diff options
Diffstat (limited to 'src/battle_anim_effects_1.c')
-rw-r--r-- | src/battle_anim_effects_1.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c index dfe5f0f3d..db9057cb4 100644 --- a/src/battle_anim_effects_1.c +++ b/src/battle_anim_effects_1.c @@ -3560,7 +3560,7 @@ void sub_8100640(struct Sprite* sprite) else battler = gBattleAnimTarget; - if (GetBattlerSide(battler) != 0) + if (GetBattlerSide(battler) != B_SIDE_PLAYER) { sprite->data[4] = 0; sprite->data[2] = gBattleAnimArgs[3]; @@ -3731,7 +3731,7 @@ static void sub_81009DC(struct Sprite* sprite) void sub_81009F8(struct Sprite* sprite) { - if (GetBattlerSide(gBattleAnimAttacker) != 0) + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) { sprite->pos1.x -= gBattleAnimArgs[0]; sprite->pos1.y += gBattleAnimArgs[1]; @@ -3828,7 +3828,7 @@ void sub_8100B88(struct Sprite* sprite) sprite->pos1.x = a; sprite->pos1.y = b; - if (GetBattlerSide(gBattleAnimTarget) == 0) + if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) sprite->pos1.y += 8; sprite->callback = AnimSliceStep; |