diff options
Diffstat (limited to 'src/battle_controllers.c')
-rw-r--r-- | src/battle_controllers.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 5c874438e..2d373e876 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -38,7 +38,7 @@ extern u8 gEffectBank; extern u16 gBattleWeather; extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; extern u16 gCurrentMove; -extern u16 gLastUsedMove; +extern u16 gChosenMove; extern u16 gLastUsedItem; extern u8 gBattleOutcome; extern u8 gLastUsedAbility; @@ -113,7 +113,7 @@ void sub_8032768(void) sub_8184DA4(2); if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) - sub_8185EB8(); + RecordedBattle_SaveParties(); if (gBattleTypeFlags & BATTLE_TYPE_LINK) SetControllersVariablesInLinkBattle(); @@ -1120,7 +1120,7 @@ void EmitPrintString(u8 bufferId, u16 stringID) stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]); stringInfo->currentMove = gCurrentMove; - stringInfo->lastMove = gLastUsedMove; + stringInfo->originallyUsedMove = gChosenMove; stringInfo->lastItem = gLastUsedItem; stringInfo->lastAbility = gLastUsedAbility; stringInfo->scrActive = gBattleScripting.bank; @@ -1140,10 +1140,10 @@ void EmitPrintString(u8 bufferId, u16 stringID) PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4); } -void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID) +void EmitPrintSelectionString(u8 bufferId, u16 stringID) { s32 i; - struct StringInfoBattle* stringInfo; + struct StringInfoBattle *stringInfo; gBattleBuffersTransferData[0] = CONTROLLER_PRINTSTRINGPLAYERONLY; gBattleBuffersTransferData[1] = CONTROLLER_PRINTSTRINGPLAYERONLY; @@ -1152,7 +1152,7 @@ void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID) stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]); stringInfo->currentMove = gCurrentMove; - stringInfo->lastMove = gLastUsedMove; + stringInfo->originallyUsedMove = gChosenMove; stringInfo->lastItem = gLastUsedItem; stringInfo->lastAbility = gLastUsedAbility; stringInfo->scrActive = gBattleScripting.bank; @@ -1427,7 +1427,7 @@ void EmitCmd42(u8 bufferId) PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4); } -void EmitEffectivenessSound(u8 bufferId, u16 songId) +void EmitPlaySE(u8 bufferId, u16 songId) { gBattleBuffersTransferData[0] = CONTROLLER_EFFECTIVENESSSOUND; gBattleBuffersTransferData[1] = songId; |