summaryrefslogtreecommitdiff
path: root/src/battle_controller_link_partner.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle_controller_link_partner.c')
-rw-r--r--src/battle_controller_link_partner.c1719
1 files changed, 1719 insertions, 0 deletions
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
new file mode 100644
index 000000000..4a70a4dc1
--- /dev/null
+++ b/src/battle_controller_link_partner.c
@@ -0,0 +1,1719 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_controllers.h"
+#include "battle_message.h"
+#include "battle_interface.h"
+#include "battle_anim.h"
+#include "battle_ai_script_commands.h"
+#include "battle_link_817C95C.h"
+#include "pokemon.h"
+#include "link.h"
+#include "util.h"
+#include "main.h"
+#include "songs.h"
+#include "sound.h"
+#include "window.h"
+#include "m4a.h"
+#include "palette.h"
+#include "task.h"
+#include "text.h"
+#include "string_util.h"
+#include "bg.h"
+#include "reshow_battle_screen.h"
+#include "pokeball.h"
+#include "data2.h"
+
+extern u32 gBattleExecBuffer;
+extern u8 gActiveBank;
+extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
+extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT];
+extern u8 gNoOfAllBanks;
+extern bool8 gDoingBattleAnim;
+extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void);
+extern void (*gPreBattleCallback1)(void);
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
+extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
+extern struct SpriteTemplate gUnknown_0202499C;
+extern u16 gScriptItemId;
+extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
+extern u8 gBattleOutcome;
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG0_Y;
+extern u16 gUnknown_020243FC;
+extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT];
+extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];
+extern u16 gPartnerTrainerId;
+extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
+extern u8 gBankTarget;
+extern u8 gAbsentBankFlags;
+extern u8 gUnknown_020244B4[];
+extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT];
+extern struct UnusedControllerStruct gUnknown_02022D0C;
+
+extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
+extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
+extern const struct BattleMove gBattleMoves[];
+
+extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
+extern void sub_806A068(u16, u8);
+extern void sub_81851A8(u8 *);
+
+// this file's functions
+static void LinkPartnerHandleGetMonData(void);
+static void LinkPartnerHandleGetRawMonData(void);
+static void LinkPartnerHandleSetMonData(void);
+static void LinkPartnerHandleSetRawMonData(void);
+static void LinkPartnerHandleLoadMonSprite(void);
+static void LinkPartnerHandleSwitchInAnim(void);
+static void LinkPartnerHandleReturnMonToBall(void);
+static void LinkPartnerHandleDrawTrainerPic(void);
+static void LinkPartnerHandleTrainerSlide(void);
+static void LinkPartnerHandleTrainerSlideBack(void);
+static void LinkPartnerHandleFaintAnimation(void);
+static void LinkPartnerHandlePaletteFade(void);
+static void LinkPartnerHandleSuccessBallThrowAnim(void);
+static void LinkPartnerHandleBallThrowAnim(void);
+static void LinkPartnerHandlePause(void);
+static void LinkPartnerHandleMoveAnimation(void);
+static void LinkPartnerHandlePrintString(void);
+static void LinkPartnerHandlePrintStringPlayerOnly(void);
+static void LinkPartnerHandleChooseAction(void);
+static void LinkPartnerHandleUnknownYesNoBox(void);
+static void LinkPartnerHandleChooseMove(void);
+static void LinkPartnerHandleChooseItem(void);
+static void LinkPartnerHandleChoosePokemon(void);
+static void LinkPartnerHandleCmd23(void);
+static void LinkPartnerHandleHealthBarUpdate(void);
+static void LinkPartnerHandleExpUpdate(void);
+static void LinkPartnerHandleStatusIconUpdate(void);
+static void LinkPartnerHandleStatusAnimation(void);
+static void LinkPartnerHandleStatusXor(void);
+static void LinkPartnerHandleDataTransfer(void);
+static void LinkPartnerHandleDMA3Transfer(void);
+static void LinkPartnerHandlePlayBGM(void);
+static void LinkPartnerHandleCmd32(void);
+static void LinkPartnerHandleTwoReturnValues(void);
+static void LinkPartnerHandleChosenMonReturnValue(void);
+static void LinkPartnerHandleOneReturnValue(void);
+static void LinkPartnerHandleOneReturnValue_Duplicate(void);
+static void LinkPartnerHandleCmd37(void);
+static void LinkPartnerHandleCmd38(void);
+static void LinkPartnerHandleCmd39(void);
+static void LinkPartnerHandleCmd40(void);
+static void LinkPartnerHandleHitAnimation(void);
+static void LinkPartnerHandleCmd42(void);
+static void LinkPartnerHandleEffectivenessSound(void);
+static void LinkPartnerHandlePlayFanfareOrBGM(void);
+static void LinkPartnerHandleFaintingCry(void);
+static void LinkPartnerHandleIntroSlide(void);
+static void LinkPartnerHandleIntroTrainerBallThrow(void);
+static void LinkPartnerHandleDrawPartyStatusSummary(void);
+static void LinkPartnerHandleCmd49(void);
+static void LinkPartnerHandleCmd50(void);
+static void LinkPartnerHandleSpriteInvisibility(void);
+static void LinkPartnerHandleBattleAnimation(void);
+static void LinkPartnerHandleLinkStandbyMsg(void);
+static void LinkPartnerHandleResetActionMoveSelection(void);
+static void LinkPartnerHandleCmd55(void);
+static void nullsub_113(void);
+
+static void LinkPartnerBufferRunCommand(void);
+static void LinkPartnerBufferExecCompleted(void);
+static void sub_814B554(void);
+static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst);
+static void SetLinkPartnerMonData(u8 monId);
+static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit);
+static void DoSwitchOutAnimation(void);
+static void LinkPartnerDoMoveAnimation(void);
+static void sub_814DCCC(u8 taskId);
+static void sub_814DE9C(void);
+
+static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
+{
+ LinkPartnerHandleGetMonData,
+ LinkPartnerHandleGetRawMonData,
+ LinkPartnerHandleSetMonData,
+ LinkPartnerHandleSetRawMonData,
+ LinkPartnerHandleLoadMonSprite,
+ LinkPartnerHandleSwitchInAnim,
+ LinkPartnerHandleReturnMonToBall,
+ LinkPartnerHandleDrawTrainerPic,
+ LinkPartnerHandleTrainerSlide,
+ LinkPartnerHandleTrainerSlideBack,
+ LinkPartnerHandleFaintAnimation,
+ LinkPartnerHandlePaletteFade,
+ LinkPartnerHandleSuccessBallThrowAnim,
+ LinkPartnerHandleBallThrowAnim,
+ LinkPartnerHandlePause,
+ LinkPartnerHandleMoveAnimation,
+ LinkPartnerHandlePrintString,
+ LinkPartnerHandlePrintStringPlayerOnly,
+ LinkPartnerHandleChooseAction,
+ LinkPartnerHandleUnknownYesNoBox,
+ LinkPartnerHandleChooseMove,
+ LinkPartnerHandleChooseItem,
+ LinkPartnerHandleChoosePokemon,
+ LinkPartnerHandleCmd23,
+ LinkPartnerHandleHealthBarUpdate,
+ LinkPartnerHandleExpUpdate,
+ LinkPartnerHandleStatusIconUpdate,
+ LinkPartnerHandleStatusAnimation,
+ LinkPartnerHandleStatusXor,
+ LinkPartnerHandleDataTransfer,
+ LinkPartnerHandleDMA3Transfer,
+ LinkPartnerHandlePlayBGM,
+ LinkPartnerHandleCmd32,
+ LinkPartnerHandleTwoReturnValues,
+ LinkPartnerHandleChosenMonReturnValue,
+ LinkPartnerHandleOneReturnValue,
+ LinkPartnerHandleOneReturnValue_Duplicate,
+ LinkPartnerHandleCmd37,
+ LinkPartnerHandleCmd38,
+ LinkPartnerHandleCmd39,
+ LinkPartnerHandleCmd40,
+ LinkPartnerHandleHitAnimation,
+ LinkPartnerHandleCmd42,
+ LinkPartnerHandleEffectivenessSound,
+ LinkPartnerHandlePlayFanfareOrBGM,
+ LinkPartnerHandleFaintingCry,
+ LinkPartnerHandleIntroSlide,
+ LinkPartnerHandleIntroTrainerBallThrow,
+ LinkPartnerHandleDrawPartyStatusSummary,
+ LinkPartnerHandleCmd49,
+ LinkPartnerHandleCmd50,
+ LinkPartnerHandleSpriteInvisibility,
+ LinkPartnerHandleBattleAnimation,
+ LinkPartnerHandleLinkStandbyMsg,
+ LinkPartnerHandleResetActionMoveSelection,
+ LinkPartnerHandleCmd55,
+ nullsub_113
+};
+
+static void nullsub_112(void)
+{
+}
+
+void SetControllerToLinkPartner(void)
+{
+ gBattleBankFunc[gActiveBank] = LinkPartnerBufferRunCommand;
+}
+
+static void LinkPartnerBufferRunCommand(void)
+{
+ if (gBattleExecBuffer & gBitTable[gActiveBank])
+ {
+ if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(sLinkPartnerBufferCommands))
+ sLinkPartnerBufferCommands[gBattleBufferA[gActiveBank][0]]();
+ else
+ LinkPartnerBufferExecCompleted();
+ }
+}
+
+static void CompleteOnBankSpriteCallbackDummy(void)
+{
+ if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy)
+ LinkPartnerBufferExecCompleted();
+}
+
+static void sub_814AF54(void)
+{
+ if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ nullsub_25(0);
+ FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
+ DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
+ LinkPartnerBufferExecCompleted();
+ }
+}
+
+static void sub_814AFBC(void)
+{
+ if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 == 0xFF)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0;
+ LinkPartnerBufferExecCompleted();
+ }
+}
+
+static void sub_814B004(void)
+{
+ bool32 r6 = FALSE;
+
+ if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
+ {
+ if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
+ r6 = TRUE;
+ }
+ else
+ {
+ if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy
+ && gSprites[gHealthBoxesIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy)
+ {
+ r6 = TRUE;
+ }
+ }
+
+ if (IsCryPlayingOrClearCrySongs())
+ r6 = FALSE;
+
+ if (r6)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3;
+ gBattleBankFunc[gActiveBank] = sub_814AFBC;
+ }
+}
+
+static void sub_814B0E8(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8
+ && gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
+ && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy
+ && ++gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 != 1)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0;
+
+ if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]]);
+ UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank ^ BIT_MON], &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], HEALTHBOX_ALL);
+ sub_8076918(gActiveBank ^ BIT_MON);
+ SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank ^ BIT_MON]);
+ }
+
+ DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]);
+ UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
+ sub_8076918(gActiveBank);
+ SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);
+
+ gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
+
+ gBattleBankFunc[gActiveBank] = sub_814B004;
+ }
+}
+
+static void sub_814B290(void)
+{
+ if (gSprites[gBankSpriteIds[gActiveBank]].animEnded && gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0)
+ LinkPartnerBufferExecCompleted();
+}
+
+static void CompleteOnHealthbarDone(void)
+{
+ s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0);
+
+ SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);
+
+ if (hpValue != -1)
+ {
+ UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], hpValue, HP_CURRENT);
+ }
+ else
+ {
+ sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ LinkPartnerBufferExecCompleted();
+ }
+}
+
+static void sub_814B340(void)
+{
+ if (gSprites[gBankSpriteIds[gActiveBank]].pos1.y + gSprites[gBankSpriteIds[gActiveBank]].pos2.y > DISPLAY_HEIGHT)
+ {
+ u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
+
+ nullsub_24(species);
+ FreeOamMatrix(gSprites[gBankSpriteIds[gActiveBank]].oam.matrixNum);
+ DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
+ SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
+ LinkPartnerBufferExecCompleted();
+ }
+}
+
+static void sub_814B3DC(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
+ {
+ FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
+ DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
+ SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
+ LinkPartnerBufferExecCompleted();
+ }
+}
+
+static void CompleteOnInactiveTextPrinter(void)
+{
+ if (!IsTextPrinterActive(0))
+ LinkPartnerBufferExecCompleted();
+}
+
+static void DoHitAnimBlinkSpriteEffect(void)
+{
+ u8 spriteId = gBankSpriteIds[gActiveBank];
+
+ if (gSprites[spriteId].data1 == 32)
+ {
+ gSprites[spriteId].data1 = 0;
+ gSprites[spriteId].invisible = 0;
+ gDoingBattleAnim = FALSE;
+ LinkPartnerBufferExecCompleted();
+ }
+ else
+ {
+ if ((gSprites[spriteId].data1 % 4) == 0)
+ gSprites[spriteId].invisible ^= 1;
+ gSprites[spriteId].data1++;
+ }
+}
+
+static void sub_814B4E0(void)
+{
+ if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ CopyBattleSpriteInvisibility(gActiveBank);
+ if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+
+ gBattleBankFunc[gActiveBank] = sub_814B554;
+ }
+}
+
+static void sub_814B554(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive
+ && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ LinkPartnerBufferExecCompleted();
+ }
+}
+
+static void sub_814B5A8(void)
+{
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0;
+
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+
+ CreateTask(c3_0802FDF4, 10);
+ sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0);
+ UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
+ sub_8076918(gActiveBank);
+ SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);
+
+ gBattleBankFunc[gActiveBank] = sub_814B4E0;
+ }
+}
+
+static void sub_814B69C(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
+ {
+ sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
+ }
+
+ if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
+ {
+ DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]);
+ gBattleBankFunc[gActiveBank] = sub_814B5A8;
+ }
+}
+
+static void LinkPartnerBufferExecCompleted(void)
+{
+ gBattleBankFunc[gActiveBank] = LinkPartnerBufferRunCommand;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ u8 playerId = GetMultiplayerId();
+
+ PrepareBufferDataTransferLink(2, 4, &playerId);
+ gBattleBufferA[gActiveBank][0] = CONTROLLER_TERMINATOR_NOP;
+ }
+ else
+ {
+ gBattleExecBuffer &= ~gBitTable[gActiveBank];
+ }
+}
+
+static void CompleteOnFinishedStatusAnimation(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive)
+ LinkPartnerBufferExecCompleted();
+}
+
+static void CompleteOnFinishedBattleAnimation(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive)
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleGetMonData(void)
+{
+ u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data
+ u32 size = 0;
+ u8 monToCheck;
+ s32 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ size += CopyLinkPartnerMonData(gBattlePartyID[gActiveBank], monData);
+ }
+ else
+ {
+ monToCheck = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (monToCheck & 1)
+ size += CopyLinkPartnerMonData(i, monData + size);
+ monToCheck >>= 1;
+ }
+ }
+ EmitDataTransfer(1, size, monData);
+ LinkPartnerBufferExecCompleted();
+}
+
+static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst)
+{
+ struct BattlePokemon battleMon;
+ struct MovePpInfo moveData;
+ u8 nickname[20];
+ u8 *src;
+ s16 data16;
+ u32 data32;
+ s32 size = 0;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case REQUEST_ALL_BATTLE:
+ battleMon.species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES);
+ battleMon.item = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM);
+ for (size = 0; size < 4; size++)
+ {
+ battleMon.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size);
+ battleMon.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size);
+ }
+ battleMon.ppBonuses = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES);
+ battleMon.friendship = GetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP);
+ battleMon.experience = GetMonData(&gPlayerParty[monId], MON_DATA_EXP);
+ battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV);
+ battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV);
+ battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV);
+ battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV);
+ battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV);
+ battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV);
+ battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY);
+ battleMon.status1 = GetMonData(&gPlayerParty[monId], MON_DATA_STATUS);
+ battleMon.level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL);
+ battleMon.hp = GetMonData(&gPlayerParty[monId], MON_DATA_HP);
+ battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP);
+ battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK);
+ battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF);
+ battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED);
+ battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK);
+ battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF);
+ battleMon.isEgg = GetMonData(&gPlayerParty[monId], MON_DATA_IS_EGG);
+ battleMon.altAbility = GetMonData(&gPlayerParty[monId], MON_DATA_ALT_ABILITY);
+ battleMon.otId = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID);
+ GetMonData(&gPlayerParty[monId], MON_DATA_NICKNAME, nickname);
+ StringCopy10(battleMon.nickname, nickname);
+ GetMonData(&gPlayerParty[monId], MON_DATA_OT_NAME, battleMon.otName);
+ src = (u8 *)&battleMon;
+ for (size = 0; size < sizeof(battleMon); size++)
+ dst[size] = src[size];
+ break;
+ case REQUEST_SPECIES_BATTLE:
+ data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_HELDITEM_BATTLE:
+ data16 = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_MOVES_PP_BATTLE:
+ for (size = 0; size < 4; size++)
+ {
+ moveData.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size);
+ moveData.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size);
+ }
+ moveData.ppBonuses = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES);
+ src = (u8*)(&moveData);
+ for (size = 0; size < sizeof(moveData); size++)
+ dst[size] = src[size];
+ break;
+ case REQUEST_MOVE1_BATTLE:
+ case REQUEST_MOVE2_BATTLE:
+ case REQUEST_MOVE3_BATTLE:
+ case REQUEST_MOVE4_BATTLE:
+ data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_PP_DATA_BATTLE:
+ for (size = 0; size < 4; size++)
+ dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size);
+ dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES);
+ size++;
+ break;
+ case REQUEST_PPMOVE1_BATTLE:
+ case REQUEST_PPMOVE2_BATTLE:
+ case REQUEST_PPMOVE3_BATTLE:
+ case REQUEST_PPMOVE4_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE);
+ size = 1;
+ break;
+ case REQUEST_OTID_BATTLE:
+ data32 = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID);
+ dst[0] = (data32 & 0x000000FF);
+ dst[1] = (data32 & 0x0000FF00) >> 8;
+ dst[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case REQUEST_EXP_BATTLE:
+ data32 = GetMonData(&gPlayerParty[monId], MON_DATA_EXP);
+ dst[0] = (data32 & 0x000000FF);
+ dst[1] = (data32 & 0x0000FF00) >> 8;
+ dst[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case REQUEST_HP_EV_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_EV);
+ size = 1;
+ break;
+ case REQUEST_ATK_EV_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV);
+ size = 1;
+ break;
+ case REQUEST_DEF_EV_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV);
+ size = 1;
+ break;
+ case REQUEST_SPEED_EV_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV);
+ size = 1;
+ break;
+ case REQUEST_SPATK_EV_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV);
+ size = 1;
+ break;
+ case REQUEST_SPDEF_EV_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV);
+ size = 1;
+ break;
+ case REQUEST_FRIENDSHIP_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP);
+ size = 1;
+ break;
+ case REQUEST_POKERUS_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_POKERUS);
+ size = 1;
+ break;
+ case REQUEST_MET_LOCATION_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION);
+ size = 1;
+ break;
+ case REQUEST_MET_LEVEL_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL);
+ size = 1;
+ break;
+ case REQUEST_MET_GAME_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME);
+ size = 1;
+ break;
+ case REQUEST_POKEBALL_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL);
+ size = 1;
+ break;
+ case REQUEST_ALL_IVS_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV);
+ dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV);
+ dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV);
+ dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV);
+ dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV);
+ dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV);
+ size = 6;
+ break;
+ case REQUEST_HP_IV_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV);
+ size = 1;
+ break;
+ case REQUEST_ATK_IV_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV);
+ size = 1;
+ break;
+ case REQUEST_DEF_IV_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV);
+ size = 1;
+ break;
+ case REQUEST_SPEED_IV_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV);
+ size = 1;
+ break;
+ case REQUEST_SPATK_IV_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV);
+ size = 1;
+ break;
+ case REQUEST_SPDEF_IV_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV);
+ size = 1;
+ break;
+ case REQUEST_PERSONALITY_BATTLE:
+ data32 = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY);
+ dst[0] = (data32 & 0x000000FF);
+ dst[1] = (data32 & 0x0000FF00) >> 8;
+ dst[2] = (data32 & 0x00FF0000) >> 16;
+ dst[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case REQUEST_CHECKSUM_BATTLE:
+ data16 = GetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_STATUS_BATTLE:
+ data32 = GetMonData(&gPlayerParty[monId], MON_DATA_STATUS);
+ dst[0] = (data32 & 0x000000FF);
+ dst[1] = (data32 & 0x0000FF00) >> 8;
+ dst[2] = (data32 & 0x00FF0000) >> 16;
+ dst[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case REQUEST_LEVEL_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL);
+ size = 1;
+ break;
+ case REQUEST_HP_BATTLE:
+ data16 = GetMonData(&gPlayerParty[monId], MON_DATA_HP);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_MAX_HP_BATTLE:
+ data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_ATK_BATTLE:
+ data16 = GetMonData(&gPlayerParty[monId], MON_DATA_ATK);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_DEF_BATTLE:
+ data16 = GetMonData(&gPlayerParty[monId], MON_DATA_DEF);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_SPEED_BATTLE:
+ data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_SPATK_BATTLE:
+ data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_SPDEF_BATTLE:
+ data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_COOL_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_COOL);
+ size = 1;
+ break;
+ case REQUEST_BEAUTY_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY);
+ size = 1;
+ break;
+ case REQUEST_CUTE_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_CUTE);
+ size = 1;
+ break;
+ case REQUEST_SMART_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SMART);
+ size = 1;
+ break;
+ case REQUEST_TOUGH_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_TOUGH);
+ size = 1;
+ break;
+ case REQUEST_SHEEN_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SHEEN);
+ size = 1;
+ break;
+ case REQUEST_COOL_RIBBON_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON);
+ size = 1;
+ break;
+ case REQUEST_BEAUTY_RIBBON_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON);
+ size = 1;
+ break;
+ case REQUEST_CUTE_RIBBON_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON);
+ size = 1;
+ break;
+ case REQUEST_SMART_RIBBON_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON);
+ size = 1;
+ break;
+ case REQUEST_TOUGH_RIBBON_BATTLE:
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON);
+ size = 1;
+ break;
+ }
+
+ return size;
+}
+
+static void LinkPartnerHandleGetRawMonData(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleSetMonData(void)
+{
+ u8 monToCheck;
+ u8 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ SetLinkPartnerMonData(gBattlePartyID[gActiveBank]);
+ }
+ else
+ {
+ monToCheck = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (monToCheck & 1)
+ SetLinkPartnerMonData(i);
+ monToCheck >>= 1;
+ }
+ }
+ LinkPartnerBufferExecCompleted();
+}
+
+static void SetLinkPartnerMonData(u8 monId)
+{
+ struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3];
+ struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBank][3];
+ s32 i;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case REQUEST_ALL_BATTLE:
+ {
+ u8 iv;
+
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &battlePokemon->species);
+ SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &battlePokemon->item);
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &battlePokemon->pp[i]);
+ }
+ SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses);
+ SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &battlePokemon->friendship);
+ SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &battlePokemon->experience);
+ iv = battlePokemon->hpIV;
+ SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &iv);
+ iv = battlePokemon->attackIV;
+ SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &iv);
+ iv = battlePokemon->defenseIV;
+ SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv);
+ iv = battlePokemon->speedIV;
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &iv);
+ iv = battlePokemon->spAttackIV;
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv);
+ iv = battlePokemon->spDefenseIV;
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &iv);
+ SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &battlePokemon->personality);
+ SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &battlePokemon->status1);
+ SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &battlePokemon->level);
+ SetMonData(&gPlayerParty[monId], MON_DATA_HP, &battlePokemon->hp);
+ SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP);
+ SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack);
+ SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &battlePokemon->speed);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense);
+ }
+ break;
+ case REQUEST_SPECIES_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_HELDITEM_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_MOVES_PP_BATTLE:
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &moveData->moves[i]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &moveData->pp[i]);
+ }
+ SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &moveData->ppBonuses);
+ break;
+ case REQUEST_MOVE1_BATTLE:
+ case REQUEST_MOVE2_BATTLE:
+ case REQUEST_MOVE3_BATTLE:
+ case REQUEST_MOVE4_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_PP_DATA_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]);
+ break;
+ case REQUEST_PPMOVE1_BATTLE:
+ case REQUEST_PPMOVE2_BATTLE:
+ case REQUEST_PPMOVE3_BATTLE:
+ case REQUEST_PPMOVE4_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_OTID_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_EXP_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_HP_EV_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_ATK_EV_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_DEF_EV_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPEED_EV_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPATK_EV_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPDEF_EV_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_FRIENDSHIP_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_POKERUS_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_MET_LOCATION_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_MET_LEVEL_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_MET_GAME_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_POKEBALL_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_ALL_IVS_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
+ break;
+ case REQUEST_HP_IV_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_ATK_IV_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_DEF_IV_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPEED_IV_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPATK_IV_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPDEF_IV_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_PERSONALITY_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_CHECKSUM_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_STATUS_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_LEVEL_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_HP_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_MAX_HP_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_ATK_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_DEF_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPEED_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPATK_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPDEF_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_COOL_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_BEAUTY_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_CUTE_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SMART_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_TOUGH_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SHEEN_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_COOL_RIBBON_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_BEAUTY_RIBBON_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_CUTE_RIBBON_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SMART_RIBBON_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_TOUGH_RIBBON_BATTLE:
+ SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ }
+
+ sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+}
+
+static void LinkPartnerHandleSetRawMonData(void)
+{
+ u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
+ u8 i;
+
+ for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
+ dst[i] = gBattleBufferA[gActiveBank][3 + i];
+
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleLoadMonSprite(void)
+{
+ u16 species;
+
+ BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
+ sub_806A068(species, GetBankIdentity(gActiveBank));
+
+ gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
+ sub_80A5C6C(gActiveBank, 2),
+ sub_80A6138(gActiveBank),
+ sub_80A82E4(gActiveBank));
+ gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
+ gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank;
+ gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank;
+ StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]);
+ gBattleBankFunc[gActiveBank] = sub_814B290;
+}
+
+static void LinkPartnerHandleSwitchInAnim(void)
+{
+ ClearTemporarySpeciesSpriteData(gActiveBank, gBattleBufferA[gActiveBank][2]);
+ gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
+ BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ sub_814CC98(gActiveBank, gBattleBufferA[gActiveBank][2]);
+ gBattleBankFunc[gActiveBank] = sub_814B69C;
+}
+
+static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit)
+{
+ u16 species;
+
+ ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit);
+ gBattlePartyID[bank] = gBattleBufferA[bank][1];
+ species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
+ sub_806A068(species, GetBankIdentity(bank));
+
+ gBankSpriteIds[bank] = CreateSprite(
+ &gUnknown_0202499C,
+ sub_80A5C6C(bank, 2),
+ sub_80A6138(bank),
+ sub_80A82E4(bank));
+
+ gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
+ gSprites[gUnknown_03005D7C[bank]].data2 = bank;
+
+ gSprites[gBankSpriteIds[bank]].data0 = bank;
+ gSprites[gBankSpriteIds[bank]].data2 = species;
+ gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
+
+ StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]);
+
+ gSprites[gBankSpriteIds[bank]].invisible = TRUE;
+ gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
+
+ gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFF);
+}
+
+static void LinkPartnerHandleReturnMonToBall(void)
+{
+ if (gBattleBufferA[gActiveBank][1] == 0)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
+ gBattleBankFunc[gActiveBank] = DoSwitchOutAnimation;
+ }
+ else
+ {
+ FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
+ DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
+ SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
+ LinkPartnerBufferExecCompleted();
+ }
+}
+
+static void DoSwitchOutAnimation(void)
+{
+ switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState)
+ {
+ case 0:
+ if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
+ break;
+ case 1:
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ gBattleBankFunc[gActiveBank] = sub_814B3DC;
+ }
+ break;
+ }
+}
+
+static void LinkPartnerHandleDrawTrainerPic(void)
+{
+ s16 xPos;
+ u32 trainerPicId;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if ((GetBankIdentity(gActiveBank) & BIT_MON) != 0) // second mon
+ xPos = 90;
+ else // first mon
+ xPos = 32;
+ }
+ else
+ {
+ xPos = 80;
+ }
+
+ if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_FIRE_RED
+ || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_LEAF_GREEN)
+ {
+ trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender + BACK_PIC_RED;
+ }
+ else if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_RUBY
+ || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_SAPPHIRE)
+ {
+ trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender + BACK_PIC_RS_BRENDAN;
+ }
+ else
+ {
+ trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender;
+ }
+
+ DecompressTrainerBackPic(trainerPicId, gActiveBank);
+ sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank));
+ gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, xPos, (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80, sub_80A82E4(gActiveBank));
+
+ gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank;
+ gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240;
+ gSprites[gBankSpriteIds[gActiveBank]].data0 = -2;
+ gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC;
+
+ gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy;
+}
+
+static void LinkPartnerHandleTrainerSlide(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleTrainerSlideBack(void)
+{
+ oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]);
+ gSprites[gBankSpriteIds[gActiveBank]].data0 = 35;
+ gSprites[gBankSpriteIds[gActiveBank]].data2 = -40;
+ gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y;
+ gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC;
+ StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy);
+ gBattleBankFunc[gActiveBank] = sub_814AF54;
+}
+
+static void LinkPartnerHandleFaintAnimation(void)
+{
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
+ {
+ if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
+ }
+ else
+ {
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
+ sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
+ gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
+ gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
+ gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039C00;
+ gBattleBankFunc[gActiveBank] = sub_814B340;
+ }
+ }
+}
+
+static void LinkPartnerHandlePaletteFade(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleSuccessBallThrowAnim(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleBallThrowAnim(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandlePause(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleMoveAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
+
+ gAnimMoveTurn = gBattleBufferA[gActiveBank][3];
+ gAnimMovePower = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8);
+ gAnimMoveDmg = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24);
+ gAnimFriendship = gBattleBufferA[gActiveBank][10];
+ gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8);
+ gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBank][16];
+ gTransformedPersonalities[gActiveBank] = gAnimDisableStructPtr->transformedMonPersonality;
+ if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE
+ {
+ LinkPartnerBufferExecCompleted();
+ }
+ else
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
+ gBattleBankFunc[gActiveBank] = LinkPartnerDoMoveAnimation;
+ sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr);
+ }
+ }
+}
+
+static void LinkPartnerDoMoveAnimation(void)
+{
+ u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
+ u8 multihit = gBattleBufferA[gActiveBank][11];
+
+ switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState)
+ {
+ case 0:
+ if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute
+ && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
+ {
+ gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ }
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
+ break;
+ case 1:
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
+ {
+ sub_805EB9C(0);
+ DoMoveAnim(move);
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 2;
+ }
+ break;
+ case 2:
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ sub_805EB9C(1);
+ if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
+ {
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
+ }
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
+ }
+ break;
+ case 3:
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
+ {
+ sub_805E394();
+ TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
+ LinkPartnerBufferExecCompleted();
+ }
+ break;
+ }
+}
+
+static void LinkPartnerHandlePrintString(void)
+{
+ u16 *stringId;
+
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ stringId = (u16*)(&gBattleBufferA[gActiveBank][2]);
+ BufferStringBattle(*stringId);
+ BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
+ gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
+ sub_817C95C(*stringId);
+}
+
+static void LinkPartnerHandlePrintStringPlayerOnly(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleChooseAction(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleUnknownYesNoBox(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleChooseMove(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleChooseItem(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleChoosePokemon(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleCmd23(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleHealthBarUpdate(void)
+{
+ s16 hpVal;
+
+ LoadBattleBarGfx(0);
+ hpVal = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+
+ if (hpVal != INSTANT_HP_BAR_DROP)
+ {
+ u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+ u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP);
+
+ SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, curHP, hpVal);
+ }
+ else
+ {
+ u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+
+ SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, 0, hpVal);
+ }
+
+ gBattleBankFunc[gActiveBank] = CompleteOnHealthbarDone;
+}
+
+static void LinkPartnerHandleExpUpdate(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleStatusIconUpdate(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ u8 bank;
+
+ UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_STATUS_ICON);
+ bank = gActiveBank;
+ gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0;
+ gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
+ }
+}
+
+static void LinkPartnerHandleStatusAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
+ gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
+ }
+}
+
+static void LinkPartnerHandleStatusXor(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleDataTransfer(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleDMA3Transfer(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandlePlayBGM(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleCmd32(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleTwoReturnValues(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleChosenMonReturnValue(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleOneReturnValue(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleOneReturnValue_Duplicate(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleCmd37(void)
+{
+ gUnknown_02022D0C.field_0 = 0;
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleCmd38(void)
+{
+ gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBank][1];
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleCmd39(void)
+{
+ gUnknown_02022D0C.flag_x80 = 0;
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleCmd40(void)
+{
+ gUnknown_02022D0C.flag_x80 ^= 1;
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleHitAnimation(void)
+{
+ if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE)
+ {
+ LinkPartnerBufferExecCompleted();
+ }
+ else
+ {
+ gDoingBattleAnim = TRUE;
+ gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
+ DoHitAnimHealthboxEffect(gActiveBank);
+ gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect;
+ }
+}
+
+static void LinkPartnerHandleCmd42(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleEffectivenessSound(void)
+{
+ s8 pan;
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ pan = PAN_SIDE_PLAYER;
+ else
+ pan = PAN_SIDE_OPPONENT;
+
+ PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan);
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandlePlayFanfareOrBGM(void)
+{
+ if (gBattleBufferA[gActiveBank][3])
+ {
+ BattleMusicStop();
+ PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ }
+ else
+ {
+ PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ }
+
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleFaintingCry(void)
+{
+ u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
+
+ PlayCry3(species, -25, 5);
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleIntroSlide(void)
+{
+ HandleIntroSlide(gBattleBufferA[gActiveBank][1]);
+ gUnknown_020243FC |= 1;
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleIntroTrainerBallThrow(void)
+{
+ u8 paletteNum;
+ u8 taskId;
+ u32 trainerPicId;
+
+ oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]);
+
+ gSprites[gBankSpriteIds[gActiveBank]].data0 = 50;
+ gSprites[gBankSpriteIds[gActiveBank]].data2 = -40;
+ gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y;
+ gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC;
+ gSprites[gBankSpriteIds[gActiveBank]].data5 = gActiveBank;
+
+ StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_805CC00);
+ StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1);
+
+ paletteNum = AllocSpritePalette(0xD6F9);
+
+ if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_FIRE_RED
+ || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_LEAF_GREEN)
+ {
+ trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender + BACK_PIC_RED;
+ }
+ else if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_RUBY
+ || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_SAPPHIRE)
+ {
+ trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender + BACK_PIC_RS_BRENDAN;
+ }
+ else
+ {
+ trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender;
+ }
+
+ LoadCompressedPalette(gTrainerBackPicPaletteTable[trainerPicId].data, 0x100 + paletteNum * 16, 32);
+
+ gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = paletteNum;
+
+ taskId = CreateTask(sub_814DCCC, 5);
+ gTasks[taskId].data[0] = gActiveBank;
+
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1)
+ gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30;
+
+ gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
+ gBattleBankFunc[gActiveBank] = nullsub_112;
+}
+
+static void sub_814DCCC(u8 taskId)
+{
+ if (gTasks[taskId].data[1] < 24)
+ {
+ gTasks[taskId].data[1]++;
+ }
+ else
+ {
+ u8 savedActiveBank = gActiveBank;
+
+ gActiveBank = gTasks[taskId].data[0];
+ if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_814CC98(gActiveBank, FALSE);
+ }
+ else
+ {
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_814CC98(gActiveBank, FALSE);
+ gActiveBank ^= BIT_MON;
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ sub_814CC98(gActiveBank, FALSE);
+ gActiveBank ^= BIT_MON;
+ }
+ gBattleBankFunc[gActiveBank] = sub_814B0E8;
+ gActiveBank = savedActiveBank;
+ DestroyTask(taskId);
+ }
+}
+
+static void LinkPartnerHandleDrawPartyStatusSummary(void)
+{
+ if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ LinkPartnerBufferExecCompleted();
+ }
+ else
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1 = 1;
+ gUnknown_020244B4[gActiveBank] = CreatePartyStatusSummarySprites(gActiveBank, (struct HpAndStatus *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]);
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0;
+
+ if (gBattleBufferA[gActiveBank][2] != 0)
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0x5D;
+
+ gBattleBankFunc[gActiveBank] = sub_814DE9C;
+ }
+}
+
+static void sub_814DE9C(void)
+{
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5++ > 0x5C)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0;
+ LinkPartnerBufferExecCompleted();
+ }
+}
+
+static void LinkPartnerHandleCmd49(void)
+{
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1)
+ gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30;
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleCmd50(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleSpriteInvisibility(void)
+{
+ if (IsBankSpritePresent(gActiveBank))
+ {
+ gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
+ CopyBattleSpriteInvisibility(gActiveBank);
+ }
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleBattleAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ u8 animationId = gBattleBufferA[gActiveBank][1];
+ u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+
+ if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ LinkPartnerBufferExecCompleted();
+ else
+ gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
+
+ sub_817E32C(animationId);
+ }
+}
+
+static void LinkPartnerHandleLinkStandbyMsg(void)
+{
+ sub_81851A8(&gBattleBufferA[gActiveBank][2]);
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleResetActionMoveSelection(void)
+{
+ LinkPartnerBufferExecCompleted();
+}
+
+static void LinkPartnerHandleCmd55(void)
+{
+ sub_81851A8(&gBattleBufferA[gActiveBank][4]);
+ gBattleOutcome = gBattleBufferA[gActiveBank][1];
+ gSaveBlock2Ptr->field_CA9_b = gBattleBufferA[gActiveBank][2];
+ FadeOutMapMusic(5);
+ BeginFastPaletteFade(3);
+ LinkPartnerBufferExecCompleted();
+ gBattleBankFunc[gActiveBank] = sub_80587B0;
+}
+
+static void nullsub_113(void)
+{
+}