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Diffstat (limited to 'src/battle_controller_opponent.c')
-rw-r--r--src/battle_controller_opponent.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index 6148587f8..c490ad314 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -40,7 +40,7 @@ extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern void sub_81A57E4(u8 battlerId, u16 stringId);
extern u8 GetFrontierBrainTrainerPicIndex(void);
-extern u8 sub_81D5588(u16 trainerId);
+extern u8 GetTrainerHillTrainerFrontSpriteId(u16 trainerId);
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
extern u8 GetEreaderTrainerFrontSpriteId(void);
@@ -435,7 +435,7 @@ static void DoHitAnimBlinkSpriteEffect(void)
if (gSprites[spriteId].data[1] == 32)
{
gSprites[spriteId].data[1] = 0;
- gSprites[spriteId].invisible = 0;
+ gSprites[spriteId].invisible = FALSE;
gDoingBattleAnim = FALSE;
OpponentBufferExecCompleted();
}
@@ -1236,18 +1236,18 @@ static void OpponentHandleDrawTrainerPic(void)
{
trainerPicId = GetFrontierBrainTrainerPicIndex();
}
- else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
+ else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
{
if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
{
if (gActiveBattler == 1)
- trainerPicId = sub_81D5588(gTrainerBattleOpponent_A);
+ trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A);
else
- trainerPicId = sub_81D5588(gTrainerBattleOpponent_B);
+ trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_B);
}
else
{
- trainerPicId = sub_81D5588(gTrainerBattleOpponent_A);
+ trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A);
}
}
else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
@@ -1320,18 +1320,18 @@ static void OpponentHandleTrainerSlide(void)
{
trainerPicId = GetFrontierBrainTrainerPicIndex();
}
- else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
+ else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
{
if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
{
if (gActiveBattler == 1)
- trainerPicId = sub_81D5588(gTrainerBattleOpponent_A);
+ trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A);
else
- trainerPicId = sub_81D5588(gTrainerBattleOpponent_B);
+ trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_B);
}
else
{
- trainerPicId = sub_81D5588(gTrainerBattleOpponent_A);
+ trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A);
}
}
else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
@@ -1552,10 +1552,10 @@ static void OpponentHandleChooseMove(void)
switch (chosenMoveId)
{
- case 5:
+ case AI_CHOICE_WATCH:
BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_WATCH_CAREFULLY, 0);
break;
- case 4:
+ case AI_CHOICE_FLEE:
BtlController_EmitTwoReturnValues(1, B_ACTION_RUN, 0);
break;
case 6:
@@ -1998,7 +1998,7 @@ static void OpponentHandleResetActionMoveSelection(void)
static void OpponentHandleCmd55(void)
{
- if (gBattleTypeFlags & BATTLE_TYPE_LINK && !(gBattleTypeFlags & BATTLE_TYPE_WILD))
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK && !(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER))
{
gMain.inBattle = 0;
gMain.callback1 = gPreBattleCallback1;