diff options
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index df56dccf9..7e8966597 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -1109,7 +1109,7 @@ static void CB2_HandleStartBattle(void) SetMainCallback2(BattleMainCB2); if (gBattleTypeFlags & BATTLE_TYPE_LINK) { - gBattleTypeFlags |= BATTLE_TYPE_20; + gBattleTypeFlags |= BATTLE_TYPE_LINK_IN_BATTLE; } } break; @@ -1363,7 +1363,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) SetMainCallback2(BattleMainCB2); if (gBattleTypeFlags & BATTLE_TYPE_LINK) { - gBattleTypeFlags |= BATTLE_TYPE_20; + gBattleTypeFlags |= BATTLE_TYPE_LINK_IN_BATTLE; } } break; @@ -1816,7 +1816,7 @@ static void CB2_HandleStartMultiBattle(void) if (gBattleTypeFlags & BATTLE_TYPE_LINK) { gTrainerBattleOpponent_A = TRAINER_LINK_OPPONENT; - gBattleTypeFlags |= BATTLE_TYPE_20; + gBattleTypeFlags |= BATTLE_TYPE_LINK_IN_BATTLE; } } break; @@ -2180,7 +2180,7 @@ void sub_8038D64(void) SetHBlankCallback(NULL); SetVBlankCallback(NULL); - gBattleTypeFlags &= ~(BATTLE_TYPE_20); + gBattleTypeFlags &= ~(BATTLE_TYPE_LINK_IN_BATTLE); if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) { @@ -2803,7 +2803,7 @@ void SpriteCb_OpponentMonFromBall(struct Sprite *sprite) { if (sprite->affineAnimEnded) { - if (!(gHitMarker & HITMARKER_NO_ANIMATIONS) || gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + if (!(gHitMarker & HITMARKER_NO_ANIMATIONS) || gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)) { if (HasTwoFramesAnimation(sprite->sSpeciesId)) StartSpriteAnim(sprite, 1); @@ -3041,7 +3041,7 @@ static void BattleStartClearSetData(void) if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && gSaveBlock2Ptr->optionsBattleSceneOff == TRUE) gHitMarker |= HITMARKER_NO_ANIMATIONS; } - else if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && GetBattleSceneInRecordedBattle()) + else if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)) && GetBattleSceneInRecordedBattle()) gHitMarker |= HITMARKER_NO_ANIMATIONS; gBattleScripting.battleStyle = gSaveBlock2Ptr->optionsBattleStyle; @@ -3396,7 +3396,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK - | BATTLE_TYPE_x2000000 + | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_TRAINER_HILL))) { HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); @@ -3409,7 +3409,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) if (!(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK - | BATTLE_TYPE_x2000000 + | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_TRAINER_HILL))) { HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); @@ -3544,9 +3544,9 @@ static void BattleIntroPrintOpponentSendsOut(void) if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) position = B_POSITION_OPPONENT_LEFT; - else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) { - if (gBattleTypeFlags & BATTLE_TYPE_x80000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_IS_MASTER) position = B_POSITION_OPPONENT_LEFT; else position = B_POSITION_PLAYER_LEFT; @@ -3564,9 +3564,9 @@ static void BattleIntroOpponent2SendsOutMonAnimation(void) if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) position = B_POSITION_OPPONENT_RIGHT; - else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) { - if (gBattleTypeFlags & BATTLE_TYPE_x80000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_IS_MASTER) position = B_POSITION_OPPONENT_RIGHT; else position = B_POSITION_PLAYER_RIGHT; @@ -3592,9 +3592,9 @@ static void BattleIntroOpponent1SendsOutMonAnimation(void) if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) { - if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) { - if (gBattleTypeFlags & BATTLE_TYPE_x80000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_IS_MASTER) position = B_POSITION_OPPONENT_LEFT; else position = B_POSITION_PLAYER_LEFT; @@ -3635,7 +3635,7 @@ static void BattleIntroRecordMonsToDex(void) && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK - | BATTLE_TYPE_x2000000 + | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_TRAINER_HILL))) { HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); @@ -3659,9 +3659,9 @@ static void BattleIntroPrintPlayerSendsOut(void) if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) position = B_POSITION_PLAYER_LEFT; - else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) { - if (gBattleTypeFlags & BATTLE_TYPE_x80000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_IS_MASTER) position = B_POSITION_PLAYER_LEFT; else position = B_POSITION_OPPONENT_LEFT; @@ -3682,9 +3682,9 @@ static void BattleIntroPlayer2SendsOutMonAnimation(void) if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) position = B_POSITION_PLAYER_RIGHT; - else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) { - if (gBattleTypeFlags & BATTLE_TYPE_x80000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_IS_MASTER) position = B_POSITION_PLAYER_RIGHT; else position = B_POSITION_OPPONENT_RIGHT; @@ -3714,9 +3714,9 @@ static void BattleIntroPlayer1SendsOutMonAnimation(void) if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) position = B_POSITION_PLAYER_LEFT; - else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) { - if (gBattleTypeFlags & BATTLE_TYPE_x80000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_IS_MASTER) position = B_POSITION_PLAYER_LEFT; else position = B_POSITION_OPPONENT_LEFT; @@ -4155,7 +4155,7 @@ static void HandleTurnActionSelectionState(void) if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_FRONTIER_NO_PYRAMID | BATTLE_TYPE_EREADER_TRAINER - | BATTLE_TYPE_x2000000)) + | BATTLE_TYPE_RECORDED_LINK)) { RecordedBattle_ClearBattlerAction(gActiveBattler, 1); gSelectionBattleScripts[gActiveBattler] = BattleScript_ActionSelectionItemsCantBeUsed; @@ -4263,7 +4263,7 @@ static void HandleTurnActionSelectionState(void) return; } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER - && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)) && gBattleBufferB[gActiveBattler][1] == B_ACTION_RUN) { BattleScriptExecute(BattleScript_PrintCantRunFromTrainer); @@ -4574,7 +4574,7 @@ u8 GetWhoStrikesFirst(u8 battler1, u8 battler2, bool8 ignoreChosenMoves) } // badge boost - if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER)) + if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_FRONTIER)) && FlagGet(FLAG_BADGE03_GET) && GetBattlerSide(battler1) == B_SIDE_PLAYER) { @@ -4608,7 +4608,7 @@ u8 GetWhoStrikesFirst(u8 battler1, u8 battler2, bool8 ignoreChosenMoves) } // badge boost - if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER)) + if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_FRONTIER)) && FlagGet(FLAG_BADGE03_GET) && GetBattlerSide(battler2) == B_SIDE_PLAYER) { @@ -4892,7 +4892,7 @@ static void HandleEndTurn_BattleWon(void) { gCurrentActionFuncId = 0; - if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)) { gSpecialVar_Result = gBattleOutcome; gBattleTextBuff1[0] = gBattleOutcome; @@ -4950,7 +4950,7 @@ static void HandleEndTurn_BattleLost(void) { gCurrentActionFuncId = 0; - if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)) { if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) { @@ -5031,7 +5031,7 @@ static void HandleEndTurn_FinishBattle(void) if (gCurrentActionFuncId == B_ACTION_TRY_FINISH || gCurrentActionFuncId == B_ACTION_FINISHED) { if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK - | BATTLE_TYPE_x2000000 + | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_SAFARI | BATTLE_TYPE_EREADER_TRAINER @@ -5058,7 +5058,7 @@ static void HandleEndTurn_FinishBattle(void) } if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK - | BATTLE_TYPE_x2000000 + | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_TRAINER | BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_SAFARI |