diff options
Diffstat (limited to 'src/battle_gfx_sfx_util.c')
-rw-r--r-- | src/battle_gfx_sfx_util.c | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 5ded24863..d6a52b898 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -25,7 +25,7 @@ extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; extern u8 gActiveBank; -extern u8 gNoOfAllBanks; +extern u8 gBattleBanksCount; extern u16 gUnknown_020243FC; extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; @@ -262,7 +262,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void) else if (var1 == MOVE_TARGET_SELECTED) chosenMoveId |= (BattlePalaceGetTargetRetValue()); else - chosenMoveId |= (GetBankByIdentity((GetBankPosition(gActiveBank) & BIT_SIDE) ^ BIT_SIDE) << 8); + chosenMoveId |= (GetBankByPosition((GetBankPosition(gActiveBank) & BIT_SIDE) ^ BIT_SIDE) << 8); return chosenMoveId; } @@ -299,13 +299,13 @@ static u16 BattlePalaceGetTargetRetValue(void) if (GetBankSide(gActiveBank) == SIDE_PLAYER) { - opposing1 = GetBankByIdentity(B_POSITION_OPPONENT_LEFT); - opposing2 = GetBankByIdentity(B_POSITION_OPPONENT_RIGHT); + opposing1 = GetBankByPosition(B_POSITION_OPPONENT_LEFT); + opposing2 = GetBankByPosition(B_POSITION_OPPONENT_RIGHT); } else { - opposing1 = GetBankByIdentity(B_POSITION_PLAYER_LEFT); - opposing2 = GetBankByIdentity(B_POSITION_PLAYER_RIGHT); + opposing1 = GetBankByPosition(B_POSITION_PLAYER_LEFT); + opposing2 = GetBankByPosition(B_POSITION_PLAYER_RIGHT); } if (gBattleMons[opposing1].hp == gBattleMons[opposing2].hp) @@ -391,15 +391,15 @@ void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status) gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 1; if (!isStatus2) { - if (status == STATUS_FREEZE) + if (status == STATUS1_FREEZE) LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_FRZ); - else if (status == STATUS_POISON || status & STATUS_TOXIC_POISON) + else if (status == STATUS1_POISON || status & STATUS1_TOXIC_POISON) LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_PSN); - else if (status == STATUS_BURN) + else if (status == STATUS1_BURN) LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_BRN); - else if (status & STATUS_SLEEP) + else if (status & STATUS1_SLEEP) LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_SLP); - else if (status == STATUS_PARALYSIS) + else if (status == STATUS1_PARALYSIS) LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_PRZ); else // no animation gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 0; @@ -807,7 +807,7 @@ bool8 BattleInitAllSprites(u8 *state1, u8 *bank) gHealthBoxesIds[*bank] = CreateBankHealthboxSprites(*bank); (*bank)++; - if (*bank == gNoOfAllBanks) + if (*bank == gBattleBanksCount) { *bank = 0; (*state1)++; @@ -821,7 +821,7 @@ bool8 BattleInitAllSprites(u8 *state1, u8 *bank) DummyBattleInterfaceFunc(gHealthBoxesIds[*bank], TRUE); (*bank)++; - if (*bank == gNoOfAllBanks) + if (*bank == gBattleBanksCount) { *bank = 0; (*state1)++; @@ -839,7 +839,7 @@ bool8 BattleInitAllSprites(u8 *state1, u8 *bank) } SetHealthboxSpriteInvisible(gHealthBoxesIds[*bank]); (*bank)++; - if (*bank == gNoOfAllBanks) + if (*bank == gBattleBanksCount) { *bank = 0; (*state1)++; @@ -871,7 +871,7 @@ void CopyAllBattleSpritesInvisibilities(void) { s32 i; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattleBanksCount; i++) gBattleSpritesDataPtr->bankData[i].invisible = gSprites[gBankSpriteIds[i]].invisible; } @@ -1080,7 +1080,7 @@ void HandleLowHpMusicChange(struct Pokemon *mon, u8 bank) void BattleStopLowHpSound(void) { - u8 playerBank = GetBankByIdentity(B_POSITION_PLAYER_LEFT); + u8 playerBank = GetBankByPosition(B_POSITION_PLAYER_LEFT); gBattleSpritesDataPtr->bankData[playerBank].lowHpSong = 0; if (IsDoubleBattle()) @@ -1101,8 +1101,8 @@ void sub_805EAE8(void) { if (gMain.inBattle) { - u8 playerBank1 = GetBankByIdentity(B_POSITION_PLAYER_LEFT); - u8 playerBank2 = GetBankByIdentity(B_POSITION_PLAYER_RIGHT); + u8 playerBank1 = GetBankByPosition(B_POSITION_PLAYER_LEFT); + u8 playerBank2 = GetBankByPosition(B_POSITION_PLAYER_RIGHT); u8 bank1PartyId = pokemon_order_func(gBattlePartyID[playerBank1]); u8 bank2PartyId = pokemon_order_func(gBattlePartyID[playerBank2]); @@ -1117,7 +1117,7 @@ void sub_805EB9C(u8 affineMode) { s32 i; - for (i = 0; i < gNoOfAllBanks; i++) + for (i = 0; i < gBattleBanksCount; i++) { if (IsBankSpritePresent(i)) { @@ -1143,13 +1143,13 @@ void LoadAndCreateEnemyShadowSprites(void) LoadCompressedObjectPic(&gSpriteSheet_EnemyShadow); - bank = GetBankByIdentity(B_POSITION_OPPONENT_LEFT); + bank = GetBankByPosition(B_POSITION_OPPONENT_LEFT); gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBankCoord(bank, 0), GetBankCoord(bank, 1) + 29, 0xC8); gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data[0] = bank; if (IsDoubleBattle()) { - bank = GetBankByIdentity(B_POSITION_OPPONENT_RIGHT); + bank = GetBankByPosition(B_POSITION_OPPONENT_RIGHT); gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBankCoord(bank, 0), GetBankCoord(bank, 1) + 29, 0xC8); gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data[0] = bank; } @@ -1286,7 +1286,7 @@ bool32 ShouldPlayNormalPokeCry(struct Pokemon *mon) s16 hp, maxHP; s32 barLevel; - if (GetMonData(mon, MON_DATA_STATUS) & (STATUS_ANY | STATUS_TOXIC_COUNTER)) + if (GetMonData(mon, MON_DATA_STATUS) & (STATUS1_ANY | STATUS1_TOXIC_COUNTER)) return FALSE; hp = GetMonData(mon, MON_DATA_HP); |