diff options
Diffstat (limited to 'src/battle_controller_link_opponent.c')
-rw-r--r-- | src/battle_controller_link_opponent.c | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 2b6a356dd..0cec046e4 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -26,8 +26,6 @@ #include "constants/songs.h" #include "constants/trainers.h" -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct UnusedControllerStruct gUnknown_02022D0C; @@ -558,7 +556,7 @@ static void LinkOpponentHandleGetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) size += CopyLinkOpponentMonData(i, monData + size); @@ -892,7 +890,7 @@ static void LinkOpponentHandleSetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) SetLinkOpponentMonData(i); @@ -1346,7 +1344,7 @@ static void LinkOpponentHandleTrainerSlideBack(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); gBattlerControllerFuncs[gActiveBattler] = sub_8064470; } @@ -1708,7 +1706,7 @@ static void LinkOpponentHandleIntroTrainerBallThrow(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80676FC); |