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Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r--src/battle_controller_player.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 63dc989be..86775f50e 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -100,7 +100,7 @@ static void PlayerHandleFaintingCry(void);
static void PlayerHandleIntroSlide(void);
static void PlayerHandleIntroTrainerBallThrow(void);
static void PlayerHandleDrawPartyStatusSummary(void);
-static void PlayerHandleCmd49(void);
+static void PlayerHandleHidePartyStatusSummary(void);
static void PlayerHandleEndBounceEffect(void);
static void PlayerHandleSpriteInvisibility(void);
static void PlayerHandleBattleAnimation(void);
@@ -187,7 +187,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
PlayerHandleIntroSlide,
PlayerHandleIntroTrainerBallThrow,
PlayerHandleDrawPartyStatusSummary,
- PlayerHandleCmd49,
+ PlayerHandleHidePartyStatusSummary,
PlayerHandleEndBounceEffect,
PlayerHandleSpriteInvisibility,
PlayerHandleBattleAnimation,
@@ -253,7 +253,7 @@ static void HandleInputChooseAction(void)
DoBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX, 7, 1);
DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1);
- if (gMain.newAndRepeatedKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == 2)
+ if (gMain.newAndRepeatedKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
gPlayerDpadHoldFrames++;
else
gPlayerDpadHoldFrames = 0;
@@ -485,7 +485,7 @@ static void HandleInputChooseMove(void)
bool32 canSelectTarget = FALSE;
struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]);
- if (gMain.heldKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == 2)
+ if (gMain.heldKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
gPlayerDpadHoldFrames++;
else
gPlayerDpadHoldFrames = 0;
@@ -2945,8 +2945,8 @@ static void PlayerHandleIntroTrainerBallThrow(void)
taskId = CreateTask(task05_08033660, 5);
gTasks[taskId].data[0] = gActiveBattler;
- if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1)
- gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30;
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
+ gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
gBattlerControllerFuncs[gActiveBattler] = nullsub_21;
@@ -3003,7 +3003,7 @@ static void PlayerHandleDrawPartyStatusSummary(void)
}
else
{
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1 = 1;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = 1;
gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0;
@@ -3023,10 +3023,10 @@ static void sub_805CE38(void)
}
}
-static void PlayerHandleCmd49(void)
+static void PlayerHandleHidePartyStatusSummary(void)
{
- if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1)
- gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30;
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
+ gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
PlayerBufferExecCompleted();
}