diff options
Diffstat (limited to 'src/battle_controller_player_partner.c')
-rw-r--r-- | src/battle_controller_player_partner.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 251542a48..d1d23099a 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -70,7 +70,7 @@ static void PlayerPartnerHandleSetUnkVar(void); static void PlayerPartnerHandleClearUnkFlag(void); static void PlayerPartnerHandleToggleUnkFlag(void); static void PlayerPartnerHandleHitAnimation(void); -static void PlayerPartnerHandleCmd42(void); +static void PlayerPartnerHandleCantSwitch(void); static void PlayerPartnerHandlePlaySE(void); static void PlayerPartnerHandlePlayFanfareOrBGM(void); static void PlayerPartnerHandleFaintingCry(void); @@ -146,7 +146,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = [CONTROLLER_CLEARUNKFLAG] = PlayerPartnerHandleClearUnkFlag, [CONTROLLER_TOGGLEUNKFLAG] = PlayerPartnerHandleToggleUnkFlag, [CONTROLLER_HITANIMATION] = PlayerPartnerHandleHitAnimation, - [CONTROLLER_42] = PlayerPartnerHandleCmd42, + [CONTROLLER_CANTSWITCH] = PlayerPartnerHandleCantSwitch, [CONTROLLER_PLAYSE] = PlayerPartnerHandlePlaySE, [CONTROLLER_PLAYFANFAREORBGM] = PlayerPartnerHandlePlayFanfareOrBGM, [CONTROLLER_FAINTINGCRY] = PlayerPartnerHandleFaintingCry, @@ -277,7 +277,7 @@ static void Intro_ShowHealthbox(void) static void WaitForMonAnimAfterLoad(void) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0) PlayerPartnerBufferExecCompleted(); } @@ -472,7 +472,7 @@ static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId) static void FreeMonSpriteAfterFaintAnim(void) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].y + gSprites[gBattlerSpriteIds[gActiveBattler]].y2 > DISPLAY_HEIGHT) { u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); @@ -1205,7 +1205,7 @@ static void PlayerPartnerHandleLoadMonSprite(void) GetBattlerSpriteCoord(gActiveBattler, 2), GetBattlerSpriteDefault_Y(gActiveBattler), GetBattlerSpriteSubpriority(gActiveBattler)); - gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; + gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]); @@ -1320,7 +1320,7 @@ static void PlayerPartnerHandleDrawTrainerPic(void) gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = DISPLAY_WIDTH; + gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH; gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; } @@ -1331,8 +1331,8 @@ static void PlayerPartnerHandleDrawTrainerPic(void) gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y = 48; + gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH; + gSprites[gBattlerSpriteIds[gActiveBattler]].y2 = 48; gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = ST_OAM_AFFINE_OFF; @@ -1354,7 +1354,7 @@ static void PlayerPartnerHandleTrainerSlideBack(void) SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; @@ -1727,7 +1727,7 @@ static void PlayerPartnerHandleHitAnimation(void) } } -static void PlayerPartnerHandleCmd42(void) +static void PlayerPartnerHandleCantSwitch(void) { PlayerPartnerBufferExecCompleted(); } @@ -1784,7 +1784,7 @@ static void PlayerPartnerHandleIntroTrainerBallThrow(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; |