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path: root/src/battle_controller_link_opponent.c
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Diffstat (limited to 'src/battle_controller_link_opponent.c')
-rw-r--r--src/battle_controller_link_opponent.c222
1 files changed, 113 insertions, 109 deletions
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index 718fe30c9..dd44bc91b 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -51,7 +51,7 @@ static void LinkOpponentHandleMoveAnimation(void);
static void LinkOpponentHandlePrintString(void);
static void LinkOpponentHandlePrintSelectionString(void);
static void LinkOpponentHandleChooseAction(void);
-static void LinkOpponentHandleUnknownYesNoBox(void);
+static void LinkOpponentHandleYesNoBox(void);
static void LinkOpponentHandleChooseMove(void);
static void LinkOpponentHandleChooseItem(void);
static void LinkOpponentHandleChoosePokemon(void);
@@ -87,20 +87,20 @@ static void LinkOpponentHandleSpriteInvisibility(void);
static void LinkOpponentHandleBattleAnimation(void);
static void LinkOpponentHandleLinkStandbyMsg(void);
static void LinkOpponentHandleResetActionMoveSelection(void);
-static void LinkOpponentHandleCmd55(void);
+static void LinkOpponentHandleEndLinkBattle(void);
static void LinkOpponentCmdEnd(void);
static void LinkOpponentBufferRunCommand(void);
static void LinkOpponentBufferExecCompleted(void);
-static void sub_8064DD0(void);
+static void SwitchIn_HandleSoundAndEnd(void);
static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst);
static void SetLinkOpponentMonData(u8 monId);
-static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit);
+static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit);
static void DoSwitchOutAnimation(void);
static void LinkOpponentDoMoveAnimation(void);
-static void sub_8067618(u8 taskId);
-static void sub_80676FC(struct Sprite *sprite);
-static void sub_806782C(void);
+static void Task_StartSendOutAnim(u8 taskId);
+static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite);
+static void EndDrawPartyStatusSummary(void);
static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
{
@@ -123,7 +123,7 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
[CONTROLLER_PRINTSTRING] = LinkOpponentHandlePrintString,
[CONTROLLER_PRINTSTRINGPLAYERONLY] = LinkOpponentHandlePrintSelectionString,
[CONTROLLER_CHOOSEACTION] = LinkOpponentHandleChooseAction,
- [CONTROLLER_UNKNOWNYESNOBOX] = LinkOpponentHandleUnknownYesNoBox,
+ [CONTROLLER_YESNOBOX] = LinkOpponentHandleYesNoBox,
[CONTROLLER_CHOOSEMOVE] = LinkOpponentHandleChooseMove,
[CONTROLLER_OPENBAG] = LinkOpponentHandleChooseItem,
[CONTROLLER_CHOOSEPOKEMON] = LinkOpponentHandleChoosePokemon,
@@ -159,11 +159,11 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
[CONTROLLER_BATTLEANIMATION] = LinkOpponentHandleBattleAnimation,
[CONTROLLER_LINKSTANDBYMSG] = LinkOpponentHandleLinkStandbyMsg,
[CONTROLLER_RESETACTIONMOVESELECTION] = LinkOpponentHandleResetActionMoveSelection,
- [CONTROLLER_55] = LinkOpponentHandleCmd55,
+ [CONTROLLER_ENDLINKBATTLE] = LinkOpponentHandleEndLinkBattle,
[CONTROLLER_TERMINATOR_NOP] = LinkOpponentCmdEnd
};
-static void nullsub_28(void)
+static void LinkOpponentDummy(void)
{
}
@@ -195,7 +195,7 @@ static void CompleteOnBankSpriteCallbackDummy2(void)
LinkOpponentBufferExecCompleted();
}
-static void sub_8064470(void)
+static void FreeTrainerSpriteAfterSlide(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
@@ -206,38 +206,38 @@ static void sub_8064470(void)
}
}
-static void sub_80644D8(void)
+static void Intro_DelayAndEnd(void)
{
- if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
+ if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1)
{
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0;
LinkOpponentBufferExecCompleted();
}
}
-static void sub_8064520(void)
+static void Intro_WaitForShinyAnimAndHealthbox(void)
{
- bool32 r8 = FALSE;
- bool32 r4 = FALSE;
+ bool32 healthboxAnimDone = FALSE;
+ bool32 twoMons = FALSE;
if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
{
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
- r8 = TRUE;
+ healthboxAnimDone = TRUE;
}
else
{
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]].callback == SpriteCallbackDummy)
{
- r8 = TRUE;
+ healthboxAnimDone = TRUE;
}
- r4 = TRUE;
+ twoMons = TRUE;
}
- if (r8)
+ if (healthboxAnimDone)
{
- if (r4 || !IsBattlerSpriteVisible(BATTLE_PARTNER(gActiveBattler)))
+ if (twoMons || !IsBattlerSpriteVisible(BATTLE_PARTNER(gActiveBattler)))
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
return;
@@ -250,8 +250,8 @@ static void sub_8064520(void)
gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim = FALSE;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
+ FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
+ FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
}
else
{
@@ -263,19 +263,19 @@ static void sub_8064520(void)
if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)
{
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
+ FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
+ FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
}
}
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3;
- gBattlerControllerFuncs[gActiveBattler] = sub_80644D8;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
+ gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd;
}
}
-static void sub_8064734(void)
+static void Intro_TryShinyAnimShowHealthbox(void)
{
- bool32 r10 = FALSE;
+ bool32 bgmRestored = FALSE;
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
@@ -294,27 +294,27 @@ static void sub_8064734(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive)
{
- if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80)
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted)
{
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)], &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], HEALTHBOX_ALL);
- sub_8076918(BATTLE_PARTNER(gActiveBattler));
+ StartHealthboxSlideIn(BATTLE_PARTNER(gActiveBattler));
SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]);
}
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
- sub_8076918(gActiveBattler);
+ StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
}
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 1;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = TRUE;
}
- if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x40
- && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80
- && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].field_1_x40
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].waitForCry
+ && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted
+ && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].waitForCry
&& !IsCryPlayingOrClearCrySongs())
{
- if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20)
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
{
@@ -327,42 +327,42 @@ static void sub_8064734(void)
}
}
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 1;
- r10 = TRUE;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE;
+ bgmRestored = TRUE;
}
- if (r10)
+ if (bgmRestored)
{
- if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
+ if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)
{
- if (++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 1)
+ if (++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == 1)
return;
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0;
}
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
- DestroySprite(&gSprites[gUnknown_03005D7C[BATTLE_PARTNER(gActiveBattler)]]);
+ DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(gActiveBattler)]]);
SetBattlerShadowSpriteCallback(BATTLE_PARTNER(gActiveBattler), GetMonData(&gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], MON_DATA_SPECIES));
}
- DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]);
+ DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
- gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 0;
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 0;
+ gBattleSpritesDataPtr->animationData->introAnimActive = FALSE;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = FALSE;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = FALSE;
- gBattlerControllerFuncs[gActiveBattler] = sub_8064520;
+ gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox;
}
}
}
-static void sub_8064B04(void)
+static void TryShinyAnimAfterMonAnim(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
@@ -377,8 +377,8 @@ static void sub_8064B04(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
+ FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
+ FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
LinkOpponentBufferExecCompleted();
}
}
@@ -401,7 +401,7 @@ static void CompleteOnHealthbarDone(void)
}
}
-static void sub_8064C14(void)
+static void HideHealthboxAfterMonFaint(void)
{
if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse)
{
@@ -410,7 +410,7 @@ static void sub_8064C14(void)
}
}
-static void sub_8064C58(void)
+static void FreeMonSpriteAfterSwitchOutAnim(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
@@ -447,18 +447,18 @@ static void DoHitAnimBlinkSpriteEffect(void)
}
}
-static void sub_8064D60(void)
+static void SwitchIn_ShowSubstitute(void)
{
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
- gBattlerControllerFuncs[gActiveBattler] = sub_8064DD0;
+ gBattlerControllerFuncs[gActiveBattler] = SwitchIn_HandleSoundAndEnd;
}
}
-static void sub_8064DD0(void)
+static void SwitchIn_HandleSoundAndEnd(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive && !IsCryPlayingOrClearCrySongs())
{
@@ -471,7 +471,7 @@ static void sub_8064DD0(void)
}
}
-static void sub_8064E50(void)
+static void SwitchIn_ShowHealthbox(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim
&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
@@ -479,20 +479,20 @@ static void sub_8064E50(void)
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
+ FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
+ FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
- sub_8076918(gActiveBattler);
+ StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
CopyBattleSpriteInvisibility(gActiveBattler);
- gBattlerControllerFuncs[gActiveBattler] = sub_8064D60;
+ gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowSubstitute;
}
}
-static void sub_8064F40(void)
+static void SwitchIn_TryShinyAnim(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
@@ -500,12 +500,12 @@ static void sub_8064F40(void)
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
- if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
+ if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
- DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]);
+ DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
- gBattlerControllerFuncs[gActiveBattler] = sub_8064E50;
+ gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowHealthbox;
}
}
@@ -1141,24 +1141,24 @@ static void LinkOpponentHandleLoadMonSprite(void)
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
- gBattlerControllerFuncs[gActiveBattler] = sub_8064B04;
+ gBattlerControllerFuncs[gActiveBattler] = TryShinyAnimAfterMonAnim;
}
static void LinkOpponentHandleSwitchInAnim(void)
{
gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
- sub_8066494(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
- gBattlerControllerFuncs[gActiveBattler] = sub_8064F40;
+ StartSendOutAnim(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
+ gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim;
}
-static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit)
+static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit)
{
u16 species;
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
- gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
+ gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim);
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId));
@@ -1168,8 +1168,8 @@ static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit)
GetBattlerSpriteDefault_Y(battlerId),
GetBattlerSpriteSubpriority(battlerId));
- gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
- gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
+ gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
+ gSprites[gBattleControllerData[battlerId]].data[2] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
@@ -1180,7 +1180,7 @@ static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit)
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
- gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
+ gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
}
static void LinkOpponentHandleReturnMonToBall(void)
@@ -1215,12 +1215,14 @@ static void DoSwitchOutAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_OPPONENT_MON);
- gBattlerControllerFuncs[gActiveBattler] = sub_8064C58;
+ gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim;
}
break;
}
}
+#define sSpeedX data[0]
+
static void LinkOpponentHandleDrawTrainerPic(void)
{
s16 xPos;
@@ -1301,10 +1303,10 @@ static void LinkOpponentHandleDrawTrainerPic(void)
GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
- gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 2;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
- gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
}
@@ -1324,15 +1326,17 @@ static void LinkOpponentHandleTrainerSlide(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 96;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.x += 32;
- gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
- gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; // this line is redundant, because LinkOpponentBufferExecCompleted changes the battle battlerId function
LinkOpponentBufferExecCompleted();
}
+#undef sSpeedX
+
static void LinkOpponentHandleTrainerSlideBack(void)
{
SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
@@ -1341,7 +1345,7 @@ static void LinkOpponentHandleTrainerSlideBack(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
- gBattlerControllerFuncs[gActiveBattler] = sub_8064470;
+ gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide;
}
static void LinkOpponentHandleFaintAnimation(void)
@@ -1359,7 +1363,7 @@ static void LinkOpponentHandleFaintAnimation(void)
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET);
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
- gBattlerControllerFuncs[gActiveBattler] = sub_8064C14;
+ gBattlerControllerFuncs[gActiveBattler] = HideHealthboxAfterMonFaint;
}
}
}
@@ -1386,7 +1390,7 @@ static void LinkOpponentHandlePause(void)
static void LinkOpponentHandleMoveAnimation(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8);
@@ -1429,7 +1433,7 @@ static void LinkOpponentDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
- sub_805EB9C(ST_OAM_AFFINE_OFF);
+ SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@@ -1438,7 +1442,7 @@ static void LinkOpponentDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
- sub_805EB9C(ST_OAM_AFFINE_NORMAL);
+ SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
@@ -1482,7 +1486,7 @@ static void LinkOpponentHandleChooseAction(void)
LinkOpponentBufferExecCompleted();
}
-static void LinkOpponentHandleUnknownYesNoBox(void)
+static void LinkOpponentHandleYesNoBox(void)
{
LinkOpponentBufferExecCompleted();
}
@@ -1538,7 +1542,7 @@ static void LinkOpponentHandleExpUpdate(void)
static void LinkOpponentHandleStatusIconUpdate(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
u8 battlerId;
@@ -1551,7 +1555,7 @@ static void LinkOpponentHandleStatusIconUpdate(void)
static void LinkOpponentHandleStatusAnimation(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1],
gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24));
@@ -1702,19 +1706,19 @@ static void LinkOpponentHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
- StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80676FC);
+ StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreeOpponentSprite);
- taskId = CreateTask(sub_8067618, 5);
+ taskId = CreateTask(Task_StartSendOutAnim, 5);
gTasks[taskId].data[0] = gActiveBattler;
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
- gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
- gBattlerControllerFuncs[gActiveBattler] = nullsub_28;
+ gBattleSpritesDataPtr->animationData->introAnimActive = TRUE;
+ gBattlerControllerFuncs[gActiveBattler] = LinkOpponentDummy;
}
-static void sub_8067618(u8 taskId)
+static void Task_StartSendOutAnim(u8 taskId)
{
u8 savedActiveBank = gActiveBattler;
@@ -1722,23 +1726,23 @@ static void sub_8067618(u8 taskId)
if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
- sub_8066494(gActiveBattler, FALSE);
+ StartSendOutAnim(gActiveBattler, FALSE);
}
else
{
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
- sub_8066494(gActiveBattler, FALSE);
+ StartSendOutAnim(gActiveBattler, FALSE);
gActiveBattler = BATTLE_PARTNER(gActiveBattler);
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
- sub_8066494(gActiveBattler, FALSE);
+ StartSendOutAnim(gActiveBattler, FALSE);
gActiveBattler = BATTLE_PARTNER(gActiveBattler);
}
- gBattlerControllerFuncs[gActiveBattler] = sub_8064734;
+ gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox;
gActiveBattler = savedActiveBank;
DestroyTask(taskId);
}
-static void sub_80676FC(struct Sprite *sprite)
+static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite)
{
FreeTrainerFrontPicPalette(sprite->oam.affineParam);
FreeSpriteOamMatrix(sprite);
@@ -1769,20 +1773,20 @@ static void LinkOpponentHandleDrawPartyStatusSummary(void)
}
gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]);
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0;
if (gBattleBufferA[gActiveBattler][2] != 0)
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 93;
- gBattlerControllerFuncs[gActiveBattler] = sub_806782C;
+ gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary;
}
}
-static void sub_806782C(void)
+static void EndDrawPartyStatusSummary(void)
{
- if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5++ > 0x5C)
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 92)
{
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0;
LinkOpponentBufferExecCompleted();
}
}
@@ -1811,7 +1815,7 @@ static void LinkOpponentHandleSpriteInvisibility(void)
static void LinkOpponentHandleBattleAnimation(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
u8 animationId = gBattleBufferA[gActiveBattler][1];
u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
@@ -1827,7 +1831,7 @@ static void LinkOpponentHandleBattleAnimation(void)
static void LinkOpponentHandleLinkStandbyMsg(void)
{
- sub_81851A8(&gBattleBufferA[gActiveBattler][2]);
+ RecordedBattle_RecordAllBattlerData(&gBattleBufferA[gActiveBattler][2]);
LinkOpponentBufferExecCompleted();
}
@@ -1836,9 +1840,9 @@ static void LinkOpponentHandleResetActionMoveSelection(void)
LinkOpponentBufferExecCompleted();
}
-static void LinkOpponentHandleCmd55(void)
+static void LinkOpponentHandleEndLinkBattle(void)
{
- sub_81851A8(&gBattleBufferA[gActiveBattler][4]);
+ RecordedBattle_RecordAllBattlerData(&gBattleBufferA[gActiveBattler][4]);
if (gBattleBufferA[gActiveBattler][1] == B_OUTCOME_DREW)
gBattleOutcome = gBattleBufferA[gActiveBattler][1];
@@ -1849,7 +1853,7 @@ static void LinkOpponentHandleCmd55(void)
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
LinkOpponentBufferExecCompleted();
- gBattlerControllerFuncs[gActiveBattler] = sub_80587B0;
+ gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks;
}
static void LinkOpponentCmdEnd(void)