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Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r--src/battle_controller_player.c8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 6ab19e368..57a4efa9f 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -28,19 +28,18 @@
#include "pokeball.h"
#include "data2.h"
#include "battle_setup.h"
-#include "item_use.h"
+#include "item_menu.h"
#include "recorded_battle.h"
#include "party_menu.h"
+#include "battle_dome.h"
extern u8 gUnknown_0203CEE8;
extern u8 gUnknown_0203CEE9;
extern u8 gUnknown_0203CF00[];
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
-extern s32 gUnknown_0203CD70;
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
-extern struct SpriteTemplate gMultiuseSpriteTemplate;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
@@ -52,7 +51,6 @@ extern void sub_81851A8(u8 *);
// this file's functions
static void PlayerHandleGetMonData(void);
-void PlayerHandleGetRawMonData(void);
static void PlayerHandleSetMonData(void);
static void PlayerHandleSetRawMonData(void);
static void PlayerHandleLoadMonSprite(void);
@@ -1400,7 +1398,7 @@ static void DoHitAnimBlinkSpriteEffect(void)
if (gSprites[spriteId].data[1] == 32)
{
gSprites[spriteId].data[1] = 0;
- gSprites[spriteId].invisible = 0;
+ gSprites[spriteId].invisible = FALSE;
gDoingBattleAnim = FALSE;
PlayerBufferExecCompleted();
}