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path: root/src/battle_controller_recorded_opponent.c
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Diffstat (limited to 'src/battle_controller_recorded_opponent.c')
-rw-r--r--src/battle_controller_recorded_opponent.c10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c
index 72667649f..b54e61255 100644
--- a/src/battle_controller_recorded_opponent.c
+++ b/src/battle_controller_recorded_opponent.c
@@ -28,8 +28,6 @@
#include "constants/songs.h"
#include "constants/trainers.h"
-extern u16 gBattle_BG0_X;
-extern u16 gBattle_BG0_Y;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern u8 gUnknown_0203C7B4;
@@ -542,7 +540,7 @@ static void RecordedOpponentHandleGetMonData(void)
else
{
monToCheck = gBattleBufferA[gActiveBattler][2];
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
if (monToCheck & 1)
size += CopyRecordedOpponentMonData(i, monData + size);
@@ -876,7 +874,7 @@ static void RecordedOpponentHandleSetMonData(void)
else
{
monToCheck = gBattleBufferA[gActiveBattler][2];
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
if (monToCheck & 1)
SetRecordedOpponentMonData(i);
@@ -1277,7 +1275,7 @@ static void RecordedOpponentHandleTrainerSlideBack(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
gBattlerControllerFuncs[gActiveBattler] = sub_81865C8;
}
@@ -1651,7 +1649,7 @@ static void RecordedOpponentHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_818962C);