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Diffstat (limited to 'src/battle_gfx_sfx_util.c')
-rw-r--r--src/battle_gfx_sfx_util.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c
index 5ded24863..d6a52b898 100644
--- a/src/battle_gfx_sfx_util.c
+++ b/src/battle_gfx_sfx_util.c
@@ -25,7 +25,7 @@
extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
extern u8 gActiveBank;
-extern u8 gNoOfAllBanks;
+extern u8 gBattleBanksCount;
extern u16 gUnknown_020243FC;
extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
@@ -262,7 +262,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void)
else if (var1 == MOVE_TARGET_SELECTED)
chosenMoveId |= (BattlePalaceGetTargetRetValue());
else
- chosenMoveId |= (GetBankByIdentity((GetBankPosition(gActiveBank) & BIT_SIDE) ^ BIT_SIDE) << 8);
+ chosenMoveId |= (GetBankByPosition((GetBankPosition(gActiveBank) & BIT_SIDE) ^ BIT_SIDE) << 8);
return chosenMoveId;
}
@@ -299,13 +299,13 @@ static u16 BattlePalaceGetTargetRetValue(void)
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
{
- opposing1 = GetBankByIdentity(B_POSITION_OPPONENT_LEFT);
- opposing2 = GetBankByIdentity(B_POSITION_OPPONENT_RIGHT);
+ opposing1 = GetBankByPosition(B_POSITION_OPPONENT_LEFT);
+ opposing2 = GetBankByPosition(B_POSITION_OPPONENT_RIGHT);
}
else
{
- opposing1 = GetBankByIdentity(B_POSITION_PLAYER_LEFT);
- opposing2 = GetBankByIdentity(B_POSITION_PLAYER_RIGHT);
+ opposing1 = GetBankByPosition(B_POSITION_PLAYER_LEFT);
+ opposing2 = GetBankByPosition(B_POSITION_PLAYER_RIGHT);
}
if (gBattleMons[opposing1].hp == gBattleMons[opposing2].hp)
@@ -391,15 +391,15 @@ void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status)
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 1;
if (!isStatus2)
{
- if (status == STATUS_FREEZE)
+ if (status == STATUS1_FREEZE)
LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_FRZ);
- else if (status == STATUS_POISON || status & STATUS_TOXIC_POISON)
+ else if (status == STATUS1_POISON || status & STATUS1_TOXIC_POISON)
LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_PSN);
- else if (status == STATUS_BURN)
+ else if (status == STATUS1_BURN)
LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_BRN);
- else if (status & STATUS_SLEEP)
+ else if (status & STATUS1_SLEEP)
LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_SLP);
- else if (status == STATUS_PARALYSIS)
+ else if (status == STATUS1_PARALYSIS)
LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_PRZ);
else // no animation
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 0;
@@ -807,7 +807,7 @@ bool8 BattleInitAllSprites(u8 *state1, u8 *bank)
gHealthBoxesIds[*bank] = CreateBankHealthboxSprites(*bank);
(*bank)++;
- if (*bank == gNoOfAllBanks)
+ if (*bank == gBattleBanksCount)
{
*bank = 0;
(*state1)++;
@@ -821,7 +821,7 @@ bool8 BattleInitAllSprites(u8 *state1, u8 *bank)
DummyBattleInterfaceFunc(gHealthBoxesIds[*bank], TRUE);
(*bank)++;
- if (*bank == gNoOfAllBanks)
+ if (*bank == gBattleBanksCount)
{
*bank = 0;
(*state1)++;
@@ -839,7 +839,7 @@ bool8 BattleInitAllSprites(u8 *state1, u8 *bank)
}
SetHealthboxSpriteInvisible(gHealthBoxesIds[*bank]);
(*bank)++;
- if (*bank == gNoOfAllBanks)
+ if (*bank == gBattleBanksCount)
{
*bank = 0;
(*state1)++;
@@ -871,7 +871,7 @@ void CopyAllBattleSpritesInvisibilities(void)
{
s32 i;
- for (i = 0; i < gNoOfAllBanks; i++)
+ for (i = 0; i < gBattleBanksCount; i++)
gBattleSpritesDataPtr->bankData[i].invisible = gSprites[gBankSpriteIds[i]].invisible;
}
@@ -1080,7 +1080,7 @@ void HandleLowHpMusicChange(struct Pokemon *mon, u8 bank)
void BattleStopLowHpSound(void)
{
- u8 playerBank = GetBankByIdentity(B_POSITION_PLAYER_LEFT);
+ u8 playerBank = GetBankByPosition(B_POSITION_PLAYER_LEFT);
gBattleSpritesDataPtr->bankData[playerBank].lowHpSong = 0;
if (IsDoubleBattle())
@@ -1101,8 +1101,8 @@ void sub_805EAE8(void)
{
if (gMain.inBattle)
{
- u8 playerBank1 = GetBankByIdentity(B_POSITION_PLAYER_LEFT);
- u8 playerBank2 = GetBankByIdentity(B_POSITION_PLAYER_RIGHT);
+ u8 playerBank1 = GetBankByPosition(B_POSITION_PLAYER_LEFT);
+ u8 playerBank2 = GetBankByPosition(B_POSITION_PLAYER_RIGHT);
u8 bank1PartyId = pokemon_order_func(gBattlePartyID[playerBank1]);
u8 bank2PartyId = pokemon_order_func(gBattlePartyID[playerBank2]);
@@ -1117,7 +1117,7 @@ void sub_805EB9C(u8 affineMode)
{
s32 i;
- for (i = 0; i < gNoOfAllBanks; i++)
+ for (i = 0; i < gBattleBanksCount; i++)
{
if (IsBankSpritePresent(i))
{
@@ -1143,13 +1143,13 @@ void LoadAndCreateEnemyShadowSprites(void)
LoadCompressedObjectPic(&gSpriteSheet_EnemyShadow);
- bank = GetBankByIdentity(B_POSITION_OPPONENT_LEFT);
+ bank = GetBankByPosition(B_POSITION_OPPONENT_LEFT);
gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBankCoord(bank, 0), GetBankCoord(bank, 1) + 29, 0xC8);
gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data[0] = bank;
if (IsDoubleBattle())
{
- bank = GetBankByIdentity(B_POSITION_OPPONENT_RIGHT);
+ bank = GetBankByPosition(B_POSITION_OPPONENT_RIGHT);
gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBankCoord(bank, 0), GetBankCoord(bank, 1) + 29, 0xC8);
gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data[0] = bank;
}
@@ -1286,7 +1286,7 @@ bool32 ShouldPlayNormalPokeCry(struct Pokemon *mon)
s16 hp, maxHP;
s32 barLevel;
- if (GetMonData(mon, MON_DATA_STATUS) & (STATUS_ANY | STATUS_TOXIC_COUNTER))
+ if (GetMonData(mon, MON_DATA_STATUS) & (STATUS1_ANY | STATUS1_TOXIC_COUNTER))
return FALSE;
hp = GetMonData(mon, MON_DATA_HP);