diff options
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r-- | src/battle_controller_player.c | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 61ca8c45d..0c9ff211f 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -22,7 +22,7 @@ #include "string_util.h" #include "bg.h" #include "reshow_battle_screen.h" -#include "rng.h" +#include "random.h" #include "pokeball.h" #include "data2.h" @@ -1023,12 +1023,12 @@ static void sub_8058B40(void) bool32 r9 = FALSE; bool32 r8 = FALSE; - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive) sub_8172EF0(gActiveBank ^ BIT_MON, &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80) { @@ -1127,13 +1127,13 @@ static void sub_8058FC0(void) static void sub_805902C(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8) + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) { sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); } if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8) + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) { DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); @@ -1431,18 +1431,18 @@ static void DoHitAnimBlinkSpriteEffect(void) { u8 spriteId = gBankSpriteIds[gActiveBank]; - if (gSprites[spriteId].data1 == 32) + if (gSprites[spriteId].data[1] == 32) { - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; gSprites[spriteId].invisible = 0; gDoingBattleAnim = FALSE; PlayerBufferExecCompleted(); } else { - if ((gSprites[spriteId].data1 % 4) == 0) + if ((gSprites[spriteId].data[1] % 4) == 0) gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data1++; + gSprites[spriteId].data[1]++; } } @@ -2237,15 +2237,15 @@ static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit) gBankSpriteIds[bank] = CreateSprite( &gUnknown_0202499C, - sub_80A5C6C(bank, 2), + GetBankPosition(bank, 2), GetBankSpriteDefault_Y(bank), sub_80A82E4(bank)); - gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank]; - gSprites[gUnknown_03005D7C[bank]].data2 = bank; + gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gUnknown_03005D7C[bank]].data[2] = bank; - gSprites[gBankSpriteIds[bank]].data0 = bank; - gSprites[gBankSpriteIds[bank]].data2 = species; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].data[2] = species; gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); @@ -2253,7 +2253,7 @@ static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit) gSprites[gBankSpriteIds[bank]].invisible = TRUE; gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFF); + gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); } static void PlayerHandleReturnMonToBall(void) @@ -2358,7 +2358,7 @@ static void PlayerHandleDrawTrainerPic(void) gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; gSprites[gBankSpriteIds[gActiveBank]].pos2.y = 48; - gSprites[gBankSpriteIds[gActiveBank]].data0 = -2; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; gSprites[gBankSpriteIds[gActiveBank]].oam.affineMode = 0; gSprites[gBankSpriteIds[gActiveBank]].hFlip = 1; @@ -2372,7 +2372,7 @@ static void PlayerHandleDrawTrainerPic(void) gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; - gSprites[gBankSpriteIds[gActiveBank]].data0 = -2; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; } @@ -2411,7 +2411,7 @@ static void PlayerHandleTrainerSlide(void) gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -96; - gSprites[gBankSpriteIds[gActiveBank]].data0 = 2; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy2; @@ -2420,9 +2420,9 @@ static void PlayerHandleTrainerSlide(void) static void PlayerHandleTrainerSlideBack(void) { oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); - gSprites[gBankSpriteIds[gActiveBank]].data0 = 50; - gSprites[gBankSpriteIds[gActiveBank]].data2 = -40; - gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); @@ -2444,8 +2444,8 @@ static void PlayerHandleFaintAnimation(void) gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); - gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; - gSprites[gBankSpriteIds[gActiveBank]].data2 = 5; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = 5; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039C00; gBattleBankFunc[gActiveBank] = sub_80596A8; } @@ -2902,7 +2902,7 @@ static void PlayerHandleHitAnimation(void) else { gDoingBattleAnim = TRUE; - gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; DoHitAnimHealthboxEffect(gActiveBank); gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect; } @@ -2963,11 +2963,11 @@ static void PlayerHandleIntroTrainerBallThrow(void) oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); - gSprites[gBankSpriteIds[gActiveBank]].data0 = 50; - gSprites[gBankSpriteIds[gActiveBank]].data2 = -40; - gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; - gSprites[gBankSpriteIds[gActiveBank]].data5 = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].data[5] = gActiveBank; StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_805CC00); StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); @@ -2988,7 +2988,7 @@ static void PlayerHandleIntroTrainerBallThrow(void) void sub_805CC00(struct Sprite *sprite) { - u8 bank = sprite->data5; + u8 bank = sprite->data[5]; FreeSpriteOamMatrix(sprite); FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); |