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Diffstat (limited to 'src/battle_controller_link_partner.c')
-rw-r--r--src/battle_controller_link_partner.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index 3d6cd7c3b..07101c682 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -72,7 +72,7 @@ static void LinkPartnerHandleSetUnkVar(void);
static void LinkPartnerHandleClearUnkFlag(void);
static void LinkPartnerHandleToggleUnkFlag(void);
static void LinkPartnerHandleHitAnimation(void);
-static void LinkPartnerHandleCmd42(void);
+static void LinkPartnerHandleCantSwitch(void);
static void LinkPartnerHandlePlaySE(void);
static void LinkPartnerHandlePlayFanfareOrBGM(void);
static void LinkPartnerHandleFaintingCry(void);
@@ -143,7 +143,7 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
[CONTROLLER_CLEARUNKFLAG] = LinkPartnerHandleClearUnkFlag,
[CONTROLLER_TOGGLEUNKFLAG] = LinkPartnerHandleToggleUnkFlag,
[CONTROLLER_HITANIMATION] = LinkPartnerHandleHitAnimation,
- [CONTROLLER_42] = LinkPartnerHandleCmd42,
+ [CONTROLLER_CANTSWITCH] = LinkPartnerHandleCantSwitch,
[CONTROLLER_PLAYSE] = LinkPartnerHandlePlaySE,
[CONTROLLER_PLAYFANFAREORBGM] = LinkPartnerHandlePlayFanfareOrBGM,
[CONTROLLER_FAINTINGCRY] = LinkPartnerHandleFaintingCry,
@@ -265,7 +265,7 @@ static void Intro_ShowHealthbox(void)
static void WaitForMonAnimAfterLoad(void)
{
- if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0)
LinkPartnerBufferExecCompleted();
}
@@ -288,7 +288,7 @@ static void CompleteOnHealthbarDone(void)
static void FreeMonSpriteAfterFaintAnim(void)
{
- if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT)
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].y + gSprites[gBattlerSpriteIds[gActiveBattler]].y2 > DISPLAY_HEIGHT)
{
u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
@@ -1021,7 +1021,7 @@ static void LinkPartnerHandleLoadMonSprite(void)
GetBattlerSpriteCoord(gActiveBattler, 2),
GetBattlerSpriteDefault_Y(gActiveBattler),
GetBattlerSpriteSubpriority(gActiveBattler));
- gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]);
@@ -1144,7 +1144,7 @@ static void LinkPartnerHandleDrawTrainerPic(void)
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80, GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
- gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = DISPLAY_WIDTH;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH;
gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
@@ -1163,7 +1163,7 @@ static void LinkPartnerHandleTrainerSlideBack(void)
SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40;
- gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide;
@@ -1477,7 +1477,7 @@ static void LinkPartnerHandleHitAnimation(void)
}
}
-static void LinkPartnerHandleCmd42(void)
+static void LinkPartnerHandleCantSwitch(void)
{
LinkPartnerBufferExecCompleted();
}
@@ -1535,7 +1535,7 @@ static void LinkPartnerHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40;
- gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler;