diff options
Diffstat (limited to 'src/battle_controller_player_partner.c')
-rw-r--r-- | src/battle_controller_player_partner.c | 65 |
1 files changed, 33 insertions, 32 deletions
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index f18f582f7..601b8dcc1 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -11,6 +11,7 @@ #include "util.h" #include "main.h" #include "constants/songs.h" +#include "constants/trainers.h" #include "sound.h" #include "window.h" #include "m4a.h" @@ -34,7 +35,7 @@ extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; extern void sub_81358F4(void); extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); -extern void sub_806A068(u16, u8); +extern void SetMultiuseSpriteTemplateToPokemon(u16, u8); extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); // this file's functions @@ -87,8 +88,8 @@ static void PlayerPartnerHandleFaintingCry(void); static void PlayerPartnerHandleIntroSlide(void); static void PlayerPartnerHandleIntroTrainerBallThrow(void); static void PlayerPartnerHandleDrawPartyStatusSummary(void); -static void PlayerPartnerHandleCmd49(void); -static void PlayerPartnerHandleCmd50(void); +static void PlayerPartnerHandleHidePartyStatusSummary(void); +static void PlayerPartnerHandleEndBounceEffect(void); static void PlayerPartnerHandleSpriteInvisibility(void); static void PlayerPartnerHandleBattleAnimation(void); static void PlayerPartnerHandleLinkStandbyMsg(void); @@ -164,8 +165,8 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = PlayerPartnerHandleIntroSlide, PlayerPartnerHandleIntroTrainerBallThrow, PlayerPartnerHandleDrawPartyStatusSummary, - PlayerPartnerHandleCmd49, - PlayerPartnerHandleCmd50, + PlayerPartnerHandleHidePartyStatusSummary, + PlayerPartnerHandleEndBounceEffect, PlayerPartnerHandleSpriteInvisibility, PlayerPartnerHandleBattleAnimation, PlayerPartnerHandleLinkStandbyMsg, @@ -203,7 +204,7 @@ static void PlayerPartnerBufferRunCommand(void) } } -static void CompleteOnBankSpriteCallbackDummy(void) +static void CompleteOnBattlerSpriteCallbackDummy(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) PlayerPartnerBufferExecCompleted(); @@ -294,7 +295,7 @@ static void sub_81BB1D4(void) static void CompleteOnHealthbarDone(void) { - s16 hpValue = sub_8074AA0(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); + s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); @@ -344,7 +345,7 @@ static void Task_GiveExpToMon(u8 taskId) gainedExp -= nextLvlExp - currExp; savedActiveBank = gActiveBattler; gActiveBattler = battlerId; - BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp); + BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELED_UP, gainedExp); gActiveBattler = savedActiveBank; if (IsDoubleBattle() == TRUE @@ -399,7 +400,7 @@ static void sub_81BB4E4(u8 taskId) u8 battlerId = gTasks[taskId].tExpTask_bank; s16 r4; - r4 = sub_8074AA0(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0); + r4 = MoveBattleBar(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0); SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]); if (r4 == -1) { @@ -423,7 +424,7 @@ static void sub_81BB4E4(u8 taskId) gainedExp -= expOnNextLvl - currExp; savedActiveBank = gActiveBattler; gActiveBattler = battlerId; - BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp); + BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELED_UP, gainedExp); gActiveBattler = savedActiveBank; gTasks[taskId].func = sub_81BB628; } @@ -1210,9 +1211,9 @@ static void PlayerPartnerHandleLoadMonSprite(void) BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - sub_806A068(species, GetBattlerPosition(gActiveBattler)); + SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(gActiveBattler, 2), GetBattlerSpriteDefault_Y(gActiveBattler), sub_80A82E4(gActiveBattler)); @@ -1240,10 +1241,10 @@ static void sub_81BD0E4(u8 battlerId, bool8 dontClearSubstituteBit) gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1]; species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714); - sub_806A068(species, GetBattlerPosition(battlerId)); + SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); gBattlerSpriteIds[battlerId] = CreateSprite( - &gUnknown_0202499C, + &gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battlerId, 2), GetBattlerSpriteDefault_Y(battlerId), sub_80A82E4(battlerId)); @@ -1308,9 +1309,9 @@ static void PlayerPartnerHandleDrawTrainerPic(void) s16 xPos, yPos; u32 trainerPicId; - if (gPartnerTrainerId == STEVEN_PARTNER_ID) + if (gPartnerTrainerId == TRAINER_STEVEN_PARTNER) { - trainerPicId = BACK_PIC_STEVEN; + trainerPicId = TRAINER_BACK_PIC_STEVEN; xPos = 90; yPos = (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80; } @@ -1322,11 +1323,11 @@ static void PlayerPartnerHandleDrawTrainerPic(void) } // Use back pic only if the partner is Steven - if (gPartnerTrainerId == STEVEN_PARTNER_ID) + if (gPartnerTrainerId == TRAINER_STEVEN_PARTNER) { DecompressTrainerBackPic(trainerPicId, gActiveBattler); - sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler)); + SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, sub_80A82E4(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; @@ -1336,8 +1337,8 @@ static void PlayerPartnerHandleDrawTrainerPic(void) else // otherwise use front sprite { DecompressTrainerFrontPic(trainerPicId, gActiveBattler); - sub_806A1C0(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler)); + SetMultiuseSpriteTemplateToTrainerFront(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, sub_80A82E4(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; @@ -1348,7 +1349,7 @@ static void PlayerPartnerHandleDrawTrainerPic(void) gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1; } - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; } static void PlayerPartnerHandleTrainerSlide(void) @@ -1492,7 +1493,7 @@ static void PlayerPartnerHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; } @@ -1793,9 +1794,9 @@ static void PlayerPartnerHandleIntroTrainerBallThrow(void) StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); paletteNum = AllocSpritePalette(0xD6F9); - if (gPartnerTrainerId == STEVEN_PARTNER_ID) + if (gPartnerTrainerId == TRAINER_STEVEN_PARTNER) { - u8 spriteId = BACK_PIC_STEVEN; + u8 spriteId = TRAINER_BACK_PIC_STEVEN; LoadCompressedPalette(gTrainerBackPicPaletteTable[spriteId].data, 0x100 + paletteNum * 16, 32); } else @@ -1810,8 +1811,8 @@ static void PlayerPartnerHandleIntroTrainerBallThrow(void) taskId = CreateTask(sub_81BE2C8, 5); gTasks[taskId].data[0] = gActiveBattler; - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; gBattleSpritesDataPtr->animationData->field_9_x1 = 1; gBattlerControllerFuncs[gActiveBattler] = nullsub_77; @@ -1857,7 +1858,7 @@ static void PlayerPartnerHandleDrawPartyStatusSummary(void) } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = 1; gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; @@ -1877,14 +1878,14 @@ static void sub_81BE498(void) } } -static void PlayerPartnerHandleCmd49(void) +static void PlayerPartnerHandleHidePartyStatusSummary(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; PlayerPartnerBufferExecCompleted(); } -static void PlayerPartnerHandleCmd50(void) +static void PlayerPartnerHandleEndBounceEffect(void) { PlayerPartnerBufferExecCompleted(); } |