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-rw-r--r--src/battle_bg.c123
1 files changed, 60 insertions, 63 deletions
diff --git a/src/battle_bg.c b/src/battle_bg.c
index a08873857..567625a99 100644
--- a/src/battle_bg.c
+++ b/src/battle_bg.c
@@ -36,7 +36,7 @@ struct BattleBackground
// .rodata
static const u16 sUnrefArray[] = {0x0300, 0x0000}; //OamData?
-static const struct OamData gUnknown_0831A988 =
+static const struct OamData sVsLetter_V_OamData =
{
.y = 0,
.affineMode = 3,
@@ -53,7 +53,7 @@ static const struct OamData gUnknown_0831A988 =
.affineParam = 0,
};
-static const struct OamData gUnknown_0831A990 =
+static const struct OamData sVsLetter_S_OamData =
{
.y = 0,
.affineMode = 3,
@@ -70,13 +70,13 @@ static const struct OamData gUnknown_0831A990 =
.affineParam = 0,
};
-static const union AffineAnimCmd gUnknown_0831A998[] =
+static const union AffineAnimCmd sVsLetterAffineAnimCmds0[] =
{
AFFINEANIMCMD_FRAME(0x0080, 0x0080, 0x00, 0x00),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_0831A9A8[] =
+static const union AffineAnimCmd sVsLetterAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x0080, 0x0080, 0x00, 0x00),
AFFINEANIMCMD_FRAME(0x0018, 0x0018, 0x00, 0x80),
@@ -84,37 +84,39 @@ static const union AffineAnimCmd gUnknown_0831A9A8[] =
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd * const gUnknown_0831A9C8[] =
+static const union AffineAnimCmd *const sVsLetterAffineAnimTable[] =
{
- gUnknown_0831A998,
- gUnknown_0831A9A8,
+ sVsLetterAffineAnimCmds0,
+ sVsLetterAffineAnimCmds1,
};
-static const struct SpriteTemplate gUnknown_0831A9D0 =
+#define TAG_VS_LETTERS 10000
+
+static const struct SpriteTemplate sVsLetter_V_SpriteTemplate =
{
- .tileTag = 0x2710,
- .paletteTag = 0x2710,
- .oam = &gUnknown_0831A988,
+ .tileTag = TAG_VS_LETTERS,
+ .paletteTag = TAG_VS_LETTERS,
+ .oam = &sVsLetter_V_OamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = gUnknown_0831A9C8,
+ .affineAnims = sVsLetterAffineAnimTable,
.callback = nullsub_17
};
-static const struct SpriteTemplate gUnknown_0831A9E8 =
+static const struct SpriteTemplate sVsLetter_S_SpriteTemplate =
{
- .tileTag = 0x2710,
- .paletteTag = 0x2710,
- .oam = &gUnknown_0831A990,
+ .tileTag = TAG_VS_LETTERS,
+ .paletteTag = TAG_VS_LETTERS,
+ .oam = &sVsLetter_S_OamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = gUnknown_0831A9C8,
+ .affineAnims = sVsLetterAffineAnimTable,
.callback = nullsub_17
};
-static const struct CompressedSpriteSheet gUnknown_0831AA00 =
+static const struct CompressedSpriteSheet sVsLettersSpriteSheet =
{
- gUnknown_08D77B0C, 0x1000, 0x2710
+ gVsLettersGfx, 0x1000, TAG_VS_LETTERS
};
const struct BgTemplate gBattleBgTemplates[] =
@@ -689,7 +691,6 @@ static const struct BattleBackground gBattleTerrainTable[] =
},
};
-// .text
void BattleInitBgsAndWindows(void)
{
ResetBgsAndClearDma3BusyFlags(0);
@@ -710,7 +711,7 @@ void BattleInitBgsAndWindows(void)
DeactivateAllTextPrinters();
}
-void sub_80356D0(void)
+void InitBattleBgsVideo(void)
{
DisableInterrupts(INTR_FLAG_HBLANK);
EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
@@ -725,10 +726,11 @@ void LoadBattleMenuWindowGfx(void)
{
LoadUserWindowBorderGfx(2, 0x12, 0x10);
LoadUserWindowBorderGfx(2, 0x22, 0x10);
- LoadCompressedPalette(gUnknown_08D85600, 0x50, 0x20);
+ LoadCompressedPalette(gBattleWindowTextPalette, 0x50, 0x20);
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
{
+ // Load graphics for the Battle Arena referee's mid-battle messages.
Menu_LoadStdPalAt(0x70);
LoadMessageBoxGfx(0, 0x30, 0x70);
gPlttBufferUnfaded[0x76] = 0;
@@ -837,86 +839,81 @@ void DrawMainBattleBackground(void)
void LoadBattleTextboxAndBackground(void)
{
- LZDecompressVram(gBattleTextboxTiles, (void*)(VRAM));
+ LZDecompressVram(gBattleTextboxTiles, (void*)(BG_CHAR_ADDR(0)));
CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
CopyBgTilemapBufferToVram(0);
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x40);
LoadBattleMenuWindowGfx();
-
DrawMainBattleBackground();
}
-static void sub_8035AE4(u8 taskId, u8 battlerId, u8 bgId, u8 destX, u8 destY)
+static void DrawLinkBattleParticipantPokeballs(u8 taskId, u8 multiplayerId, u8 bgId, u8 destX, u8 destY)
{
s32 i;
- u16 var = 0;
- u16 src[6];
+ u16 pokeballStatuses = 0;
+ u16 tiles[6];
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
if (gTasks[taskId].data[5] != 0)
{
- switch (battlerId)
+ switch (multiplayerId)
{
case 0:
- var = 0x3F & gTasks[taskId].data[3];
+ pokeballStatuses = 0x3F & gTasks[taskId].data[3];
break;
case 1:
- var = (0xFC0 & gTasks[taskId].data[4]) >> 6;
+ pokeballStatuses = (0xFC0 & gTasks[taskId].data[4]) >> 6;
break;
case 2:
- var = (0xFC0 & gTasks[taskId].data[3]) >> 6;
+ pokeballStatuses = (0xFC0 & gTasks[taskId].data[3]) >> 6;
break;
case 3:
- var = 0x3F & gTasks[taskId].data[4];
+ pokeballStatuses = 0x3F & gTasks[taskId].data[4];
break;
}
}
else
{
- switch (battlerId)
+ switch (multiplayerId)
{
case 0:
- var = 0x3F & gTasks[taskId].data[3];
+ pokeballStatuses = 0x3F & gTasks[taskId].data[3];
break;
case 1:
- var = 0x3F & gTasks[taskId].data[4];
+ pokeballStatuses = 0x3F & gTasks[taskId].data[4];
break;
case 2:
- var = (0xFC0 & gTasks[taskId].data[3]) >> 6;
+ pokeballStatuses = (0xFC0 & gTasks[taskId].data[3]) >> 6;
break;
case 3:
- var = (0xFC0 & gTasks[taskId].data[4]) >> 6;
+ pokeballStatuses = (0xFC0 & gTasks[taskId].data[4]) >> 6;
break;
}
}
for (i = 0; i < 3; i++)
- {
- src[i] = ((var & (3 << (i * 2))) >> (i * 2)) + 0x6001;
- }
+ tiles[i] = ((pokeballStatuses & (3 << (i * 2))) >> (i * 2)) + 0x6001;
- CopyToBgTilemapBufferRect_ChangePalette(bgId, src, destX, destY, 3, 1, 0x11);
+ CopyToBgTilemapBufferRect_ChangePalette(bgId, tiles, destX, destY, 3, 1, 0x11);
CopyBgTilemapBufferToVram(bgId);
}
else
{
- if (battlerId == gBattleScripting.multiplayerId)
- var = gTasks[taskId].data[3];
+ if (multiplayerId == gBattleScripting.multiplayerId)
+ pokeballStatuses = gTasks[taskId].data[3];
else
- var = gTasks[taskId].data[4];
+ pokeballStatuses = gTasks[taskId].data[4];
for (i = 0; i < 6; i++)
- {
- src[i] = ((var & (3 << (i * 2))) >> (i * 2)) + 0x6001;
- }
+ tiles[i] = ((pokeballStatuses & (3 << (i * 2))) >> (i * 2)) + 0x6001;
- CopyToBgTilemapBufferRect_ChangePalette(bgId, src, destX, destY, 6, 1, 0x11);
+ CopyToBgTilemapBufferRect_ChangePalette(bgId, tiles, destX, destY, 6, 1, 0x11);
CopyBgTilemapBufferToVram(bgId);
}
}
-static void sub_8035C4C(void)
+static void DrawLinkBattleVsScreenOutcomeText(void)
{
if (gBattleOutcome == B_OUTCOME_DREW)
{
@@ -997,7 +994,7 @@ static void sub_8035C4C(void)
}
}
-void sub_8035D74(u8 taskId)
+void InitLinkBattleVsScreen(u8 taskId)
{
struct LinkPlayer *linkPlayer;
u8 *name;
@@ -1017,19 +1014,19 @@ void sub_8035D74(u8 taskId)
{
case 0:
BattlePutTextOnWindow(name, 0x11);
- sub_8035AE4(taskId, linkPlayer->id, 1, 2, 4);
+ DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 1, 2, 4);
break;
case 1:
BattlePutTextOnWindow(name, 0x12);
- sub_8035AE4(taskId, linkPlayer->id, 2, 2, 4);
+ DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 2, 2, 4);
break;
case 2:
BattlePutTextOnWindow(name, 0x13);
- sub_8035AE4(taskId, linkPlayer->id, 1, 2, 8);
+ DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 1, 2, 8);
break;
case 3:
BattlePutTextOnWindow(name, 0x14);
- sub_8035AE4(taskId, linkPlayer->id, 2, 2, 8);
+ DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 2, 2, 8);
break;
}
}
@@ -1049,16 +1046,16 @@ void sub_8035D74(u8 taskId)
name = gLinkPlayers[opponentId].name;
BattlePutTextOnWindow(name, 0x10);
- sub_8035AE4(taskId, playerId, 1, 2, 7);
- sub_8035AE4(taskId, opponentId, 2, 2, 7);
+ DrawLinkBattleParticipantPokeballs(taskId, playerId, 1, 2, 7);
+ DrawLinkBattleParticipantPokeballs(taskId, opponentId, 2, 2, 7);
}
gTasks[taskId].data[0]++;
break;
case 1:
- palId = AllocSpritePalette(0x2710);
+ palId = AllocSpritePalette(TAG_VS_LETTERS);
gPlttBufferUnfaded[palId * 16 + 0x10F] = gPlttBufferFaded[palId * 16 + 0x10F] = 0x7FFF;
- gBattleStruct->linkBattleVsSpriteId_V = CreateSprite(&gUnknown_0831A9D0, 111, 80, 0);
- gBattleStruct->linkBattleVsSpriteId_S = CreateSprite(&gUnknown_0831A9E8, 129, 80, 0);
+ gBattleStruct->linkBattleVsSpriteId_V = CreateSprite(&sVsLetter_V_SpriteTemplate, 111, 80, 0);
+ gBattleStruct->linkBattleVsSpriteId_S = CreateSprite(&sVsLetter_S_SpriteTemplate, 129, 80, 0);
gSprites[gBattleStruct->linkBattleVsSpriteId_V].invisible = TRUE;
gSprites[gBattleStruct->linkBattleVsSpriteId_S].invisible = TRUE;
gTasks[taskId].data[0]++;
@@ -1087,7 +1084,7 @@ void sub_8035D74(u8 taskId)
else
{
if (gTasks[taskId].data[5] != 0)
- sub_8035C4C();
+ DrawLinkBattleVsScreenOutcomeText();
PlaySE(SE_W231);
DestroyTask(taskId);
@@ -1110,7 +1107,7 @@ void DrawBattleEntryBackground(void)
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
LZDecompressVram(gUnknown_08D778F0, (void*)(BG_CHAR_ADDR(1)));
- LZDecompressVram(gUnknown_08D77B0C, (void*)(VRAM + 0x10000));
+ LZDecompressVram(gVsLettersGfx, (void*)(VRAM + 0x10000));
LoadCompressedPalette(gUnknown_08D77AE4, 0x60, 0x20);
SetBgAttribute(1, BG_ATTR_SCREENSIZE, 1);
SetGpuReg(REG_OFFSET_BG1CNT, 0x5C04);
@@ -1122,7 +1119,7 @@ void DrawBattleEntryBackground(void)
SetGpuReg(REG_OFFSET_WINOUT, 0x36);
gBattle_BG1_Y = 0xFF5C;
gBattle_BG2_Y = 0xFF5C;
- LoadCompressedSpriteSheetUsingHeap(&gUnknown_0831AA00);
+ LoadCompressedSpriteSheetUsingHeap(&sVsLettersSpriteSheet);
}
else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
{
@@ -1195,7 +1192,7 @@ bool8 LoadChosenBattleElement(u8 caseId)
switch (caseId)
{
case 0:
- LZDecompressVram(gBattleTextboxTiles, (void*)(VRAM));
+ LZDecompressVram(gBattleTextboxTiles, (void*)(BG_CHAR_ADDR(0)));
break;
case 1:
CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);