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Diffstat (limited to 'src/battle_controller_opponent.c')
-rw-r--r--src/battle_controller_opponent.c60
1 files changed, 30 insertions, 30 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index 64cf16b86..1eaa9da18 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -16,6 +16,7 @@
#include "constants/songs.h"
#include "sound.h"
#include "constants/moves.h"
+#include "constants/trainers.h"
#include "window.h"
#include "m4a.h"
#include "palette.h"
@@ -37,9 +38,8 @@ extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
-extern void sub_806A068(u16, u8);
extern void sub_81A57E4(u8 battlerId, u16 stringId);
-extern u8 sub_81A4CB0(void);
+extern u8 GetFrontierBrainTrainerPicIndex(void);
extern u8 sub_81D5588(u16 trainerId);
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
extern u8 GetEreaderTrainerFrontSpriteId(void);
@@ -94,8 +94,8 @@ static void OpponentHandleFaintingCry(void);
static void OpponentHandleIntroSlide(void);
static void OpponentHandleIntroTrainerBallThrow(void);
static void OpponentHandleDrawPartyStatusSummary(void);
-static void OpponentHandleCmd49(void);
-static void OpponentHandleCmd50(void);
+static void OpponentHandleHidePartyStatusSummary(void);
+static void OpponentHandleEndBounceEffect(void);
static void OpponentHandleSpriteInvisibility(void);
static void OpponentHandleBattleAnimation(void);
static void OpponentHandleLinkStandbyMsg(void);
@@ -166,8 +166,8 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
OpponentHandleIntroSlide,
OpponentHandleIntroTrainerBallThrow,
OpponentHandleDrawPartyStatusSummary,
- OpponentHandleCmd49,
- OpponentHandleCmd50,
+ OpponentHandleHidePartyStatusSummary,
+ OpponentHandleEndBounceEffect,
OpponentHandleSpriteInvisibility,
OpponentHandleBattleAnimation,
OpponentHandleLinkStandbyMsg,
@@ -199,7 +199,7 @@ static void OpponentBufferRunCommand(void)
}
}
-static void CompleteOnBankSpriteCallbackDummy(void)
+static void CompleteOnBattlerSpriteCallbackDummy(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
OpponentBufferExecCompleted();
@@ -391,7 +391,7 @@ static void sub_805F994(void)
static void CompleteOnHealthbarDone(void)
{
- s16 hpValue = sub_8074AA0(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0);
+ s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
if (hpValue != -1)
{
@@ -1127,9 +1127,9 @@ static void OpponentHandleLoadMonSprite(void)
u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
- sub_806A068(species, GetBattlerPosition(gActiveBattler));
+ SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler));
- gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C,
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(gActiveBattler, 2),
GetBattlerSpriteDefault_Y(gActiveBattler),
sub_80A82E4(gActiveBattler));
@@ -1162,9 +1162,9 @@ static void sub_80613DC(u8 battlerId, bool8 dontClearSubstituteBit)
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
- sub_806A068(species, GetBattlerPosition(battlerId));
+ SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId));
- gBattlerSpriteIds[battlerId] = CreateSprite(&gUnknown_0202499C,
+ gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
sub_80A82E4(battlerId));
@@ -1232,9 +1232,9 @@ static void OpponentHandleDrawTrainerPic(void)
{
trainerPicId = GetSecretBaseTrainerPicIndex();
}
- else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE)
+ else if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
{
- trainerPicId = sub_81A4CB0();
+ trainerPicId = GetFrontierBrainTrainerPicIndex();
}
else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
{
@@ -1293,8 +1293,8 @@ static void OpponentHandleDrawTrainerPic(void)
}
DecompressTrainerFrontPic(trainerPicId, gActiveBattler);
- sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler));
- gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C,
+ SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
xPos,
(8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40,
sub_80A82E4(gActiveBattler));
@@ -1305,7 +1305,7 @@ static void OpponentHandleDrawTrainerPic(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
- gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
}
static void OpponentHandleTrainerSlide(void)
@@ -1316,9 +1316,9 @@ static void OpponentHandleTrainerSlide(void)
{
trainerPicId = GetSecretBaseTrainerPicIndex();
}
- else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE)
+ else if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
{
- trainerPicId = sub_81A4CB0();
+ trainerPicId = GetFrontierBrainTrainerPicIndex();
}
else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
{
@@ -1365,8 +1365,8 @@ static void OpponentHandleTrainerSlide(void)
}
DecompressTrainerFrontPic(trainerPicId, gActiveBattler);
- sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler));
- gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, 176, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, 0x1E);
+ SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 176, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, 0x1E);
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 96;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.x += 32;
@@ -1403,7 +1403,7 @@ static void OpponentHandleFaintAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
- gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039934;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
gBattlerControllerFuncs[gActiveBattler] = sub_805FAC4;
}
}
@@ -1511,7 +1511,7 @@ static void OpponentHandlePrintString(void)
gBattle_BG0_Y = 0;
stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]);
BufferStringBattle(*stringId);
- BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
+ BattlePutTextOnWindow(gDisplayedStringBattle, 0);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
sub_81A57E4(gActiveBattler, *stringId);
}
@@ -1865,8 +1865,8 @@ static void OpponentHandleIntroTrainerBallThrow(void)
taskId = CreateTask(sub_8062828, 5);
gTasks[taskId].data[0] = gActiveBattler;
- if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1)
- gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30;
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
+ gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
gBattlerControllerFuncs[gActiveBattler] = nullsub_26;
@@ -1916,7 +1916,7 @@ static void OpponentHandleDrawPartyStatusSummary(void)
}
else
{
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1 = 1;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = 1;
if (gBattleBufferA[gActiveBattler][2] != 0)
{
@@ -1950,14 +1950,14 @@ static void sub_8062A2C(void)
}
}
-static void OpponentHandleCmd49(void)
+static void OpponentHandleHidePartyStatusSummary(void)
{
- if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1)
- gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30;
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
+ gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
OpponentBufferExecCompleted();
}
-static void OpponentHandleCmd50(void)
+static void OpponentHandleEndBounceEffect(void)
{
OpponentBufferExecCompleted();
}