diff options
Diffstat (limited to 'src/battle_controller_player_partner.c')
-rw-r--r-- | src/battle_controller_player_partner.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 34fd8a3eb..6ace9121c 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -327,7 +327,7 @@ static void CompleteOnHealthbarDone(void) } else { - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PlayerPartnerBufferExecCompleted(); } } @@ -469,7 +469,7 @@ static void sub_81BB628(u8 taskId) if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_MON]) bank ^= BIT_MON; - DoSpecialBattleAnimation(bank, bank, bank, B_ANIM_LVL_UP); + InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP); gTasks[taskId].func = sub_81BB688; } @@ -560,7 +560,7 @@ static void sub_81BB92C(void) { CopyBattleSpriteInvisibility(gActiveBank); if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleBankFunc[gActiveBank] = sub_81BB9A0; } @@ -586,7 +586,7 @@ static void sub_81BB9F4(void) FreeSpritePaletteByTag(0x27F9); CreateTask(c3_0802FDF4, 10); - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); sub_8076918(gActiveBank); @@ -1213,7 +1213,7 @@ static void SetPlayerPartnerMonData(u8 monId) break; } - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); } static void PlayerPartnerHandleSetRawMonData(void) @@ -1237,7 +1237,7 @@ static void PlayerPartnerHandleLoadMonSprite(void) gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(gActiveBank, 2), - sub_80A6138(gActiveBank), + GetBankSpriteDefault_Y(gActiveBank), sub_80A82E4(gActiveBank)); gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank; @@ -1268,7 +1268,7 @@ static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit) gBankSpriteIds[bank] = CreateSprite( &gUnknown_0202499C, sub_80A5C6C(bank, 2), - sub_80A6138(bank), + GetBankSpriteDefault_Y(bank), sub_80A82E4(bank)); gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank]; @@ -1308,7 +1308,7 @@ static void DoSwitchOutAnimation(void) { case 0: if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -1316,7 +1316,7 @@ static void DoSwitchOutAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); gBattleBankFunc[gActiveBank] = sub_81BB828; } break; @@ -1395,7 +1395,7 @@ static void PlayerPartnerHandleFaintAnimation(void) if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) { if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; } else @@ -1403,7 +1403,7 @@ static void PlayerPartnerHandleFaintAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; gSprites[gBankSpriteIds[gActiveBank]].data2 = 5; @@ -1470,7 +1470,7 @@ static void PlayerPartnerDoMoveAnimation(void) && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) { gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -1489,7 +1489,7 @@ static void PlayerPartnerDoMoveAnimation(void) sub_805EB9C(1); if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) { - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; @@ -1498,7 +1498,7 @@ static void PlayerPartnerDoMoveAnimation(void) case 3: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { - sub_805E394(); + CopyAllBattleSpritesInvisibilities(); TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; PlayerPartnerBufferExecCompleted(); @@ -1661,7 +1661,7 @@ static void PlayerPartnerHandleStatusAnimation(void) { if (!mplay_80342A4(gActiveBank)) { - DoStatusAnimation(gBattleBufferA[gActiveBank][1], + InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; } @@ -1773,7 +1773,7 @@ static void PlayerPartnerHandlePlayFanfareOrBGM(void) { if (gBattleBufferA[gActiveBank][3]) { - BattleMusicStop(); + BattleStopLowHpSound(); PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); } else @@ -1929,7 +1929,7 @@ static void PlayerPartnerHandleBattleAnimation(void) u8 animationId = gBattleBufferA[gActiveBank][1]; u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) PlayerPartnerBufferExecCompleted(); else gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; |