summaryrefslogtreecommitdiff
path: root/src/battle_anim_80A9C70.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle_anim_80A9C70.c')
-rw-r--r--src/battle_anim_80A9C70.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_anim_80A9C70.c b/src/battle_anim_80A9C70.c
index c329a134d..f1245a032 100644
--- a/src/battle_anim_80A9C70.c
+++ b/src/battle_anim_80A9C70.c
@@ -183,7 +183,7 @@ void sub_80A9EF4(u8 taskId)
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
spriteId = CreateSprite(&gUnknown_0853EF48, x, y, 4);
- if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == INVALID_U16)
+ if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == 0xFFFF)
gSprites[spriteId].invisible = TRUE;
SetSubspriteTables(&gSprites[spriteId], gUnknown_0853EF40);
gTasks[taskId].data[15] = spriteId;
@@ -315,10 +315,10 @@ void AnimTask_StatsChange(u8 taskId)
CASE(MINUS2, STAT_ACC): goesDown = TRUE; animStatId = 2; sharply = TRUE; break;
CASE(MINUS2, STAT_EVASION): goesDown = TRUE; animStatId = 4; sharply = TRUE; break;
- case STAT_ANIM_MULTIPLE_PLUS1: goesDown = FALSE; animStatId = INVALID_U8; sharply = FALSE; break;
- case STAT_ANIM_MULTIPLE_PLUS2: goesDown = FALSE; animStatId = INVALID_U8; sharply = TRUE; break;
- case STAT_ANIM_MULTIPLE_MINUS1: goesDown = TRUE; animStatId = INVALID_U8; sharply = FALSE; break;
- case STAT_ANIM_MULTIPLE_MINUS2: goesDown = TRUE; animStatId = INVALID_U8; sharply = TRUE; break;
+ case STAT_ANIM_MULTIPLE_PLUS1: goesDown = FALSE; animStatId = 0xFF; sharply = FALSE; break;
+ case STAT_ANIM_MULTIPLE_PLUS2: goesDown = FALSE; animStatId = 0xFF; sharply = TRUE; break;
+ case STAT_ANIM_MULTIPLE_MINUS1: goesDown = TRUE; animStatId = 0xFF; sharply = FALSE; break;
+ case STAT_ANIM_MULTIPLE_MINUS2: goesDown = TRUE; animStatId = 0xFF; sharply = TRUE; break;
default:
DestroyAnimVisualTask(taskId);