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-rw-r--r--src/battle_controller_wally.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c
index d018fe1c0..29e8d2b7d 100644
--- a/src/battle_controller_wally.c
+++ b/src/battle_controller_wally.c
@@ -1415,7 +1415,9 @@ static void WallyHandleFaintingCry(void)
{
u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
- PlayCry1(species, 25);
+ // Seems that it doesn't bother using CRY_MODE_FAINT because
+ // Wally's Pokémon during the tutorial is never intended to faint.
+ PlayCry_Normal(species, 25);
WallyBufferExecCompleted();
}