diff options
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r-- | src/battle_controller_player.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 02479a1be..6bc6c6f49 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -2407,7 +2407,7 @@ static void PlayerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); + PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER); gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; @@ -2882,9 +2882,9 @@ static void PlayerHandlePlaySE(void) s8 pan; if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = PAN_SIDE_PLAYER; + pan = SOUND_PAN_ATTACKER; else - pan = PAN_SIDE_OPPONENT; + pan = SOUND_PAN_TARGET; PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); PlayerBufferExecCompleted(); |