diff options
Diffstat (limited to 'src/battle_factory_screen.c')
-rw-r--r-- | src/battle_factory_screen.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c index 86e3b0233..8c056da1b 100644 --- a/src/battle_factory_screen.c +++ b/src/battle_factory_screen.c @@ -1203,7 +1203,7 @@ static void CB2_InitSelectScreen(void) ShowBg(0); ShowBg(1); SetVBlankCallback(VBlankCB_SelectScreen); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP); #ifdef UBFIX if (sFactorySelectScreen && sFactorySelectScreen->fromSummaryScreen) @@ -1451,7 +1451,7 @@ static void Select_Task_OpenSummaryScreen(u8 taskId) { case STATE_SUMMARY_FADE: gPlttBufferUnfaded[228] = gPlttBufferFaded[228]; - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); gTasks[taskId].tState = STATE_SUMMARY_CLEAN; break; case STATE_SUMMARY_CLEAN: @@ -1489,7 +1489,7 @@ static void Select_Task_Exit(u8 taskId) switch (gTasks[taskId].tState) { case 0: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); gTasks[taskId].tState++; break; case 1: @@ -2369,7 +2369,7 @@ static void Swap_Task_OpenSummaryScreen(u8 taskId) switch (gTasks[taskId].tState) { case STATE_SUMMARY_FADE: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); gTasks[taskId].tState = STATE_SUMMARY_CLEAN; break; case STATE_SUMMARY_CLEAN: @@ -2425,7 +2425,7 @@ static void Swap_Task_Exit(u8 taskId) gTasks[taskId].tState++; break; case 2: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); gTasks[taskId].tState++; break; case 3: @@ -3381,7 +3381,7 @@ static void CB2_InitSwapScreen(void) gMain.state++; break; case 14: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); ShowBg(0); ShowBg(1); |