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Diffstat (limited to 'src/battle_anim_status_effects.c')
-rw-r--r--src/battle_anim_status_effects.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/battle_anim_status_effects.c b/src/battle_anim_status_effects.c
index 303927f57..0165956d1 100644
--- a/src/battle_anim_status_effects.c
+++ b/src/battle_anim_status_effects.c
@@ -245,7 +245,7 @@ static const struct SubspriteTable gUnknown_0853EF40[] =
{ARRAY_COUNT(gUnknown_0853EF30), gUnknown_0853EF30},
};
-static const struct SpriteTemplate gUnknown_0853EF48 =
+static const struct SpriteTemplate gFrozenIceCubeSpriteTemplate =
{
.tileTag = ANIM_TAG_ICE_CUBE,
.paletteTag = ANIM_TAG_ICE_CUBE,
@@ -376,7 +376,7 @@ static void sub_80A9E78(struct Sprite *sprite)
}
}
-void sub_80A9EF4(u8 taskId)
+void AnimTask_FrozenIceCube(u8 taskId)
{
s16 x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) - 32;
s16 y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) - 36;
@@ -386,7 +386,7 @@ void sub_80A9EF4(u8 taskId)
x -= 6;
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
- spriteId = CreateSprite(&gUnknown_0853EF48, x, y, 4);
+ spriteId = CreateSprite(&gFrozenIceCubeSpriteTemplate, x, y, 4);
if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == 0xFFFF)
gSprites[spriteId].invisible = TRUE;
SetSubspriteTables(&gSprites[spriteId], gUnknown_0853EF40);