARTNER;
+ if (animBankId == ANIM_ATTACKER)
+ animBankId = ANIM_ATK_PARTNER;
+ else if (animBankId == ANIM_TARGET)
+ animBankId = ANIM_DEF_PARTNER;
- if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
+ if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER)
bank = gAnimBankAttacker;
else
bank = gAnimBankTarget;
@@ -924,12 +925,12 @@ static void ScriptCmd_monbg_22(void)
animBankId = sBattleAnimScriptPtr[0];
- if (animBankId == ANIM_BANK_ATTACKER)
- animBankId = ANIM_BANK_ATK_PARTNER;
- else if (animBankId == ANIM_BANK_TARGET)
- animBankId = ANIM_BANK_DEF_PARTNER;
+ if (animBankId == ANIM_ATTACKER)
+ animBankId = ANIM_ATK_PARTNER;
+ else if (animBankId == ANIM_TARGET)
+ animBankId = ANIM_DEF_PARTNER;
- if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
+ if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER)
bank = gAnimBankAttacker;
else
bank = gAnimBankTarget;
@@ -969,12 +970,12 @@ static void ScriptCmd_clearmonbg_23(void)
sBattleAnimScriptPtr++;
animBankId = sBattleAnimScriptPtr[0];
- if (animBankId == ANIM_BANK_ATTACKER)
- animBankId = ANIM_BANK_ATK_PARTNER;
- else if (animBankId == ANIM_BANK_TARGET)
- animBankId = ANIM_BANK_DEF_PARTNER;
+ if (animBankId == ANIM_ATTACKER)
+ animBankId = ANIM_ATK_PARTNER;
+ else if (animBankId == ANIM_TARGET)
+ animBankId = ANIM_DEF_PARTNER;
- if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
+ if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER)
bank = gAnimBankAttacker;
else
bank = gAnimBankTarget;
@@ -1099,7 +1100,7 @@ static void ScriptCmd_jumpifmoveturn(void)
sBattleAnimScriptPtr += 4;
}
-static void ScriptCmd_jump(void)
+static void ScriptCmd_goto(void)
{
sBattleAnimScriptPtr++;
sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
@@ -1649,8 +1650,8 @@ static void ScriptCmd_waitsound(void)
{
if (++sSoundAnimFramesToWait > 90)
{
- m4aMPlayStop(&gMPlay_SE1);
- m4aMPlayStop(&gMPlay_SE2);
+ m4aMPlayStop(&gMPlayInfo_SE1);
+ m4aMPlayStop(&gMPlayInfo_SE2);
sSoundAnimFramesToWait = 0;
}
else
@@ -1699,7 +1700,7 @@ static void ScriptCmd_monbgprio_28(void)
wantedBank = sBattleAnimScriptPtr[1];
sBattleAnimScriptPtr += 2;
- if (wantedBank != ANIM_BANK_ATTACKER)
+ if (wantedBank != ANIM_ATTACKER)
bank = gAnimBankTarget;
else
bank = gAnimBankAttacker;
@@ -1732,7 +1733,7 @@ static void ScriptCmd_monbgprio_2A(void)
sBattleAnimScriptPtr += 2;
if (GetBankSide(gAnimBankAttacker) != GetBankSide(gAnimBankTarget))
{
- if (wantedBank != ANIM_BANK_ATTACKER)
+ if (wantedBank != ANIM_ATTACKER)
bank = gAnimBankTarget;
else
bank = gAnimBankAttacker;
@@ -1779,15 +1780,15 @@ static void ScriptCmd_doublebattle_2D(void)
if (!IsContest() && IsDoubleBattle()
&& GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget))
{
- if (wantedBank == ANIM_BANK_ATTACKER)
+ if (wantedBank == ANIM_ATTACKER)
{
r4 = sub_80A8364(gAnimBankAttacker);
- spriteId = GetAnimBankSpriteId(0);
+ spriteId = GetAnimBankSpriteId(ANIM_ATTACKER);
}
else
{
r4 = sub_80A8364(gAnimBankTarget);
- spriteId = GetAnimBankSpriteId(1);
+ spriteId = GetAnimBankSpriteId(ANIM_TARGET);
}
if (spriteId != 0xFF)
{
@@ -1814,15 +1815,15 @@ static void ScriptCmd_doublebattle_2E(void)
if (!IsContest() && IsDoubleBattle()
&& GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget))
{
- if (wantedBank == ANIM_BANK_ATTACKER)
+ if (wantedBank == ANIM_ATTACKER)
{
r4 = sub_80A8364(gAnimBankAttacker);
- spriteId = GetAnimBankSpriteId(0);
+ spriteId = GetAnimBankSpriteId(ANIM_ATTACKER);
}
else
{
r4 = sub_80A8364(gAnimBankTarget);
- spriteId = GetAnimBankSpriteId(1);
+ spriteId = GetAnimBankSpriteId(ANIM_TARGET);
}
if (spriteId != 0xFF && r4 == 2)
@@ -1832,7 +1833,7 @@ static void ScriptCmd_doublebattle_2E(void)
static void ScriptCmd_stopsound(void)
{
- m4aMPlayStop(&gMPlay_SE1);
- m4aMPlayStop(&gMPlay_SE2);
+ m4aMPlayStop(&gMPlayInfo_SE1);
+ m4aMPlayStop(&gMPlayInfo_SE2);
sBattleAnimScriptPtr++;
}