diff options
Diffstat (limited to 'src/battle_controller_opponent.c')
-rw-r--r-- | src/battle_controller_opponent.c | 110 |
1 files changed, 57 insertions, 53 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 2dcc47873..3fb6f3833 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -105,7 +105,7 @@ static void DoSwitchOutAnimation(void); static void OpponentDoMoveAnimation(void); static void sub_806280C(struct Sprite *sprite); static void sub_8062828(u8 taskId); -static void sub_8062A2C(void); +static void EndDrawPartyStatusSummary(void); static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -216,9 +216,9 @@ static void sub_805F240(void) static void sub_805F2A8(void) { - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF) + if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0; OpponentBufferExecCompleted(); } } @@ -256,8 +256,8 @@ static void sub_805F2F0(void) gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = FALSE; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim = FALSE; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); + FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); + FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); } else return; @@ -269,8 +269,8 @@ static void sub_805F2F0(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim) { - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); + FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); + FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); } else return; @@ -281,7 +281,7 @@ static void sub_805F2F0(void) else return; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3; gBattlerControllerFuncs[gActiveBattler] = sub_805F2A8; } } @@ -306,27 +306,27 @@ static void sub_805F560(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); - sub_8076918(gActiveBattler ^ BIT_FLANK); + StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_8076918(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = TRUE; } - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x40 - && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x40 + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].waitForCry + && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].waitForCry && !IsCryPlayingOrClearCrySongs()) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) { @@ -336,13 +336,13 @@ static void sub_805F560(void) else m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); } - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE; sp = TRUE; } if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { r10 = TRUE; @@ -350,9 +350,9 @@ static void sub_805F560(void) } else { - if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy + && gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy && gSprites[gBattlerSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy) { r10 = TRUE; @@ -363,15 +363,15 @@ static void sub_805F560(void) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]]); + DestroySprite(&gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]]); SetBattlerShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES)); } - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - gBattleSpritesDataPtr->animationData->field_9_x1 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 0; + gBattleSpritesDataPtr->animationData->introAnimActive = FALSE; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = FALSE; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = FALSE; gBattlerControllerFuncs[gActiveBattler] = sub_805F2F0; } @@ -389,8 +389,8 @@ static void sub_805F994(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); + FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); + FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); OpponentBufferExecCompleted(); } } @@ -482,11 +482,11 @@ static void sub_805FD00(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); + FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); + FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_8076918(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); CopyBattleSpriteInvisibility(gActiveBattler); gBattlerControllerFuncs[gActiveBattler] = sub_805FC10; @@ -499,10 +499,10 @@ static void sub_805FDF0(void) && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); - if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); gBattlerControllerFuncs[gActiveBattler] = sub_805FD00; } @@ -1168,7 +1168,7 @@ static void sub_80613DC(u8 battlerId, bool8 dontClearSubstituteBit) ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1]; species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); - gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714); + gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); @@ -1180,8 +1180,8 @@ static void sub_80613DC(u8 battlerId, bool8 dontClearSubstituteBit) gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; - gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; - gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId; + gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; + gSprites[gBattleControllerData[battlerId]].data[2] = battlerId; gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; @@ -1190,7 +1190,7 @@ static void sub_80613DC(u8 battlerId, bool8 dontClearSubstituteBit) gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); + gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); } static void OpponentHandleReturnMonToBall(void) @@ -1231,6 +1231,8 @@ static void DoSwitchOutAnimation(void) } } +#define sSpeedX data[0] + static void OpponentHandleDrawTrainerPic(void) { u32 trainerPicId; @@ -1308,10 +1310,10 @@ static void OpponentHandleDrawTrainerPic(void) GetBattlerSpriteSubpriority(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2; + gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 2; gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; } @@ -1378,14 +1380,16 @@ static void OpponentHandleTrainerSlide(void) gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 96; gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.x += 32; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; + gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; } +#undef sSpeedX + static void OpponentHandleTrainerSlideBack(void) { SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); @@ -1439,7 +1443,7 @@ static void OpponentHandlePause(void) static void OpponentHandleMoveAnimation(void) { - if (!mplay_80342A4(gActiveBattler)) + if (!IsBattleSEPlaying(gActiveBattler)) { u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); @@ -1481,7 +1485,7 @@ static void OpponentDoMoveAnimation(void) case 1: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - sub_805EB9C(ST_OAM_AFFINE_OFF); + SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF); DoMoveAnim(move); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } @@ -1490,7 +1494,7 @@ static void OpponentDoMoveAnimation(void) gAnimScriptCallback(); if (!gAnimScriptActive) { - sub_805EB9C(ST_OAM_AFFINE_NORMAL); + SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL); if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); @@ -1703,7 +1707,7 @@ static void OpponentHandleExpUpdate(void) static void OpponentHandleStatusIconUpdate(void) { - if (!mplay_80342A4(gActiveBattler)) + if (!IsBattleSEPlaying(gActiveBattler)) { u8 battlerId; @@ -1716,7 +1720,7 @@ static void OpponentHandleStatusIconUpdate(void) static void OpponentHandleStatusAnimation(void) { - if (!mplay_80342A4(gActiveBattler)) + if (!IsBattleSEPlaying(gActiveBattler)) { InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24)); @@ -1875,7 +1879,7 @@ static void OpponentHandleIntroTrainerBallThrow(void) if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - gBattleSpritesDataPtr->animationData->field_9_x1 = 1; + gBattleSpritesDataPtr->animationData->introAnimActive = TRUE; gBattlerControllerFuncs[gActiveBattler] = nullsub_26; } @@ -1939,20 +1943,20 @@ static void OpponentHandleDrawPartyStatusSummary(void) } gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; if (gBattleBufferA[gActiveBattler][2] != 0) - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 93; - gBattlerControllerFuncs[gActiveBattler] = sub_8062A2C; + gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary; } } -static void sub_8062A2C(void) +static void EndDrawPartyStatusSummary(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5++ > 0x5C) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 92) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; OpponentBufferExecCompleted(); } } @@ -1981,7 +1985,7 @@ static void OpponentHandleSpriteInvisibility(void) static void OpponentHandleBattleAnimation(void) { - if (!mplay_80342A4(gActiveBattler)) + if (!IsBattleSEPlaying(gActiveBattler)) { u8 animationId = gBattleBufferA[gActiveBattler][1]; u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); |