diff options
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r-- | src/battle_controller_player.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index cbf924235..e6c32adb5 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -1661,7 +1661,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); @@ -1671,7 +1671,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); - battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPD); + battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); battleMon.isEgg = GetMonData(&gPlayerParty[monId], MON_DATA_IS_EGG); @@ -1756,7 +1756,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) size = 1; break; case REQUEST_SPEED_EV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV); + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV); size = 1; break; case REQUEST_SPATK_EV_BATTLE: @@ -1795,7 +1795,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); - dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); size = 6; @@ -1813,7 +1813,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) size = 1; break; case REQUEST_SPEED_IV_BATTLE: - dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV); size = 1; break; case REQUEST_SPATK_IV_BATTLE: @@ -1875,7 +1875,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst) size = 2; break; case REQUEST_SPEED_BATTLE: - data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPD); + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED); dst[0] = data16; dst[1] = data16 >> 8; size = 2; @@ -2006,7 +2006,7 @@ static void SetPlayerMonData(u8 monId) iv = battlePokemon->defenseIV; SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv); iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &iv); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &iv); iv = battlePokemon->spAttackIV; SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv); iv = battlePokemon->spDefenseIV; @@ -2018,7 +2018,7 @@ static void SetPlayerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack); SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense); - SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &battlePokemon->speed); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &battlePokemon->speed); SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); } @@ -2072,7 +2072,7 @@ static void SetPlayerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_EV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_EV_BATTLE: SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); @@ -2102,7 +2102,7 @@ static void SetPlayerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]); SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); break; @@ -2116,7 +2116,7 @@ static void SetPlayerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_IV_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_IV_BATTLE: SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); @@ -2149,7 +2149,7 @@ static void SetPlayerMonData(u8 monId) SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPEED_BATTLE: - SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]); break; case REQUEST_SPATK_BATTLE: SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); |