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-rw-r--r--src/battle_arena.c292
1 files changed, 288 insertions, 4 deletions
diff --git a/src/battle_arena.c b/src/battle_arena.c
index 968a7e7e4..5ab71965b 100644
--- a/src/battle_arena.c
+++ b/src/battle_arena.c
@@ -9,18 +9,62 @@
#include "bg.h"
#include "sound.h"
#include "m4a.h"
+#include "util.h"
+#include "battle_setup.h"
+#include "overworld.h"
+#include "frontier_util.h"
+#include "random.h"
+#include "item.h"
+#include "battle_tower.h"
#include "constants/songs.h"
+#include "constants/battle_string_ids.h"
+#include "constants/battle_frontier.h"
extern u16 gBattle_WIN0H;
extern u16 gBattle_WIN0V;
-extern void (* const gUnknown_08611F84[])(void);
-extern const struct CompressedSpriteSheet gUnknown_08611F74[];
+extern const u32 gUnknown_08D854E8[];
extern const u16 gUnknown_08D855E8[];
extern const struct SpriteTemplate gUnknown_08611F5C;
+extern const s8 gBattleArenaMoveMindRatings[];
// This file's functions.
-void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler);
+static void sub_81A58B4(void);
+static void sub_81A5964(void);
+static void sub_81A59FC(void);
+static void sub_81A5AC4(void);
+static void sub_81A5B08(void);
+static void sub_81A5B88(void);
+static void sub_81A5BE0(void);
+static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler);
+
+// Const rom data.
+static const struct CompressedSpriteSheet gUnknown_08611F74[] =
+{
+ {gUnknown_08D854E8, 0x200, 0x3E8},
+ {0}
+};
+
+static void (* const gUnknown_08611F84[])(void) =
+{
+ sub_81A58B4,
+ sub_81A5964,
+ sub_81A59FC,
+ sub_81A5AC4,
+ sub_81A5B08,
+ sub_81A5B88,
+ sub_81A5BE0,
+};
+
+static const u16 gUnknown_08611FA0[6] =
+{
+ 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046
+};
+
+static const u16 gUnknown_08611FAC[9] =
+{
+ 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba
+};
// code
void CallBattleArenaFunction(void)
@@ -153,7 +197,7 @@ u8 sub_81A5258(u8 *state)
return ret;
}
-void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler)
+static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler)
{
s32 animNum = 0;
s32 r6 = 0;
@@ -222,3 +266,243 @@ void sub_81A56B4(void)
ptr3[0] = gBattleMons[0].hp;
ptr3[1] = gBattleMons[1].hp;
}
+
+void sub_81A56E8(u8 battler)
+{
+ s8 *ptr1 = gBattleStruct->field_298;
+
+ ptr1[battler] += gBattleArenaMoveMindRatings[gCurrentMove];
+}
+
+void sub_81A5718(u8 battler)
+{
+ s8 *ptr2 = gBattleStruct->field_29A;
+
+ if (gHitMarker & HITMARKER_OBEYS)
+ {
+ u8 *ptr4 = &gBattleStruct->field_2A2;
+ if (*ptr4 & gBitTable[battler])
+ {
+ *ptr4 &= ~(gBitTable[battler]);
+ ptr2[battler] -= 2;
+ }
+ else if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
+ {
+ if (!(gMoveResultFlags & MOVE_RESULT_MISSED) || gBattleCommunication[6] != 1)
+ ptr2[battler] -= 2;
+ }
+ else if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE && gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE)
+ {
+ ptr2[battler] += 1;
+ }
+ else if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE)
+ {
+ ptr2[battler] += 2;
+ }
+ else if (gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE)
+ {
+ ptr2[battler] -= 1;
+ }
+ else if (!gProtectStructs[battler].protected)
+ {
+ ptr2[battler] += 1;
+ }
+ }
+}
+
+void sub_81A57E4(u8 battler, u16 stringId)
+{
+ s8 *ptr2 = gBattleStruct->field_29A;
+
+ switch (stringId)
+ {
+ case STRINGID_PKMNSXMADEYUSELESS:
+ case STRINGID_PKMNSXMADEITINEFFECTIVE:
+ case STRINGID_PKMNSXPREVENTSFLINCHING:
+ case STRINGID_PKMNSXBLOCKSY2:
+ case STRINGID_PKMNSXPREVENTSYLOSS:
+ case STRINGID_PKMNSXMADEYINEFFECTIVE:
+ case STRINGID_PKMNSXPREVENTSBURNS:
+ case STRINGID_PKMNSXBLOCKSY:
+ case STRINGID_PKMNPROTECTEDBY:
+ case STRINGID_PKMNPREVENTSUSAGE:
+ case STRINGID_PKMNRESTOREDHPUSING:
+ case STRINGID_PKMNPREVENTSPARALYSISWITH:
+ case STRINGID_PKMNPREVENTSROMANCEWITH:
+ case STRINGID_PKMNPREVENTSPOISONINGWITH:
+ case STRINGID_PKMNPREVENTSCONFUSIONWITH:
+ case STRINGID_PKMNRAISEDFIREPOWERWITH:
+ case STRINGID_PKMNANCHORSITSELFWITH:
+ case STRINGID_PKMNPREVENTSSTATLOSSWITH:
+ case STRINGID_PKMNSTAYEDAWAKEUSING:
+ ptr2[battler] -= 3;
+ break;
+ }
+}
+
+void sub_81A586C(u8 battler)
+{
+ u16 *ptr3 = gBattleStruct->field_29C;
+
+ ptr3[battler] = gBattleMons[battler].hp;
+ if (ptr3[BATTLE_OPPOSITE(battler)] > gBattleMons[BATTLE_OPPOSITE(battler)].hp)
+ ptr3[BATTLE_OPPOSITE(battler)] = gBattleMons[BATTLE_OPPOSITE(battler)].hp;
+}
+
+static void sub_81A58B4(void)
+{
+ bool32 isCurrent;
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+
+ gSaveBlock2Ptr->frontier.field_CA8 = 0;
+ gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
+ gSaveBlock2Ptr->frontier.field_CA9_a = 0;
+ gSaveBlock2Ptr->frontier.field_CA9_b = 0;
+ if (lvlMode != FRONTIER_LVL_50)
+ isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x80;
+ else
+ isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x40;
+
+ if (!isCurrent)
+ gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = 0;
+
+ saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
+ gTrainerBattleOpponent_A = 0;
+}
+
+static void sub_81A5964(void)
+{
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+
+ switch (gSpecialVar_0x8005)
+ {
+ case 0:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DD8;
+ break;
+ case 1:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode];
+ break;
+ case 2:
+ if (lvlMode != FRONTIER_LVL_50)
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x80;
+ else
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x40;
+ break;
+ }
+}
+
+static void sub_81A59FC(void)
+{
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+
+ switch (gSpecialVar_0x8005)
+ {
+ case 0:
+ gSaveBlock2Ptr->frontier.field_DD8 = gSpecialVar_0x8006;
+ break;
+ case 1:
+ gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = gSpecialVar_0x8006;
+ break;
+ case 2:
+ if (lvlMode != FRONTIER_LVL_50)
+ {
+ if (gSpecialVar_0x8006)
+ gSaveBlock2Ptr->frontier.field_CDC |= 0x80;
+ else
+ gSaveBlock2Ptr->frontier.field_CDC &= ~(0x80);
+ }
+ else
+ {
+ if (gSpecialVar_0x8006)
+ gSaveBlock2Ptr->frontier.field_CDC |= 0x40;
+ else
+ gSaveBlock2Ptr->frontier.field_CDC &= ~(0x40);
+ }
+ break;
+ }
+}
+
+static void sub_81A5AC4(void)
+{
+ gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
+ VarSet(VAR_TEMP_0, 0);
+ gSaveBlock2Ptr->frontier.field_CA9_a = 1;
+ sub_81A4C30();
+}
+
+static void sub_81A5B08(void)
+{
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+
+ if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > 41)
+ gSaveBlock2Ptr->frontier.field_DD8 = gUnknown_08611FAC[Random() % ARRAY_COUNT(gUnknown_08611FAC)];
+ else
+ gSaveBlock2Ptr->frontier.field_DD8 = gUnknown_08611FA0[Random() % ARRAY_COUNT(gUnknown_08611FA0)];
+}
+
+static void sub_81A5B88(void)
+{
+ if (AddBagItem(gSaveBlock2Ptr->frontier.field_DD8, 1) == TRUE)
+ {
+ CopyItemName(gSaveBlock2Ptr->frontier.field_DD8, gStringVar1);
+ gSaveBlock2Ptr->frontier.field_DD8 = 0;
+ gSpecialVar_Result = TRUE;
+ }
+ else
+ {
+ gSpecialVar_Result = FALSE;
+ }
+}
+
+static void sub_81A5BE0(void)
+{
+ GetFrontierTrainerName(gStringVar1, gTrainerBattleOpponent_A);
+}
+
+void sub_81A5BF8(void)
+{
+ u8 width = 27;
+ u8 palNum = 7;
+
+ FillBgTilemapBufferRect(0, 0, 254, 14, 1, 6, palNum);
+ FillBgTilemapBufferRect(0, 0, 32, 14, 1, 6, palNum);
+ FillBgTilemapBufferRect(0, 0x31, 0, 14, 1, 1, palNum);
+ FillBgTilemapBufferRect(0, 0x33, 1, 14, 1, 1, palNum);
+ FillBgTilemapBufferRect(0, 0x34, 2, 14, width, 1, palNum);
+ width++;
+ FillBgTilemapBufferRect(0, 0x35, 28, 14, 1, 1, palNum);
+ FillBgTilemapBufferRect(0, 0x36, 29, 14, 1, 1, palNum);
+ FillBgTilemapBufferRect(0, 0x37, 0, 15, 1, 5, palNum);
+ FillBgTilemapBufferRect(0, 0x39, 1, 15, width, 5, palNum);
+ FillBgTilemapBufferRect(0, 0x3A, 29, 15, 1, 5, palNum);
+ FillBgTilemapBufferRect(0, 0x831, 0, 19, 1, 1, palNum);
+ FillBgTilemapBufferRect(0, 0x833, 1, 19, 1, 1, palNum);
+ FillBgTilemapBufferRect(0, 0x834, 2, 19, width - 2, 1, palNum);
+ FillBgTilemapBufferRect(0, 0x835, 28, 19, 1, 1, palNum);
+ FillBgTilemapBufferRect(0, 0x836, 29, 19, 1, 1, palNum);
+}
+
+void sub_81A5D44(void)
+{
+ u8 width;
+ u8 height;
+ u8 palNum = 0;
+
+ FillBgTilemapBufferRect(0, 3, 0, 14, 1, 1, palNum);
+ height = 4;
+ FillBgTilemapBufferRect(0, 4, 1, 14, 1, 1, palNum);
+ width = 27;
+ FillBgTilemapBufferRect(0, 5, 2, 14, width, 1, palNum);
+ FillBgTilemapBufferRect(0, 6, 28, 14, 1, 1, palNum);
+ FillBgTilemapBufferRect(0, 7, 29, 14, 1, 1, palNum);
+ FillBgTilemapBufferRect(0, 8, 0, 15, 1, height, palNum);
+ FillBgTilemapBufferRect(0, 9, 1, 15, 1, height, palNum);
+ FillBgTilemapBufferRect(0, 0xA, 2, 15, width, height, palNum);
+ FillBgTilemapBufferRect(0, 0xB, 28, 15, 1, height, palNum);
+ FillBgTilemapBufferRect(0, 0xC, 29, 15, 1, height, palNum);
+ FillBgTilemapBufferRect(0, 0xD, 0, 19, 1, 1, palNum);
+ FillBgTilemapBufferRect(0, 0xE, 1, 19, 1, 1, palNum);
+ FillBgTilemapBufferRect(0, 0xF, 2, 19, width, 1, palNum);
+ FillBgTilemapBufferRect(0, 0x10, 28, 19, 1, 1, palNum);
+ FillBgTilemapBufferRect(0, 0x11, 29, 19, 1, 1, palNum);
+}