diff options
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 538 |
1 files changed, 264 insertions, 274 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index 5bc80f61e..001e2ec17 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -68,9 +68,6 @@ extern const struct BgTemplate gBattleBgTemplates[]; extern const struct WindowTemplate *const gBattleWindowTemplates[]; // this file's functions -#if !defined(NONMATCHING) && MODERN -#define static -#endif static void CB2_InitBattleInternal(void); static void CB2_PreInitMultiBattle(void); static void CB2_PreInitIngamePlayerPartnerBattle(void); @@ -81,8 +78,8 @@ static void TryCorrectShedinjaLanguage(struct Pokemon *mon); static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 firstTrainer); static void BattleMainCB1(void); static void sub_8038538(struct Sprite *sprite); -static void sub_8038F14(void); -static void sub_8038F34(void); +static void CB2_EndLinkBattle(void); +static void EndLinkBattleInSteps(void); static void sub_80392A8(void); static void sub_803937C(void); static void sub_803939C(void); @@ -93,7 +90,7 @@ static void sub_80398D0(struct Sprite *sprite); static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite); static void SpriteCb_BlinkVisible(struct Sprite *sprite); static void SpriteCallbackDummy_3(struct Sprite *sprite); -static void oac_poke_ally_(struct Sprite *sprite); +static void SpriteCB_BattleSpriteSlideLeft(struct Sprite *sprite); static void TurnValuesCleanUp(bool8 var0); static void SpriteCB_BounceEffect(struct Sprite *sprite); static void BattleStartClearSetData(void); @@ -147,7 +144,7 @@ EWRAM_DATA u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT] = {0}; EWRAM_DATA static u32 sUnusedUnknownArray[25] = {0}; EWRAM_DATA u32 gBattleTypeFlags = 0; EWRAM_DATA u8 gBattleTerrain = 0; -EWRAM_DATA u32 gUnknown_02022FF4 = 0; +EWRAM_DATA u32 gUnusedFirstBattleVar1 = 0; // Never read EWRAM_DATA struct UnknownPokemonStruct4 gMultiPartnerParty[MULTI_PARTY_SIZE] = {0}; EWRAM_DATA static struct UnknownPokemonStruct4* sMultiPartnerPartyBuffer = NULL; EWRAM_DATA u8 *gUnknown_0202305C = NULL; @@ -200,7 +197,7 @@ EWRAM_DATA u8 gMoveResultFlags = 0; EWRAM_DATA u32 gHitMarker = 0; EWRAM_DATA static u8 sUnusedBattlersArray[MAX_BATTLERS_COUNT] = {0}; EWRAM_DATA u8 gTakenDmgByBattler[MAX_BATTLERS_COUNT] = {0}; -EWRAM_DATA u8 gUnknown_0202428C = 0; +EWRAM_DATA u8 gUnusedFirstBattleVar2 = 0; // Never read EWRAM_DATA u16 gSideStatuses[2] = {0}; EWRAM_DATA struct SideTimer gSideTimers[2] = {0}; EWRAM_DATA u32 gStatuses3[MAX_BATTLERS_COUNT] = {0}; @@ -233,8 +230,8 @@ EWRAM_DATA u32 gTransformedPersonalities[MAX_BATTLERS_COUNT] = {0}; EWRAM_DATA u8 gPlayerDpadHoldFrames = 0; EWRAM_DATA struct BattleSpriteData *gBattleSpritesDataPtr = NULL; EWRAM_DATA struct MonSpritesGfx *gMonSpritesGfxPtr = NULL; -EWRAM_DATA struct BattleHealthboxInfo *gUnknown_020244D8 = NULL; -EWRAM_DATA struct BattleHealthboxInfo *gUnknown_020244DC = NULL; +EWRAM_DATA struct BattleHealthboxInfo *gBattleControllerOpponentHealthboxData = NULL; // Never read +EWRAM_DATA struct BattleHealthboxInfo *gBattleControllerOpponentFlankHealthboxData = NULL; // Never read EWRAM_DATA u16 gBattleMovePower = 0; EWRAM_DATA u16 gMoveToLearn = 0; EWRAM_DATA u8 gBattleMonForms[MAX_BATTLERS_COUNT] = {0}; @@ -248,7 +245,7 @@ void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void); u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT]; u8 gMultiUsePlayerCursor; u8 gNumberOfMovesToChoose; -u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT]; +u8 gBattleControllerData[MAX_BATTLERS_COUNT]; // Used by the battle controllers to store misc sprite/task IDs for each battler // rom const data static const struct ScanlineEffectParams sIntroScanlineParams16Bit = @@ -275,7 +272,7 @@ const struct SpriteTemplate gUnknown_0831AC88 = static const u8 sText_ShedinjaJpnName[] = _("ヌケニン"); // Nukenin -const struct OamData gOamData_831ACA8 = +const struct OamData gOamData_BattleSpriteOpponentSide = { .y = 0, .affineMode = ST_OAM_AFFINE_NORMAL, @@ -290,7 +287,7 @@ const struct OamData gOamData_831ACA8 = .affineParam = 0, }; -const struct OamData gOamData_831ACB0 = +const struct OamData gOamData_BattleSpritePlayerSide = { .y = 0, .affineMode = ST_OAM_AFFINE_NORMAL, @@ -306,10 +303,10 @@ const struct OamData gOamData_831ACB0 = }; // Unknown and unused data. Feel free to remove. -static const u16 gUnknown_0831ACB8[] = {0, 5, 0xfffe, 0}; -static const u16 *const gUnknown_0831ACC0 = gUnknown_0831ACB8; -static const u16 gUnknown_0831ACC4[] = {0xfff0, 0, 0x0400, 0, 0, 0, 0x3c00, 0, 0x7ffe, 1, 0, 0}; -static const u16 *const gUnknown_0831ACDC = gUnknown_0831ACC4; +static const u16 sUnused1[] = {0, 5, 0xfffe, 0}; +static const u16 *const sUnused1Ptr = sUnused1; +static const u16 sUnused2[] = {0xfff0, 0, 0x0400, 0, 0, 0, 0x3c00, 0, 0x7ffe, 1, 0, 0}; +static const u16 *const sUnused2Ptr = sUnused2; static const s8 gUnknown_0831ACE0[] ={-32, -16, -16, -32, -32, 0, 0, 0}; @@ -437,24 +434,24 @@ const u8 gTypeEffectiveness[336] = const u8 gTypeNames[NUMBER_OF_MON_TYPES][TYPE_NAME_LENGTH + 1] = { - _("NORMAL"), - _("FIGHT"), - _("FLYING"), - _("POISON"), - _("GROUND"), - _("ROCK"), - _("BUG"), - _("GHOST"), - _("STEEL"), - _("???"), - _("FIRE"), - _("WATER"), - _("GRASS"), - _("ELECTR"), - _("PSYCHC"), - _("ICE"), - _("DRAGON"), - _("DARK"), + [TYPE_NORMAL] = _("NORMAL"), + [TYPE_FIGHTING] = _("FIGHT"), + [TYPE_FLYING] = _("FLYING"), + [TYPE_POISON] = _("POISON"), + [TYPE_GROUND] = _("GROUND"), + [TYPE_ROCK] = _("ROCK"), + [TYPE_BUG] = _("BUG"), + [TYPE_GHOST] = _("GHOST"), + [TYPE_STEEL] = _("STEEL"), + [TYPE_MYSTERY] = _("???"), + [TYPE_FIRE] = _("FIRE"), + [TYPE_WATER] = _("WATER"), + [TYPE_GRASS] = _("GRASS"), + [TYPE_ELECTRIC] = _("ELECTR"), + [TYPE_PSYCHIC] = _("PSYCHC"), + [TYPE_ICE] = _("ICE"), + [TYPE_DRAGON] = _("DRAGON"), + [TYPE_DARK] = _("DARK"), }; // This is a factor in how much money you get for beating a trainer. @@ -579,7 +576,7 @@ void CB2_InitBattle(void) AllocateBattleResources(); AllocateBattleSpritesData(); AllocateMonSpritesGfx(); - sub_8185F84(); + RecordedBattle_ClearFrontierPassFlag(); if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { @@ -614,22 +611,22 @@ static void CB2_InitBattleInternal(void) CpuFill32(0, (void*)(VRAM), VRAM_SIZE); SetGpuReg(REG_OFFSET_MOSAIC, 0); - SetGpuReg(REG_OFFSET_WIN0H, 240); - SetGpuReg(REG_OFFSET_WIN0V, 0x5051); + SetGpuReg(REG_OFFSET_WIN0H, DISPLAY_WIDTH); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(DISPLAY_HEIGHT / 2, DISPLAY_HEIGHT / 2 + 1)); SetGpuReg(REG_OFFSET_WININ, 0); SetGpuReg(REG_OFFSET_WINOUT, 0); - gBattle_WIN0H = 240; + gBattle_WIN0H = DISPLAY_WIDTH; if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gPartnerTrainerId != TRAINER_STEVEN_PARTNER) { - gBattle_WIN0V = 159; - gBattle_WIN1H = 240; + gBattle_WIN0V = DISPLAY_HEIGHT - 1; + gBattle_WIN1H = DISPLAY_WIDTH; gBattle_WIN1V = 32; } else { - gBattle_WIN0V = 0x5051; + gBattle_WIN0V = WIN_RANGE(DISPLAY_HEIGHT / 2, DISPLAY_HEIGHT / 2 + 1); ScanlineEffect_Clear(); i = 0; @@ -700,46 +697,52 @@ static void CB2_InitBattleInternal(void) gBattleCommunication[MULTIUSE_STATE] = 0; } -static void sub_8036A5C(void) +#define BUFFER_PARTY_VS_SCREEN_STATUS(party, flags, i) \ + for ((i) = 0; (i) < PARTY_SIZE; (i)++) \ + { \ + u16 species = GetMonData(&(party)[(i)], MON_DATA_SPECIES2); \ + u16 hp = GetMonData(&(party)[(i)], MON_DATA_HP); \ + u32 status = GetMonData(&(party)[(i)], MON_DATA_STATUS); \ + \ + if (species == SPECIES_NONE) \ + continue; \ + \ + /* Is healthy mon? */ \ + if (species != SPECIES_EGG && hp != 0 && status == 0) \ + (flags) |= 1 << (i) * 2; \ + \ + if (species == SPECIES_NONE) /* Redundant */ \ + continue; \ + \ + /* Is Egg or statused? */ \ + if (hp != 0 && (species == SPECIES_EGG || status != 0)) \ + (flags) |= 2 << (i) * 2; \ + \ + if (species == SPECIES_NONE) /* Redundant */ \ + continue; \ + \ + /* Is fainted? */ \ + if (species != SPECIES_EGG && hp == 0) \ + (flags) |= 3 << (i) * 2; \ + } + +// For Vs Screen at link battle start +static void BufferPartyVsScreenHealth_AtStart(void) { - u16 r6 = 0; - u16 species = 0; - u16 hp = 0; - u32 status = 0; + u16 flags = 0; s32 i; - for (i = 0; i < PARTY_SIZE; i++) - { - species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); - hp = GetMonData(&gPlayerParty[i], MON_DATA_HP); - status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS); - - if (species == SPECIES_NONE) - continue; - if (species != SPECIES_EGG && hp != 0 && status == 0) - r6 |= 1 << i * 2; - - if (species == SPECIES_NONE) - continue; - if (hp != 0 && (species == SPECIES_EGG || status != 0)) - r6 |= 2 << i * 2; - - if (species == SPECIES_NONE) - continue; - if (species != SPECIES_EGG && hp == 0) - r6 |= 3 << i * 2; - } - - gBattleStruct->field_182 = r6; - *(&gBattleStruct->field_183) = r6 >> 8; - gBattleStruct->field_183 |= FlagGet(FLAG_SYS_FRONTIER_PASS) << 7; + BUFFER_PARTY_VS_SCREEN_STATUS(gPlayerParty, flags, i); + gBattleStruct->multiBuffer.linkBattlerHeader.vsScreenHealthFlagsLo = flags; + *(&gBattleStruct->multiBuffer.linkBattlerHeader.vsScreenHealthFlagsHi) = flags >> 8; + gBattleStruct->multiBuffer.linkBattlerHeader.vsScreenHealthFlagsHi |= FlagGet(FLAG_SYS_FRONTIER_PASS) << 7; } static void SetPlayerBerryDataInBattleStruct(void) { s32 i; struct BattleStruct *battleStruct = gBattleStruct; - struct BattleEnigmaBerry *battleBerry = &battleStruct->battleEnigmaBerry; + struct BattleEnigmaBerry *battleBerry = &battleStruct->multiBuffer.linkBattlerHeader.battleEnigmaBerry; if (IsEnigmaBerryValid() == TRUE) { @@ -879,52 +882,56 @@ static void SetAllPlayersBerryData(void) } } -static void sub_8036EB8(u8 arg0, u8 arg1) +// This was inlined in Ruby/Sapphire +static void FindLinkBattleMaster(u8 numPlayers, u8 multiPlayerId) { - u8 var = 0; + u8 found = 0; - if (gBlockRecvBuffer[0][0] == 256) + // If player 1 is playing the minimum version, player 1 is master. + if (gBlockRecvBuffer[0][0] == 0x100) { - if (arg1 == 0) + if (multiPlayerId == 0) gBattleTypeFlags |= BATTLE_TYPE_IS_MASTER | BATTLE_TYPE_TRAINER; else gBattleTypeFlags |= BATTLE_TYPE_TRAINER; - var++; + found++; } - if (var == 0) + if (found == 0) { + // If multiple different versions are being used, player 1 is master. s32 i; - for (i = 0; i < arg0; i++) + for (i = 0; i < numPlayers; i++) { if (gBlockRecvBuffer[0][0] != gBlockRecvBuffer[i][0]) break; } - if (i == arg0) + if (i == numPlayers) { - if (arg1 == 0) + if (multiPlayerId == 0) gBattleTypeFlags |= BATTLE_TYPE_IS_MASTER | BATTLE_TYPE_TRAINER; else gBattleTypeFlags |= BATTLE_TYPE_TRAINER; - var++; + found++; } - if (var == 0) + if (found == 0) { - for (i = 0; i < arg0; i++) + // Lowest index player with the highest game version is master. + for (i = 0; i < numPlayers; i++) { - if (gBlockRecvBuffer[i][0] == 0x300) + if (gBlockRecvBuffer[i][0] == 0x300 && i != multiPlayerId) { - if (i != arg1 && i < arg1) + if (i < multiPlayerId) break; } - if (gBlockRecvBuffer[i][0] > 0x300 && i != arg1) + if (gBlockRecvBuffer[i][0] > 0x300 && i != multiPlayerId) break; } - if (i == arg0) + if (i == numPlayers) gBattleTypeFlags |= BATTLE_TYPE_IS_MASTER | BATTLE_TYPE_TRAINER; else gBattleTypeFlags |= BATTLE_TYPE_TRAINER; @@ -967,9 +974,10 @@ static void CB2_HandleStartBattle(void) { if (IsLinkTaskFinished()) { - *(&gBattleStruct->field_180) = 0; - *(&gBattleStruct->field_181) = 3; - sub_8036A5C(); + // 0x300 + *(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureLo) = 0; + *(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureHi) = 3; + BufferPartyVsScreenHealth_AtStart(); SetPlayerBerryDataInBattleStruct(); if (gTrainerBattleOpponent_A == TRAINER_UNION_ROOM) @@ -978,7 +986,7 @@ static void CB2_HandleStartBattle(void) gLinkPlayers[1].id = 1; } - SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->field_180, 32); + SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.linkBattlerHeader, sizeof(gBattleStruct->multiBuffer.linkBattlerHeader)); gBattleCommunication[MULTIUSE_STATE] = 2; } if (gWirelessCommType) @@ -999,16 +1007,16 @@ static void CB2_HandleStartBattle(void) u8 taskId; ResetBlockReceivedFlags(); - sub_8036EB8(2, playerMultiplayerId); + FindLinkBattleMaster(2, playerMultiplayerId); SetAllPlayersBerryData(); taskId = CreateTask(InitLinkBattleVsScreen, 0); gTasks[taskId].data[1] = 0x10E; gTasks[taskId].data[2] = 0x5A; gTasks[taskId].data[5] = 0; - gTasks[taskId].data[3] = gBattleStruct->field_182 | (gBattleStruct->field_183 << 8); + gTasks[taskId].data[3] = gBattleStruct->multiBuffer.linkBattlerHeader.vsScreenHealthFlagsLo | (gBattleStruct->multiBuffer.linkBattlerHeader.vsScreenHealthFlagsHi << 8); gTasks[taskId].data[4] = gBlockRecvBuffer[enemyMultiplayerId][1]; - sub_8185F90(gBlockRecvBuffer[playerMultiplayerId][1]); - sub_8185F90(gBlockRecvBuffer[enemyMultiplayerId][1]); + RecordedBattle_SetFrontierPassFlagFromHword(gBlockRecvBuffer[playerMultiplayerId][1]); + RecordedBattle_SetFrontierPassFlagFromHword(gBlockRecvBuffer[enemyMultiplayerId][1]); SetDeoxysStats(); gBattleCommunication[MULTIUSE_STATE]++; } @@ -1065,7 +1073,7 @@ static void CB2_HandleStartBattle(void) } break; case 15: - sub_8032768(); + InitBattleControllers(); sub_8184E58(); gBattleCommunication[SPRITES_INIT_STATE1] = 0; gBattleCommunication[SPRITES_INIT_STATE2] = 0; @@ -1109,7 +1117,7 @@ static void CB2_HandleStartBattle(void) SetMainCallback2(BattleMainCB2); if (gBattleTypeFlags & BATTLE_TYPE_LINK) { - gBattleTypeFlags |= BATTLE_TYPE_20; + gBattleTypeFlags |= BATTLE_TYPE_LINK_IN_BATTLE; } } break; @@ -1175,11 +1183,12 @@ static void CB2_HandleStartMultiPartnerBattle(void) if (IsLinkTaskFinished()) { - *(&gBattleStruct->field_180) = 0; - *(&gBattleStruct->field_181) = 3; - sub_8036A5C(); + // 0x300 + *(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureLo) = 0; + *(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureHi) = 3; + BufferPartyVsScreenHealth_AtStart(); SetPlayerBerryDataInBattleStruct(); - SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->field_180, 32); + SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.linkBattlerHeader, sizeof(gBattleStruct->multiBuffer.linkBattlerHeader)); gBattleCommunication[MULTIUSE_STATE] = 2; } @@ -1201,7 +1210,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) u8 taskId; ResetBlockReceivedFlags(); - sub_8036EB8(2, playerMultiplayerId); + FindLinkBattleMaster(2, playerMultiplayerId); SetAllPlayersBerryData(); taskId = CreateTask(InitLinkBattleVsScreen, 0); gTasks[taskId].data[1] = 0x10E; @@ -1325,7 +1334,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) } break; case 13: - sub_8032768(); + InitBattleControllers(); sub_8184E58(); gBattleCommunication[SPRITES_INIT_STATE1] = 0; gBattleCommunication[SPRITES_INIT_STATE2] = 0; @@ -1357,13 +1366,13 @@ static void CB2_HandleStartMultiPartnerBattle(void) case 16: if (BattleInitAllSprites(&gBattleCommunication[SPRITES_INIT_STATE1], &gBattleCommunication[SPRITES_INIT_STATE2])) { - sub_8166188(); + TrySetLinkBattleTowerEnemyPartyLevel(); gPreBattleCallback1 = gMain.callback1; gMain.callback1 = BattleMainCB1; SetMainCallback2(BattleMainCB2); if (gBattleTypeFlags & BATTLE_TYPE_LINK) { - gBattleTypeFlags |= BATTLE_TYPE_20; + gBattleTypeFlags |= BATTLE_TYPE_LINK_IN_BATTLE; } } break; @@ -1562,12 +1571,13 @@ static void CB2_HandleStartMultiBattle(void) { if (IsLinkTaskFinished()) { - *(&gBattleStruct->field_180) = 0; - *(&gBattleStruct->field_181) = 3; - sub_8036A5C(); + // 0x300 + *(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureLo) = 0; + *(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureHi) = 3; + BufferPartyVsScreenHealth_AtStart(); SetPlayerBerryDataInBattleStruct(); - SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->field_180, 32); + SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.linkBattlerHeader, sizeof(gBattleStruct->multiBuffer.linkBattlerHeader)); gBattleCommunication[MULTIUSE_STATE]++; } if (gWirelessCommType) @@ -1586,7 +1596,7 @@ static void CB2_HandleStartMultiBattle(void) if ((GetBlockReceivedStatus() & 0xF) == 0xF) { ResetBlockReceivedFlags(); - sub_8036EB8(4, playerMultiplayerId); + FindLinkBattleMaster(4, playerMultiplayerId); SetAllPlayersBerryData(); SetDeoxysStats(); var = CreateTask(InitLinkBattleVsScreen, 0); @@ -1598,7 +1608,7 @@ static void CB2_HandleStartMultiBattle(void) for (id = 0; id < MAX_LINK_PLAYERS; id++) { - sub_8185F90(gBlockRecvBuffer[id][1]); + RecordedBattle_SetFrontierPassFlagFromHword(gBlockRecvBuffer[id][1]); switch (gLinkPlayers[id].id) { case 0: @@ -1762,7 +1772,7 @@ static void CB2_HandleStartMultiBattle(void) } break; case 7: - sub_8032768(); + InitBattleControllers(); sub_8184E58(); gBattleCommunication[SPRITES_INIT_STATE1] = 0; gBattleCommunication[SPRITES_INIT_STATE2] = 0; @@ -1783,10 +1793,10 @@ static void CB2_HandleStartMultiBattle(void) case 8: if (IsLinkTaskFinished()) { - u32* ptr = (u32*)(&gBattleStruct->field_180); + u32* ptr = gBattleStruct->multiBuffer.battleVideo; ptr[0] = gBattleTypeFlags; ptr[1] = gRecordedBattleRngSeed; // UB: overwrites berry data - SendBlock(bitmask_all_link_players_but_self(), ptr, 8); + SendBlock(bitmask_all_link_players_but_self(), ptr, sizeof(gBattleStruct->multiBuffer.battleVideo)); gBattleCommunication[MULTIUSE_STATE]++; } break; @@ -1816,7 +1826,7 @@ static void CB2_HandleStartMultiBattle(void) if (gBattleTypeFlags & BATTLE_TYPE_LINK) { gTrainerBattleOpponent_A = TRAINER_LINK_OPPONENT; - gBattleTypeFlags |= BATTLE_TYPE_20; + gBattleTypeFlags |= BATTLE_TYPE_LINK_IN_BATTLE; } } break; @@ -1835,7 +1845,7 @@ void BattleMainCB2(void) { gSpecialVar_Result = gBattleOutcome = B_OUTCOME_PLAYER_TELEPORTED; ResetPaletteFadeControl(); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); SetMainCallback2(CB2_QuitRecordedBattle); } } @@ -1969,7 +1979,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir nameHash += gSpeciesNames[partyData[i].species][j]; personalityValue += nameHash << 8; - fixedIV = partyData[i].iv * 31 / 255; + fixedIV = partyData[i].iv * MAX_PER_STAT_IVS / 255; CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, OT_ID_RANDOM_NO_SHINY, 0); break; } @@ -1981,7 +1991,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir nameHash += gSpeciesNames[partyData[i].species][j]; personalityValue += nameHash << 8; - fixedIV = partyData[i].iv * 31 / 255; + fixedIV = partyData[i].iv * MAX_PER_STAT_IVS / 255; CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, OT_ID_RANDOM_NO_SHINY, 0); for (j = 0; j < MAX_MON_MOVES; j++) @@ -1999,7 +2009,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir nameHash += gSpeciesNames[partyData[i].species][j]; personalityValue += nameHash << 8; - fixedIV = partyData[i].iv * 31 / 255; + fixedIV = partyData[i].iv * MAX_PER_STAT_IVS / 255; CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, OT_ID_RANDOM_NO_SHINY, 0); SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem); @@ -2013,7 +2023,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir nameHash += gSpeciesNames[partyData[i].species][j]; personalityValue += nameHash << 8; - fixedIV = partyData[i].iv * 31 / 255; + fixedIV = partyData[i].iv * MAX_PER_STAT_IVS / 255; CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, OT_ID_RANDOM_NO_SHINY, 0); SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem); @@ -2037,7 +2047,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir void sub_8038A04(void) // unused { if (REG_VCOUNT < 0xA0 && REG_VCOUNT >= 0x6F) - SetGpuReg(REG_OFFSET_BG0CNT, 0x9800); + SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_SCREENBASE(24) | BGCNT_TXT256x512); } void VBlankCB_Battle(void) @@ -2064,12 +2074,12 @@ void VBlankCB_Battle(void) ScanlineEffect_InitHBlankDmaTransfer(); } -void nullsub_17(struct Sprite *sprite) +void SpriteCB_VsLetterDummy(struct Sprite *sprite) { } -static void sub_8038B04(struct Sprite *sprite) +static void SpriteCB_VsLetter(struct Sprite *sprite) { if (sprite->data[0] != 0) sprite->pos1.x = sprite->data[1] + ((sprite->data[2] & 0xFF00) >> 8); @@ -2080,107 +2090,67 @@ static void sub_8038B04(struct Sprite *sprite) if (sprite->affineAnimEnded) { - FreeSpriteTilesByTag(0x2710); - FreeSpritePaletteByTag(0x2710); + FreeSpriteTilesByTag(ANIM_SPRITES_START); + FreeSpritePaletteByTag(ANIM_SPRITES_START); FreeSpriteOamMatrix(sprite); DestroySprite(sprite); } } -void sub_8038B74(struct Sprite *sprite) +void SpriteCB_VsLetterInit(struct Sprite *sprite) { StartSpriteAffineAnim(sprite, 1); - sprite->callback = sub_8038B04; + sprite->callback = SpriteCB_VsLetter; PlaySE(SE_MUGSHOT); } -static void sub_8038B94(u8 taskId) +static void BufferPartyVsScreenHealth_AtEnd(u8 taskId) { - struct Pokemon *sp4 = NULL; - struct Pokemon *sp8 = NULL; - u8 r2 = gBattleScripting.multiplayerId; - u32 r7; + struct Pokemon *party1 = NULL; + struct Pokemon *party2 = NULL; + u8 multiplayerId = gBattleScripting.multiplayerId; + u32 flags; s32 i; if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - switch (gLinkPlayers[r2].id) + switch (gLinkPlayers[multiplayerId].id) { case 0: case 2: - sp4 = gPlayerParty; - sp8 = gEnemyParty; + party1 = gPlayerParty; + party2 = gEnemyParty; break; case 1: case 3: - sp4 = gEnemyParty; - sp8 = gPlayerParty; + party1 = gEnemyParty; + party2 = gPlayerParty; break; } } else { - sp4 = gPlayerParty; - sp8 = gEnemyParty; + party1 = gPlayerParty; + party2 = gEnemyParty; } - r7 = 0; - for (i = 0; i < PARTY_SIZE; i++) - { - u16 species = GetMonData(&sp4[i], MON_DATA_SPECIES2); - u16 hp = GetMonData(&sp4[i], MON_DATA_HP); - u32 status = GetMonData(&sp4[i], MON_DATA_STATUS); - - if (species == SPECIES_NONE) - continue; - if (species != SPECIES_EGG && hp != 0 && status == 0) - r7 |= 1 << i * 2; - - if (species == SPECIES_NONE) - continue; - if (hp != 0 && (species == SPECIES_EGG || status != 0)) - r7 |= 2 << i * 2; + flags = 0; + BUFFER_PARTY_VS_SCREEN_STATUS(party1, flags, i); + gTasks[taskId].data[3] = flags; - if (species == SPECIES_NONE) - continue; - if (species != SPECIES_EGG && hp == 0) - r7 |= 3 << i * 2; - } - gTasks[taskId].data[3] = r7; - - r7 = 0; - for (i = 0; i < PARTY_SIZE; i++) - { - u16 species = GetMonData(&sp8[i], MON_DATA_SPECIES2); - u16 hp = GetMonData(&sp8[i], MON_DATA_HP); - u32 status = GetMonData(&sp8[i], MON_DATA_STATUS); - - if (species == SPECIES_NONE) - continue; - if (species != SPECIES_EGG && hp != 0 && status == 0) - r7 |= 1 << i * 2; - - if (species == SPECIES_NONE) - continue; - if (hp != 0 && (species == SPECIES_EGG || status != 0)) - r7 |= 2 << i * 2; - - if (species == SPECIES_NONE) - continue; - if (species != SPECIES_EGG && hp == 0) - r7 |= 3 << i * 2; - } - gTasks[taskId].data[4] = r7; + flags = 0; + BUFFER_PARTY_VS_SCREEN_STATUS(party2, flags, i); + gTasks[taskId].data[4] = flags; } -void sub_8038D64(void) +void CB2_InitEndLinkBattle(void) { s32 i; u8 taskId; SetHBlankCallback(NULL); SetVBlankCallback(NULL); - gBattleTypeFlags &= ~(BATTLE_TYPE_20); + gBattleTypeFlags &= ~(BATTLE_TYPE_LINK_IN_BATTLE); if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) { @@ -2193,12 +2163,12 @@ void sub_8038D64(void) { CpuFill32(0, (void*)(VRAM), VRAM_SIZE); SetGpuReg(REG_OFFSET_MOSAIC, 0); - SetGpuReg(REG_OFFSET_WIN0H, 0xF0); - SetGpuReg(REG_OFFSET_WIN0V, 0x5051); + SetGpuReg(REG_OFFSET_WIN0H, DISPLAY_WIDTH); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(DISPLAY_HEIGHT / 2, DISPLAY_HEIGHT / 2 + 1)); SetGpuReg(REG_OFFSET_WININ, 0); SetGpuReg(REG_OFFSET_WINOUT, 0); - gBattle_WIN0H = 0xF0; - gBattle_WIN0V = 0x5051; + gBattle_WIN0H = DISPLAY_WIDTH; + gBattle_WIN0V = WIN_RANGE(DISPLAY_HEIGHT / 2, DISPLAY_HEIGHT / 2 + 1); ScanlineEffect_Clear(); i = 0; @@ -2233,24 +2203,26 @@ void sub_8038D64(void) ResetSpriteData(); ResetTasks(); DrawBattleEntryBackground(); - SetGpuReg(REG_OFFSET_WINOUT, 0x37); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 4; SetVBlankCallback(VBlankCB_Battle); + // Show end Vs screen with battle results taskId = CreateTask(InitLinkBattleVsScreen, 0); gTasks[taskId].data[1] = 0x10E; gTasks[taskId].data[2] = 0x5A; gTasks[taskId].data[5] = 1; - sub_8038B94(taskId); - SetMainCallback2(sub_8038F14); + BufferPartyVsScreenHealth_AtEnd(taskId); + + SetMainCallback2(CB2_EndLinkBattle); gBattleCommunication[MULTIUSE_STATE] = 0; } } -static void sub_8038F14(void) +static void CB2_EndLinkBattle(void) { - sub_8038F34(); + EndLinkBattleInSteps(); AnimateSprites(); BuildOamBuffer(); RunTextPrinters(); @@ -2258,7 +2230,7 @@ static void sub_8038F14(void) RunTasks(); } -static void sub_8038F34(void) +static void EndLinkBattleInSteps(void) { s32 i; @@ -2274,7 +2246,7 @@ static void sub_8038F34(void) case 1: if (--gBattleCommunication[1] == 0) { - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); gBattleCommunication[MULTIUSE_STATE]++; } break; @@ -2283,7 +2255,7 @@ static void sub_8038F34(void) { u8 monsCount; - gMain.field_439_x4 = sub_8185FAC(); + gMain.anyLinkBattlerHasFrontierPass = RecordedBattle_GetFrontierPassFlag(); if (gBattleTypeFlags & BATTLE_TYPE_MULTI) monsCount = 4; @@ -2299,7 +2271,7 @@ static void sub_8038F34(void) FreeAllWindowBuffers(); SetMainCallback2(sub_80392A8); } - else if (!gMain.field_439_x4) + else if (!gMain.anyLinkBattlerHasFrontierPass) { SetMainCallback2(gMain.savedCallback); FreeBattleResources(); @@ -2308,7 +2280,7 @@ static void sub_8038F34(void) } else if (gReceivedRemoteLinkPlayers == 0) { - CreateTask(sub_80B3AF8, 5); + CreateTask(Task_ReconnectWithLinkPlayers, 5); gBattleCommunication[MULTIUSE_STATE]++; } else @@ -2331,7 +2303,7 @@ static void sub_8038F34(void) for (i = 0; i < 2; i++) LoadChosenBattleElement(i); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK); gBattleCommunication[MULTIUSE_STATE]++; break; case 4: @@ -2339,7 +2311,7 @@ static void sub_8038F34(void) gBattleCommunication[MULTIUSE_STATE]++; break; case 5: - if (!FuncIsActiveTask(sub_80B3AF8)) + if (!FuncIsActiveTask(Task_ReconnectWithLinkPlayers)) gBattleCommunication[MULTIUSE_STATE]++; break; case 6: @@ -2363,9 +2335,9 @@ static void sub_8038F34(void) gBattleCommunication[MULTIUSE_STATE]++; break; case 9: - if (!gMain.field_439_x4 || gWirelessCommType || gReceivedRemoteLinkPlayers != 1) + if (!gMain.anyLinkBattlerHasFrontierPass || gWirelessCommType || gReceivedRemoteLinkPlayers != 1) { - gMain.field_439_x4 = 0; + gMain.anyLinkBattlerHasFrontierPass = 0; SetMainCallback2(gMain.savedCallback); FreeBattleResources(); FreeBattleSpritesData(); @@ -2375,7 +2347,7 @@ static void sub_8038F34(void) } } -u32 sub_80391E0(u8 arrayId, u8 caseId) +u32 GetBattleBgTemplateData(u8 arrayId, u8 caseId) { u32 ret = 0; @@ -2396,7 +2368,7 @@ u32 sub_80391E0(u8 arrayId, u8 caseId) case 4: ret = gBattleBgTemplates[arrayId].paletteMode; break; - case 5: + case 5: // Only this case is used ret = gBattleBgTemplates[arrayId].priority; break; case 6: @@ -2436,7 +2408,7 @@ static void sub_80392A8(void) gReservedSpritePaletteCount = 4; SetVBlankCallback(VBlankCB_Battle); SetMainCallback2(sub_803937C); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK); gBattleCommunication[MULTIUSE_STATE] = 0; } @@ -2461,12 +2433,12 @@ static void sub_803939C(void) gBattleCommunication[MULTIUSE_STATE]++; break; case 1: - if (gMain.field_439_x4 && gReceivedRemoteLinkPlayers == 0) - CreateTask(sub_80B3AF8, 5); + if (gMain.anyLinkBattlerHasFrontierPass && gReceivedRemoteLinkPlayers == 0) + CreateTask(Task_ReconnectWithLinkPlayers, 5); gBattleCommunication[MULTIUSE_STATE]++; break; case 2: - if (!FuncIsActiveTask(sub_80B3AF8)) + if (!FuncIsActiveTask(Task_ReconnectWithLinkPlayers)) gBattleCommunication[MULTIUSE_STATE]++; break; case 3: @@ -2531,7 +2503,7 @@ static void sub_803939C(void) if (IsLinkTaskFinished() == TRUE) { HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR); - if (gMain.field_439_x4) + if (gMain.anyLinkBattlerHasFrontierPass) { SetLinkStandbyCallback(); BattlePutTextOnWindow(gText_LinkStandby3, 0); @@ -2542,15 +2514,15 @@ static void sub_803939C(void) case 8: if (--gBattleCommunication[1] == 0) { - if (gMain.field_439_x4 && !gWirelessCommType) + if (gMain.anyLinkBattlerHasFrontierPass && !gWirelessCommType) SetCloseLinkCallback(); gBattleCommunication[MULTIUSE_STATE]++; } break; case 9: - if (!gMain.field_439_x4 || gWirelessCommType || gReceivedRemoteLinkPlayers != 1) + if (!gMain.anyLinkBattlerHasFrontierPass || gWirelessCommType || gReceivedRemoteLinkPlayers != 1) { - gMain.field_439_x4 = 0; + gMain.anyLinkBattlerHasFrontierPass = 0; if (!gPaletteFade.active) { SetMainCallback2(gMain.savedCallback); @@ -2580,7 +2552,7 @@ static void sub_803939C(void) case 11: if (IsLinkTaskFinished() == TRUE && !IsTextPrinterActive(0) && --gBattleCommunication[1] == 0) { - if (gMain.field_439_x4) + if (gMain.anyLinkBattlerHasFrontierPass) { SetLinkStandbyCallback(); BattlePutTextOnWindow(gText_LinkStandby3, 0); @@ -2592,11 +2564,11 @@ static void sub_803939C(void) case 7: if (!IsTextPrinterActive(0)) { - if (gMain.field_439_x4) + if (gMain.anyLinkBattlerHasFrontierPass) { if (IsLinkTaskFinished() == TRUE) { - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); gBattleCommunication[1] = 0x20; gBattleCommunication[MULTIUSE_STATE] = 8; } @@ -2604,7 +2576,7 @@ static void sub_803939C(void) } else { - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); gBattleCommunication[1] = 0x20; gBattleCommunication[MULTIUSE_STATE] = 8; } @@ -2627,7 +2599,7 @@ static void TryCorrectShedinjaLanguage(struct Pokemon *mon) } } -u32 sub_80397C4(u32 setId, u32 tableId) +u32 GetBattleWindowTemplatePixelWidth(u32 setId, u32 tableId) { return gBattleWindowTemplates[setId][tableId].width * 8; } @@ -2658,7 +2630,7 @@ static void SpriteCb_WildMonShowHealthbox(struct Sprite *sprite) { if (sprite->animEnded) { - sub_8076918(sprite->sBattler); + StartHealthboxSlideIn(sprite->sBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[sprite->sBattler]); sprite->callback = SpriteCb_WildMonAnimate; StartSpriteAnimIfDifferent(sprite, 0); @@ -2679,7 +2651,8 @@ void SpriteCallbackDummy_2(struct Sprite *sprite) } -static void sub_80398BC(struct Sprite *sprite) // unused? +// Unused +static void sub_80398BC(struct Sprite *sprite) { sprite->data[3] = 6; sprite->data[4] = 1; @@ -2722,7 +2695,7 @@ void SpriteCB_FaintOpponentMon(struct Sprite *sprite) if (species == SPECIES_UNOWN) { u32 personalityValue = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_PERSONALITY); - u16 unownForm = ((((personalityValue & 0x3000000) >> 18) | ((personalityValue & 0x30000) >> 12) | ((personalityValue & 0x300) >> 6) | (personalityValue & 3)) % 0x1C); + u16 unownForm = GET_UNOWN_LETTER(personalityValue); u16 unownSpecies; if (unownForm == 0) @@ -2803,7 +2776,7 @@ void SpriteCb_OpponentMonFromBall(struct Sprite *sprite) { if (sprite->affineAnimEnded) { - if (!(gHitMarker & HITMARKER_NO_ANIMATIONS) || gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + if (!(gHitMarker & HITMARKER_NO_ANIMATIONS) || gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)) { if (HasTwoFramesAnimation(sprite->sSpeciesId)) StartSpriteAnim(sprite, 1); @@ -2812,12 +2785,13 @@ void SpriteCb_OpponentMonFromBall(struct Sprite *sprite) } } -void sub_8039BB4(struct Sprite *sprite) +// This callback is frequently overwritten by SpriteCB_TrainerSlideIn +void SpriteCB_BattleSpriteStartSlideLeft(struct Sprite *sprite) { - sprite->callback = oac_poke_ally_; + sprite->callback = SpriteCB_BattleSpriteSlideLeft; } -static void oac_poke_ally_(struct Sprite *sprite) +static void SpriteCB_BattleSpriteSlideLeft(struct Sprite *sprite) { if (!(gIntroSlideFlags & 1)) { @@ -2830,7 +2804,8 @@ static void oac_poke_ally_(struct Sprite *sprite) } } -void sub_80105DC(struct Sprite *sprite) +// Unused +static void sub_80105DC(struct Sprite *sprite) { sprite->callback = SpriteCallbackDummy_3; } @@ -2839,15 +2814,21 @@ static void SpriteCallbackDummy_3(struct Sprite *sprite) { } -void sub_8039C00(struct Sprite *sprite) +#define sSpeedX data[1] +#define sSpeedY data[2] + +void SpriteCB_FaintSlideAnim(struct Sprite *sprite) { if (!(gIntroSlideFlags & 1)) { - sprite->pos2.x += sprite->data[1]; - sprite->pos2.y += sprite->data[2]; + sprite->pos2.x += sprite->sSpeedX; + sprite->pos2.y += sprite->sSpeedY; } } +#undef sSpeedX +#undef sSpeedY + #define sSinIndex data[0] #define sDelta data[1] #define sAmplitude data[2] @@ -2967,7 +2948,7 @@ void sub_8039E9C(struct Sprite *sprite) sprite->centerToCornerVecX = gUnknown_0831ACE0[sprite->animCmdIndex]; } -void nullsub_20(void) +void BeginBattleIntroDummy(void) { } @@ -3041,7 +3022,7 @@ static void BattleStartClearSetData(void) if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && gSaveBlock2Ptr->optionsBattleSceneOff == TRUE) gHitMarker |= HITMARKER_NO_ANIMATIONS; } - else if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && GetBattleSceneInRecordedBattle()) + else if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)) && GetBattleSceneInRecordedBattle()) gHitMarker |= HITMARKER_NO_ANIMATIONS; gBattleScripting.battleStyle = gSaveBlock2Ptr->optionsBattleStyle; @@ -3396,7 +3377,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK - | BATTLE_TYPE_x2000000 + | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_TRAINER_HILL))) { HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); @@ -3409,7 +3390,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) if (!(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK - | BATTLE_TYPE_x2000000 + | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_TRAINER_HILL))) { HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); @@ -3544,9 +3525,9 @@ static void BattleIntroPrintOpponentSendsOut(void) if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) position = B_POSITION_OPPONENT_LEFT; - else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) { - if (gBattleTypeFlags & BATTLE_TYPE_x80000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_IS_MASTER) position = B_POSITION_OPPONENT_LEFT; else position = B_POSITION_PLAYER_LEFT; @@ -3564,9 +3545,9 @@ static void BattleIntroOpponent2SendsOutMonAnimation(void) if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) position = B_POSITION_OPPONENT_RIGHT; - else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) { - if (gBattleTypeFlags & BATTLE_TYPE_x80000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_IS_MASTER) position = B_POSITION_OPPONENT_RIGHT; else position = B_POSITION_PLAYER_RIGHT; @@ -3592,9 +3573,9 @@ static void BattleIntroOpponent1SendsOutMonAnimation(void) if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) { - if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) { - if (gBattleTypeFlags & BATTLE_TYPE_x80000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_IS_MASTER) position = B_POSITION_OPPONENT_LEFT; else position = B_POSITION_PLAYER_LEFT; @@ -3635,7 +3616,7 @@ static void BattleIntroRecordMonsToDex(void) && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK - | BATTLE_TYPE_x2000000 + | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_TRAINER_HILL))) { HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); @@ -3659,9 +3640,9 @@ static void BattleIntroPrintPlayerSendsOut(void) if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) position = B_POSITION_PLAYER_LEFT; - else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) { - if (gBattleTypeFlags & BATTLE_TYPE_x80000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_IS_MASTER) position = B_POSITION_PLAYER_LEFT; else position = B_POSITION_OPPONENT_LEFT; @@ -3682,9 +3663,9 @@ static void BattleIntroPlayer2SendsOutMonAnimation(void) if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) position = B_POSITION_PLAYER_RIGHT; - else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) { - if (gBattleTypeFlags & BATTLE_TYPE_x80000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_IS_MASTER) position = B_POSITION_PLAYER_RIGHT; else position = B_POSITION_OPPONENT_RIGHT; @@ -3714,9 +3695,9 @@ static void BattleIntroPlayer1SendsOutMonAnimation(void) if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) position = B_POSITION_PLAYER_LEFT; - else if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) { - if (gBattleTypeFlags & BATTLE_TYPE_x80000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_IS_MASTER) position = B_POSITION_PLAYER_LEFT; else position = B_POSITION_OPPONENT_LEFT; @@ -3978,7 +3959,7 @@ u8 IsRunningFromBattleImpossible(void) { gBattleScripting.battler = i; gLastUsedAbility = gBattleMons[i].ability; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE; return 2; } if (side != GetBattlerSide(i) @@ -3988,7 +3969,7 @@ u8 IsRunningFromBattleImpossible(void) { gBattleScripting.battler = i; gLastUsedAbility = gBattleMons[i].ability; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE; return 2; } } @@ -3997,18 +3978,18 @@ u8 IsRunningFromBattleImpossible(void) { gBattleScripting.battler = i - 1; gLastUsedAbility = gBattleMons[i - 1].ability; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE; return 2; } if ((gBattleMons[gActiveBattler].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED)) || (gStatuses3[gActiveBattler] & STATUS3_ROOTED)) { - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CANT_ESCAPE; return 1; } if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) { - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DONT_LEAVE_BIRCH; return 1; } return 0; @@ -4106,7 +4087,7 @@ static void HandleTurnActionSelectionState(void) } break; case STATE_WAIT_ACTION_CHOSEN: // Try to perform an action. - if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) + if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12)))) { RecordedBattle_SetBattlerAction(gActiveBattler, gBattleBufferB[gActiveBattler][1]); gChosenActionByBattler[gActiveBattler] = gBattleBufferB[gActiveBattler][1]; @@ -4155,7 +4136,7 @@ static void HandleTurnActionSelectionState(void) if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_FRONTIER_NO_PYRAMID | BATTLE_TYPE_EREADER_TRAINER - | BATTLE_TYPE_x2000000)) + | BATTLE_TYPE_RECORDED_LINK)) { RecordedBattle_ClearBattlerAction(gActiveBattler, 1); gSelectionBattleScripts[gActiveBattler] = BattleScript_ActionSelectionItemsCantBeUsed; @@ -4263,7 +4244,7 @@ static void HandleTurnActionSelectionState(void) return; } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER - && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)) && gBattleBufferB[gActiveBattler][1] == B_ACTION_RUN) { BattleScriptExecute(BattleScript_PrintCantRunFromTrainer); @@ -4285,7 +4266,7 @@ static void HandleTurnActionSelectionState(void) } break; case STATE_WAIT_ACTION_CASE_CHOSEN: - if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) + if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12)))) { switch (gChosenActionByBattler[gActiveBattler]) { @@ -4393,7 +4374,11 @@ static void HandleTurnActionSelectionState(void) } break; case STATE_WAIT_ACTION_CONFIRMED_STANDBY: - if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) + if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) + | (0xF << 28) + | (gBitTable[gActiveBattler] << 4) + | (gBitTable[gActiveBattler] << 8) + | (gBitTable[gActiveBattler] << 12)))) { if (AllAtActionConfirmed()) i = TRUE; @@ -4415,7 +4400,7 @@ static void HandleTurnActionSelectionState(void) } break; case STATE_WAIT_ACTION_CONFIRMED: - if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) + if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12)))) { gBattleCommunication[ACTIONS_CONFIRMED_COUNT]++; } @@ -4429,7 +4414,7 @@ static void HandleTurnActionSelectionState(void) { gBattlerAttacker = gActiveBattler; gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBattler]; - if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) + if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12)))) { gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); } @@ -4437,7 +4422,7 @@ static void HandleTurnActionSelectionState(void) } break; case STATE_WAIT_SET_BEFORE_ACTION: - if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) + if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12)))) { gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN; } @@ -4461,7 +4446,7 @@ static void HandleTurnActionSelectionState(void) { gBattlerAttacker = gActiveBattler; gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBattler]; - if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) + if (!(gBattleControllerExecFlags & ((gBitTable[gActiveBattler]) | (0xF << 28) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 12)))) { gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); } @@ -4574,7 +4559,7 @@ u8 GetWhoStrikesFirst(u8 battler1, u8 battler2, bool8 ignoreChosenMoves) } // badge boost - if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER)) + if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_FRONTIER)) && FlagGet(FLAG_BADGE03_GET) && GetBattlerSide(battler1) == B_SIDE_PLAYER) { @@ -4608,7 +4593,7 @@ u8 GetWhoStrikesFirst(u8 battler1, u8 battler2, bool8 ignoreChosenMoves) } // badge boost - if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER)) + if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_FRONTIER)) && FlagGet(FLAG_BADGE03_GET) && GetBattlerSide(battler2) == B_SIDE_PLAYER) { @@ -4892,7 +4877,7 @@ static void HandleEndTurn_BattleWon(void) { gCurrentActionFuncId = 0; - if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)) { gSpecialVar_Result = gBattleOutcome; gBattleTextBuff1[0] = gBattleOutcome; @@ -4950,7 +4935,7 @@ static void HandleEndTurn_BattleLost(void) { gCurrentActionFuncId = 0; - if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)) { if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) { @@ -4962,7 +4947,7 @@ static void HandleEndTurn_BattleLost(void) } else { - gBattlescriptCurrInstr = BattleScript_82DAA0B; + gBattlescriptCurrInstr = BattleScript_FrontierLinkBattleLost; gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN); } } @@ -5031,7 +5016,7 @@ static void HandleEndTurn_FinishBattle(void) if (gCurrentActionFuncId == B_ACTION_TRY_FINISH || gCurrentActionFuncId == B_ACTION_FINISHED) { if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK - | BATTLE_TYPE_x2000000 + | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_SAFARI | BATTLE_TYPE_EREADER_TRAINER @@ -5054,11 +5039,11 @@ static void HandleEndTurn_FinishBattle(void) } } } - PutPokemonTodayCaughtOnAir(); + TryPutPokemonTodayOnAir(); } if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK - | BATTLE_TYPE_x2000000 + | BATTLE_TYPE_RECORDED_LINK | BATTLE_TYPE_TRAINER | BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_SAFARI @@ -5067,7 +5052,7 @@ static void HandleEndTurn_FinishBattle(void) | BATTLE_TYPE_WALLY_TUTORIAL)) && gBattleResults.shinyWildMon) { - sub_80EE184(); + TryPutBreakingNewsOnAir(); } sub_8186444(); @@ -5124,7 +5109,7 @@ static void TryEvolvePokemon(void) levelUpBits &= ~(gBitTable[i]); gLeveledUpInBattle = levelUpBits; - species = GetEvolutionTargetSpecies(&gPlayerParty[i], 0, levelUpBits); + species = GetEvolutionTargetSpecies(&gPlayerParty[i], EVO_MODE_NORMAL, levelUpBits); if (species != SPECIES_NONE) { FreeAllWindowBuffers(); @@ -5163,7 +5148,12 @@ static void ReturnFromBattleToOverworld(void) if (gBattleTypeFlags & BATTLE_TYPE_ROAMER) { UpdateRoamerHPStatus(&gEnemyParty[0]); + +#ifndef BUGFIX if ((gBattleOutcome & B_OUTCOME_WON) || gBattleOutcome == B_OUTCOME_CAUGHT) +#else + if ((gBattleOutcome == B_OUTCOME_WON) || gBattleOutcome == B_OUTCOME_CAUGHT) // Bug: When Roar is used by roamer, gBattleOutcome is B_OUTCOME_PLAYER_TELEPORTED (5). +#endif // & with B_OUTCOME_WON (1) will return TRUE and deactivates the roamer. SetRoamerInactive(); } |