diff options
Diffstat (limited to 'src/battle_gfx_sfx_util.c')
-rw-r--r-- | src/battle_gfx_sfx_util.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index de403aec7..341cd4a6a 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -6,7 +6,7 @@ #include "constants/battle_anim.h" #include "battle_interface.h" #include "main.h" -#include "alloc.h" +#include "malloc.h" #include "graphics.h" #include "random.h" #include "util.h" @@ -811,7 +811,7 @@ bool8 BattleInitAllSprites(u8 *state1, u8 *battlerId) break; case 6: LoadAndCreateEnemyShadowSprites(); - sub_81B8C68(); + BufferBattlePartyCurrentOrder(); retVal = TRUE; break; } @@ -1061,8 +1061,8 @@ void HandleBattleLowHpMusicChange(void) { u8 playerBattler1 = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); u8 playerBattler2 = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); - u8 battler1PartyId = pokemon_order_func(gBattlerPartyIndexes[playerBattler1]); - u8 battler2PartyId = pokemon_order_func(gBattlerPartyIndexes[playerBattler2]); + u8 battler1PartyId = GetPartyIdFromBattlePartyId(gBattlerPartyIndexes[playerBattler1]); + u8 battler2PartyId = GetPartyIdFromBattlePartyId(gBattlerPartyIndexes[playerBattler2]); if (GetMonData(&gPlayerParty[battler1PartyId], MON_DATA_HP) != 0) HandleLowHpMusicChange(&gPlayerParty[battler1PartyId], playerBattler1); |