diff options
Diffstat (limited to 'src/battle_factory.c')
-rw-r--r-- | src/battle_factory.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/battle_factory.c b/src/battle_factory.c index 2c8ab1052..d7a2939b3 100644 --- a/src/battle_factory.c +++ b/src/battle_factory.c @@ -137,7 +137,7 @@ extern const u16 gBattleFrontierHeldItems[]; extern const struct FacilityMon gBattleFrontierMons[]; extern const struct FacilityMon gSlateportBattleTentMons[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; -extern const u8 gUnknown_085B18AC[]; +extern const u32 gUnknown_085B18AC[]; extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot); extern u8 sub_81A6F70(u8 battleMode, u8 lvlMode); @@ -323,7 +323,7 @@ static const struct BgTemplate sSelect_BgTemplates[] = static const struct WindowTemplate sSelect_WindowTemplates[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 2, .width = 12, @@ -332,7 +332,7 @@ static const struct WindowTemplate sSelect_WindowTemplates[] = .baseBlock = 0x0001, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 19, .tilemapTop = 2, .width = 11, @@ -341,7 +341,7 @@ static const struct WindowTemplate sSelect_WindowTemplates[] = .baseBlock = 0x0019, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 15, .width = 20, @@ -350,7 +350,7 @@ static const struct WindowTemplate sSelect_WindowTemplates[] = .baseBlock = 0x002f, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 14, .width = 8, @@ -359,7 +359,7 @@ static const struct WindowTemplate sSelect_WindowTemplates[] = .baseBlock = 0x006b, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 14, .width = 8, @@ -368,7 +368,7 @@ static const struct WindowTemplate sSelect_WindowTemplates[] = .baseBlock = 0x009b, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 15, .tilemapTop = 0, .width = 15, @@ -907,7 +907,7 @@ static const struct BgTemplate sSwap_BgTemplates[4] = static const struct WindowTemplate sSwap_WindowTemplates[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 2, .width = 12, @@ -916,7 +916,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x0001, }, { - .priority = 2, + .bg = 2, .tilemapLeft = 19, .tilemapTop = 2, .width = 11, @@ -925,7 +925,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x0019, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 15, .width = 20, @@ -934,7 +934,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x002f, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 21, .tilemapTop = 14, .width = 9, @@ -943,7 +943,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x006b, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 14, .width = 8, @@ -952,7 +952,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x00a1, }, { - .priority = 2, + .bg = 2, .tilemapLeft = 21, .tilemapTop = 15, .width = 9, @@ -961,7 +961,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x006b, }, { - .priority = 2, + .bg = 2, .tilemapLeft = 10, .tilemapTop = 2, .width = 4, @@ -970,7 +970,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x00c1, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 19, .tilemapTop = 2, .width = 11, @@ -979,7 +979,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x00c9, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 15, .tilemapTop = 0, .width = 15, @@ -1670,7 +1670,7 @@ static void CreateFrontierFactorySelectableMons(u8 firstMonId) u32 otId = 0; u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - u8 var_2C = gSaveBlock2Ptr->frontier.field_DE2[battleMode][lvlMode] / 7; + u8 var_2C = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7; u8 var_28 = 0; gFacilityTrainerMons = gBattleFrontierMons; |