diff options
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r-- | src/battle_controller_player.c | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 70b0a6160..b377ecf64 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -39,10 +39,6 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); -extern void sub_81AABB0(void); -extern void sub_81851A8(u8 *); - // this file's functions static void PlayerHandleGetMonData(void); static void PlayerHandleSetMonData(void); @@ -99,7 +95,7 @@ static void PlayerHandleBattleAnimation(void); static void PlayerHandleLinkStandbyMsg(void); static void PlayerHandleResetActionMoveSelection(void); static void PlayerHandleCmd55(void); -static void nullsub_22(void); +static void PlayerCmdEnd(void); static void PlayerBufferRunCommand(void); static void HandleInputChooseTarget(void); @@ -186,7 +182,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = PlayerHandleLinkStandbyMsg, PlayerHandleResetActionMoveSelection, PlayerHandleCmd55, - nullsub_22 + PlayerCmdEnd }; static const u8 sTargetIdentities[] = {B_POSITION_PLAYER_LEFT, B_POSITION_PLAYER_RIGHT, B_POSITION_OPPONENT_RIGHT, B_POSITION_OPPONENT_LEFT}; @@ -2377,7 +2373,7 @@ static void PlayerHandleTrainerSlide(void) static void PlayerHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; @@ -2921,7 +2917,7 @@ static void PlayerHandleIntroTrainerBallThrow(void) u8 paletteNum; u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; @@ -3105,6 +3101,6 @@ static void PlayerHandleCmd55(void) gBattlerControllerFuncs[gActiveBattler] = sub_80587B0; } -static void nullsub_22(void) +static void PlayerCmdEnd(void) { } |