diff options
Diffstat (limited to 'src/battle_controller_opponent.c')
-rw-r--r-- | src/battle_controller_opponent.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 6148587f8..c490ad314 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -40,7 +40,7 @@ extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_81A57E4(u8 battlerId, u16 stringId); extern u8 GetFrontierBrainTrainerPicIndex(void); -extern u8 sub_81D5588(u16 trainerId); +extern u8 GetTrainerHillTrainerFrontSpriteId(u16 trainerId); extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); extern u8 GetEreaderTrainerFrontSpriteId(void); @@ -435,7 +435,7 @@ static void DoHitAnimBlinkSpriteEffect(void) if (gSprites[spriteId].data[1] == 32) { gSprites[spriteId].data[1] = 0; - gSprites[spriteId].invisible = 0; + gSprites[spriteId].invisible = FALSE; gDoingBattleAnim = FALSE; OpponentBufferExecCompleted(); } @@ -1236,18 +1236,18 @@ static void OpponentHandleDrawTrainerPic(void) { trainerPicId = GetFrontierBrainTrainerPicIndex(); } - else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) { if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) { if (gActiveBattler == 1) - trainerPicId = sub_81D5588(gTrainerBattleOpponent_A); + trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A); else - trainerPicId = sub_81D5588(gTrainerBattleOpponent_B); + trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_B); } else { - trainerPicId = sub_81D5588(gTrainerBattleOpponent_A); + trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A); } } else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) @@ -1320,18 +1320,18 @@ static void OpponentHandleTrainerSlide(void) { trainerPicId = GetFrontierBrainTrainerPicIndex(); } - else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) { if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) { if (gActiveBattler == 1) - trainerPicId = sub_81D5588(gTrainerBattleOpponent_A); + trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A); else - trainerPicId = sub_81D5588(gTrainerBattleOpponent_B); + trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_B); } else { - trainerPicId = sub_81D5588(gTrainerBattleOpponent_A); + trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A); } } else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) @@ -1552,10 +1552,10 @@ static void OpponentHandleChooseMove(void) switch (chosenMoveId) { - case 5: + case AI_CHOICE_WATCH: BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_WATCH_CAREFULLY, 0); break; - case 4: + case AI_CHOICE_FLEE: BtlController_EmitTwoReturnValues(1, B_ACTION_RUN, 0); break; case 6: @@ -1998,7 +1998,7 @@ static void OpponentHandleResetActionMoveSelection(void) static void OpponentHandleCmd55(void) { - if (gBattleTypeFlags & BATTLE_TYPE_LINK && !(gBattleTypeFlags & BATTLE_TYPE_WILD)) + if (gBattleTypeFlags & BATTLE_TYPE_LINK && !(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)) { gMain.inBattle = 0; gMain.callback1 = gPreBattleCallback1; |