diff options
Diffstat (limited to 'src/battle_controllers.c')
-rw-r--r-- | src/battle_controllers.c | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 160e6a569..da764c36b 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -37,6 +37,9 @@ extern u16 gBattleWeather; extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; extern u16 gCurrentMove; extern u16 gLastUsedMove; +extern u16 gChosenMove; +extern u16 gLastUsedItem; +extern u8 gBattleOutcome; extern u8 gLastUsedAbility; extern u8 gStringBank; @@ -1118,7 +1121,7 @@ void EmitPrintString(u8 bufferId, u16 stringID) stringInfo = (struct StringInfoBattle*)(&sBattleBuffersTransferData[4]); stringInfo->currentMove = gCurrentMove; - stringInfo->lastMove = gLastUsedMove; + stringInfo->originallyUsedMove = gChosenMove; stringInfo->lastItem = gLastUsedItem; stringInfo->lastAbility = gLastUsedAbility; stringInfo->scrActive = gBattleScripting.bank; @@ -1138,10 +1141,10 @@ void EmitPrintString(u8 bufferId, u16 stringID) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4); } -void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID) +void EmitPrintSelectionString(u8 bufferId, u16 stringID) { s32 i; - struct StringInfoBattle* stringInfo; + struct StringInfoBattle *stringInfo; sBattleBuffersTransferData[0] = CONTROLLER_PRINTSTRINGPLAYERONLY; sBattleBuffersTransferData[1] = CONTROLLER_PRINTSTRINGPLAYERONLY; @@ -1150,7 +1153,7 @@ void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID) stringInfo = (struct StringInfoBattle*)(&sBattleBuffersTransferData[4]); stringInfo->currentMove = gCurrentMove; - stringInfo->lastMove = gLastUsedMove; + stringInfo->originallyUsedMove = gChosenMove; stringInfo->lastItem = gLastUsedItem; stringInfo->lastAbility = gLastUsedAbility; stringInfo->scrActive = gBattleScripting.bank; @@ -1425,7 +1428,7 @@ void EmitCmd42(u8 bufferId) PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4); } -void EmitEffectivenessSound(u8 bufferId, u16 songId) +void EmitPlaySE(u8 bufferId, u16 songId) { sBattleBuffersTransferData[0] = CONTROLLER_EFFECTIVENESSSOUND; sBattleBuffersTransferData[1] = songId; |