diff options
Diffstat (limited to 'src/battle_controller_link_partner.c')
-rw-r--r-- | src/battle_controller_link_partner.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index ef18c14aa..78c2c409d 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -466,7 +466,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst) case REQUEST_ALL_BATTLE: battleMon.species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); battleMon.item = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM); - for (size = 0; size < 4; size++) + for (size = 0; size < MAX_MON_MOVES; size++) { battleMon.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size); battleMon.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); @@ -513,7 +513,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst) size = 2; break; case REQUEST_MOVES_PP_BATTLE: - for (size = 0; size < 4; size++) + for (size = 0; size < MAX_MON_MOVES; size++) { moveData.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size); moveData.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); @@ -533,7 +533,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst) size = 2; break; case REQUEST_PP_DATA_BATTLE: - for (size = 0; size < 4; size++) + for (size = 0; size < MAX_MON_MOVES; size++) dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); size++; @@ -798,7 +798,7 @@ static void SetLinkPartnerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &battlePokemon->species); SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &battlePokemon->item); - for (i = 0; i < 4; i++) + for (i = 0; i < MAX_MON_MOVES; i++) { SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &battlePokemon->pp[i]); @@ -837,7 +837,7 @@ static void SetLinkPartnerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBattler][3]); break; case REQUEST_MOVES_PP_BATTLE: - for (i = 0; i < 4; i++) + for (i = 0; i < MAX_MON_MOVES; i++) { SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &moveData->moves[i]); SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &moveData->pp[i]); |