diff options
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r-- | src/battle_controller_player.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 12ffca381..a6a6ac0f3 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -2291,18 +2291,18 @@ static void PlayerHandleDrawTrainerPic(void) if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gPartnerTrainerId != TRAINER_STEVEN_PARTNER) { xPos = 90; - yPos = (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 80; + yPos = (8 - gTrainerFrontPicCoords[trainerPicId].size) * 4 + 80; } else { - yPos = (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80; + yPos = (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80; } } else { xPos = 80; - yPos = (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80; + yPos = (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80; } // Use front pic table for any tag battles unless your partner is Steven. @@ -2365,7 +2365,7 @@ static void PlayerHandleTrainerSlide(void) DecompressTrainerBackPic(trainerPicId, gActiveBattler); SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 80, (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80, 30); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 80, (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80, 30); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96; |