diff options
Diffstat (limited to 'src/battle_controller_recorded_player.c')
-rw-r--r-- | src/battle_controller_recorded_player.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 4d7fdc01e..a788d6be3 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -1105,7 +1105,7 @@ static void RecordedPlayerHandleLoadMonSprite(void) gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(gActiveBattler, 2), GetBattlerSpriteDefault_Y(gActiveBattler), - sub_80A82E4(gActiveBattler)); + GetBattlerSpriteSubpriority(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; @@ -1136,7 +1136,7 @@ static void sub_818BA6C(u8 battlerId, bool8 dontClearSubstituteBit) &gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battlerId, 2), GetBattlerSpriteDefault_Y(battlerId), - sub_80A82E4(battlerId)); + GetBattlerSpriteSubpriority(battlerId)); gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId; @@ -1236,7 +1236,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void) trainerPicId = PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender); DecompressTrainerFrontPic(trainerPicId, gActiveBattler); SetMultiuseSpriteTemplateToTrainerFront(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, sub_80A82E4(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; @@ -1250,7 +1250,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void) { DecompressTrainerBackPic(trainerPicId, gActiveBattler); SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, sub_80A82E4(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; |