diff options
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 17 |
1 files changed, 4 insertions, 13 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index 9715221ba..70eebed85 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -94,12 +94,8 @@ extern const struct ScanlineEffectParams gUnknown_0831AC70; // strings extern const u8 gText_LinkStandby3[]; -extern const u8 gText_RecordBattleToPass[]; -extern const u8 gText_BattleYesNoChoice[]; extern const u8 gText_BattleRecordCouldntBeSaved[]; -extern const u8 gText_BattleRecordedOnPass[]; extern const u8 gText_ShedinjaJapaneseName[]; -extern const u8 gText_EmptyString3[]; extern const u8 gText_Poison[]; extern const u8 gText_Sleep[]; extern const u8 gText_Paralysis[]; @@ -3594,7 +3590,6 @@ static void BattleIntroOpponent1SendsOutMonAnimation(void) gBattleMainFunc = BattleIntroRecordMonsToDex; } - #else ASM_DIRECT static void BattleIntroOpponent1SendsOutMonAnimation(void) @@ -3681,7 +3676,6 @@ _0803B2F2:\n\ .pool\n\ .syntax divided"); } - #endif // NONMATCHING static void BattleIntroRecordMonsToDex(void) @@ -4042,8 +4036,7 @@ u8 IsRunningFromBattleImpossible(void) } if (side != GetBattlerSide(i) && gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE - && gBattleMons[gActiveBattler].type1 != TYPE_FLYING - && gBattleMons[gActiveBattler].type2 != TYPE_FLYING + && !IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_FLYING) && gBattleMons[i].ability == ABILITY_ARENA_TRAP) { gBattleScripting.battler = i; @@ -4053,7 +4046,7 @@ u8 IsRunningFromBattleImpossible(void) } } i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0); - if (i != 0 && (gBattleMons[gActiveBattler].type1 == TYPE_STEEL || gBattleMons[gActiveBattler].type2 == TYPE_STEEL)) + if (i != 0 && IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_STEEL)) { gBattleScripting.battler = i - 1; gLastUsedAbility = gBattleMons[i - 1].ability; @@ -4240,12 +4233,10 @@ static void HandleTurnActionSelectionState(void) } else if ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBattler, ABILITY_SHADOW_TAG, 0, 0)) || ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBattler, ABILITY_ARENA_TRAP, 0, 0)) - && gBattleMons[gActiveBattler].type1 != TYPE_FLYING - && gBattleMons[gActiveBattler].type2 != TYPE_FLYING + && !IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_FLYING) && gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE) || ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0)) - && (gBattleMons[gActiveBattler].type1 == TYPE_STEEL - || gBattleMons[gActiveBattler].type2 == TYPE_STEEL))) + && IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_STEEL))) { BtlController_EmitChoosePokemon(0, ((i - 1) << 4) | 4, 6, gLastUsedAbility, gBattleStruct->field_60[gActiveBattler]); } |