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Diffstat (limited to 'src/battle_anim_effects_3.c')
-rwxr-xr-xsrc/battle_anim_effects_3.c54
1 files changed, 28 insertions, 26 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index 4ba2ad1f1..9e50a8477 100755
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -21,7 +21,6 @@
#include "constants/battle_anim.h"
#include "constants/rgb.h"
#include "constants/songs.h"
-#include "constants/species.h"
#include "constants/weather.h"
extern const struct SpriteTemplate gThoughtBubbleSpriteTemplate;
@@ -5003,8 +5002,8 @@ void AnimTask_GetReturnPowerLevel(u8 taskId)
void AnimTask_SnatchOpposingMonMove(u8 taskId)
{
u8 spriteId, spriteId2;
- u32 personality;
- u32 otId;
+ int personality;
+ int otId;
u16 species;
u8 subpriority;
bool8 isBackPic;
@@ -5038,31 +5037,34 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
isBackPic = FALSE;
x = -32;
}
- else if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
- {
- personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_PERSONALITY);
- otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_OT_ID);
- if (gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies == SPECIES_NONE)
- species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES);
- else
- species = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies;
-
- subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_TARGET)].subpriority + 1;
- isBackPic = FALSE;
- x = 272;
- }
else
{
- personality = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_PERSONALITY);
- otId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_OT_ID);
- if (gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies == SPECIES_NONE)
- species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES);
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ {
+ personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_OT_ID);
+ if (gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies == SPECIES_NONE)
+ species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES);
+ else
+ species = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies;
+
+ subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_TARGET)].subpriority + 1;
+ isBackPic = FALSE;
+ x = 272;
+ }
else
- species = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies;
+ {
+ personality = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_OT_ID);
+ if (gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies == SPECIES_NONE)
+ species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES);
+ else
+ species = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies;
- subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_TARGET)].subpriority - 1;
- isBackPic = TRUE;
- x = -32;
+ subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_TARGET)].subpriority - 1;
+ isBackPic = TRUE;
+ x = -32;
+ }
}
spriteId2 = sub_80A8394(species, isBackPic, 0, x, GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y), subpriority, personality, otId, gBattleAnimAttacker, 0);
@@ -5089,7 +5091,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
if (x < GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X))
{
gTasks[taskId].data[14]++;
- gBattleAnimArgs[7] = -1;
+ gBattleAnimArgs[7] = 0xFFFF;
}
}
else
@@ -5097,7 +5099,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
if (x > GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X))
{
gTasks[taskId].data[14]++;
- gBattleAnimArgs[7] = -1;
+ gBattleAnimArgs[7] = 0xFFFF;
}
}
}