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Diffstat (limited to 'src/battle_controller_wally.c')
-rw-r--r--src/battle_controller_wally.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c
index 0d1515213..cbf739ae3 100644
--- a/src/battle_controller_wally.c
+++ b/src/battle_controller_wally.c
@@ -1041,7 +1041,7 @@ static void WallyHandleDrawTrainerPic(void)
80 + 4 * (8 - gTrainerBackPicCoords[TRAINER_BACK_PIC_WALLY].size),
30);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
- gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = DISPLAY_WIDTH;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH;
gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
@@ -1056,7 +1056,7 @@ static void WallyHandleTrainerSlide(void)
80 + 4 * (8 - gTrainerBackPicCoords[TRAINER_BACK_PIC_WALLY].size),
30);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
- gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -96;
gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2;
@@ -1195,7 +1195,7 @@ static void HandleChooseActionAfterDma3(void)
if (!IsDma3ManagerBusyWithBgCopy())
{
gBattle_BG0_X = 0;
- gBattle_BG0_Y = 160;
+ gBattle_BG0_Y = DISPLAY_HEIGHT;
gBattlerControllerFuncs[gActiveBattler] = WallyHandleActions;
}
}
@@ -1233,7 +1233,7 @@ static void WallyHandleChooseMove(void)
if (!IsDma3ManagerBusyWithBgCopy())
{
gBattle_BG0_X = 0;
- gBattle_BG0_Y = 0x140;
+ gBattle_BG0_Y = DISPLAY_HEIGHT * 2;
gBattleStruct->wallyMovesState++;
}
break;
@@ -1435,7 +1435,7 @@ static void WallyHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40;
- gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler;