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-rw-r--r--src/battle_controllers.c13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/battle_controllers.c b/src/battle_controllers.c
index 160e6a569..da764c36b 100644
--- a/src/battle_controllers.c
+++ b/src/battle_controllers.c
@@ -37,6 +37,9 @@ extern u16 gBattleWeather;
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
extern u16 gCurrentMove;
extern u16 gLastUsedMove;
+extern u16 gChosenMove;
+extern u16 gLastUsedItem;
+extern u8 gBattleOutcome;
extern u8 gLastUsedAbility;
extern u8 gStringBank;
@@ -1118,7 +1121,7 @@ void EmitPrintString(u8 bufferId, u16 stringID)
stringInfo = (struct StringInfoBattle*)(&sBattleBuffersTransferData[4]);
stringInfo->currentMove = gCurrentMove;
- stringInfo->lastMove = gLastUsedMove;
+ stringInfo->originallyUsedMove = gChosenMove;
stringInfo->lastItem = gLastUsedItem;
stringInfo->lastAbility = gLastUsedAbility;
stringInfo->scrActive = gBattleScripting.bank;
@@ -1138,10 +1141,10 @@ void EmitPrintString(u8 bufferId, u16 stringID)
PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4);
}
-void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID)
+void EmitPrintSelectionString(u8 bufferId, u16 stringID)
{
s32 i;
- struct StringInfoBattle* stringInfo;
+ struct StringInfoBattle *stringInfo;
sBattleBuffersTransferData[0] = CONTROLLER_PRINTSTRINGPLAYERONLY;
sBattleBuffersTransferData[1] = CONTROLLER_PRINTSTRINGPLAYERONLY;
@@ -1150,7 +1153,7 @@ void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID)
stringInfo = (struct StringInfoBattle*)(&sBattleBuffersTransferData[4]);
stringInfo->currentMove = gCurrentMove;
- stringInfo->lastMove = gLastUsedMove;
+ stringInfo->originallyUsedMove = gChosenMove;
stringInfo->lastItem = gLastUsedItem;
stringInfo->lastAbility = gLastUsedAbility;
stringInfo->scrActive = gBattleScripting.bank;
@@ -1425,7 +1428,7 @@ void EmitCmd42(u8 bufferId)
PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4);
}
-void EmitEffectivenessSound(u8 bufferId, u16 songId)
+void EmitPlaySE(u8 bufferId, u16 songId)
{
sBattleBuffersTransferData[0] = CONTROLLER_EFFECTIVENESSSOUND;
sBattleBuffersTransferData[1] = songId;