diff options
Diffstat (limited to 'src/battle_anim_normal.c')
-rw-r--r-- | src/battle_anim_normal.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/battle_anim_normal.c b/src/battle_anim_normal.c index 60ec5b083..9be56880a 100644 --- a/src/battle_anim_normal.c +++ b/src/battle_anim_normal.c @@ -12,7 +12,7 @@ static void AnimSimplePaletteBlend_Step(struct Sprite *); static void AnimComplexPaletteBlend(struct Sprite *); static void AnimComplexPaletteBlend_Step1(struct Sprite *); static void AnimComplexPaletteBlend_Step2(struct Sprite *); -static void AnimUnused_81159B4(struct Sprite *); +static void AnimCirclingSparkle(struct Sprite *); static void AnimShakeMonOrBattleTerrain(struct Sprite *); static void AnimShakeMonOrBattleTerrain_Step(struct Sprite *); static void AnimShakeMonOrBattleTerrain_UpdateCoordOffsetEnabled(void); @@ -92,7 +92,7 @@ const struct SpriteTemplate gComplexPaletteBlendSpriteTemplate = .callback = AnimComplexPaletteBlend, }; -static const union AnimCmd sAnim_Unused_085972A4[] = +static const union AnimCmd sAnim_CirclingSparkle[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(16, 3), @@ -102,21 +102,21 @@ static const union AnimCmd sAnim_Unused_085972A4[] = ANIMCMD_JUMP(0), }; -static const union AnimCmd *const sAnims_Unused_085972BC[] = +static const union AnimCmd *const sAnims_CirclingSparkle[] = { - sAnim_Unused_085972A4, + sAnim_CirclingSparkle, }; // Unused -const struct SpriteTemplate gUnusedSpriteTemplate_085972C0 = +static const struct SpriteTemplate sCirclingSparkleSpriteTemplate = { .tileTag = ANIM_TAG_SPARKLE_4, .paletteTag = ANIM_TAG_SPARKLE_4, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = sAnims_Unused_085972BC, + .anims = sAnims_CirclingSparkle, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimUnused_81159B4, + .callback = AnimCirclingSparkle, }; const struct SpriteTemplate gShakeMonOrTerrainSpriteTemplate = @@ -398,7 +398,7 @@ static void AnimComplexPaletteBlend_Step2(struct Sprite *sprite) } } -static void AnimUnused_81159B4(struct Sprite *sprite) +static void AnimCirclingSparkle(struct Sprite *sprite) { sprite->pos1.x += gBattleAnimArgs[0]; sprite->pos1.y += gBattleAnimArgs[1]; |