diff options
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index 9cd661d9e..150c563e2 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -986,7 +986,7 @@ static void CB2_HandleStartBattle(void) { if (gReceivedRemoteLinkPlayers != 0) { - if (sub_800A520()) + if (IsLinkTaskFinished()) { *(&gBattleStruct->field_180) = 0; *(&gBattleStruct->field_181) = 3; @@ -1035,7 +1035,7 @@ static void CB2_HandleStartBattle(void) } break; case 3: - if (sub_800A520()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; @@ -1050,7 +1050,7 @@ static void CB2_HandleStartBattle(void) } break; case 7: - if (sub_800A520()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; @@ -1065,7 +1065,7 @@ static void CB2_HandleStartBattle(void) } break; case 11: - if (sub_800A520()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 4, sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; @@ -1107,7 +1107,7 @@ static void CB2_HandleStartBattle(void) } break; case 16: - if (sub_800A520()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), &gRecordedBattleRngSeed, sizeof(gRecordedBattleRngSeed)); gBattleCommunication[MULTIUSE_STATE]++; @@ -1194,7 +1194,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) GetBattleTowerTrainerLanguage(&language, gTrainerBattleOpponent_B); gLinkPlayers[3].language = language; - if (sub_800A520()) + if (IsLinkTaskFinished()) { *(&gBattleStruct->field_180) = 0; *(&gBattleStruct->field_181) = 3; @@ -1234,7 +1234,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) } break; case 3: - if (sub_800A520()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; @@ -1258,7 +1258,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) } break; case 5: - if (sub_800A520()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(struct Pokemon)); gBattleCommunication[MULTIUSE_STATE]++; @@ -1282,7 +1282,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) } break; case 7: - if (sub_800A520()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), gEnemyParty, sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; @@ -1300,7 +1300,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) } break; case 9: - if (sub_800A520()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), gEnemyParty + 2, sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; @@ -1318,7 +1318,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) } break; case 11: - if (sub_800A520()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), gEnemyParty + 4, sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; @@ -1360,7 +1360,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) } break; case 14: - if (sub_800A520()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), &gRecordedBattleRngSeed, sizeof(gRecordedBattleRngSeed)); gBattleCommunication[MULTIUSE_STATE]++; @@ -1440,7 +1440,7 @@ static void CB2_PreInitMultiBattle(void) switch (gBattleCommunication[MULTIUSE_STATE]) { case 0: - if (gReceivedRemoteLinkPlayers != 0 && sub_800A520()) + if (gReceivedRemoteLinkPlayers != 0 && IsLinkTaskFinished()) { gUnknown_02023058 = Alloc(sizeof(struct UnknownPokemonStruct4) * 3); sub_80379F8(0); @@ -1478,7 +1478,7 @@ static void CB2_PreInitMultiBattle(void) } break; case 2: - if (sub_800A520() && !gPaletteFade.active) + if (IsLinkTaskFinished() && !gPaletteFade.active) { gBattleCommunication[MULTIUSE_STATE]++; if (gWirelessCommType) @@ -1581,7 +1581,7 @@ static void CB2_HandleStartMultiBattle(void) { if (gReceivedRemoteLinkPlayers != 0) { - if (sub_800A520()) + if (IsLinkTaskFinished()) { *(&gBattleStruct->field_180) = 0; *(&gBattleStruct->field_181) = 3; @@ -1643,7 +1643,7 @@ static void CB2_HandleStartMultiBattle(void) break; // fall through case 3: - if (sub_800A520()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(struct Pokemon) * 2); gBattleCommunication[MULTIUSE_STATE]++; @@ -1706,7 +1706,7 @@ static void CB2_HandleStartMultiBattle(void) } break; case 5: - if (sub_800A520()) + if (IsLinkTaskFinished()) { SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(struct Pokemon)); gBattleCommunication[MULTIUSE_STATE]++; @@ -1802,7 +1802,7 @@ static void CB2_HandleStartMultiBattle(void) } break; case 8: - if (sub_800A520()) + if (IsLinkTaskFinished()) { u32* ptr = (u32*)(&gBattleStruct->field_180); ptr[0] = gBattleTypeFlags; @@ -2361,7 +2361,7 @@ static void sub_8038F34(void) gBattleCommunication[MULTIUSE_STATE]++; break; case 6: - if (sub_800A520() == TRUE) + if (IsLinkTaskFinished() == TRUE) { sub_800ADF8(); BattlePutTextOnWindow(gText_LinkStandby3, 0); @@ -2371,7 +2371,7 @@ static void sub_8038F34(void) case 7: if (!IsTextPrinterActive(0)) { - if (sub_800A520() == TRUE) + if (IsLinkTaskFinished() == TRUE) gBattleCommunication[MULTIUSE_STATE]++; } break; @@ -2546,7 +2546,7 @@ static void sub_803939C(void) } break; case 6: - if (sub_800A520() == TRUE) + if (IsLinkTaskFinished() == TRUE) { HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR); if (gMain.field_439_x4) @@ -2596,7 +2596,7 @@ static void sub_803939C(void) } break; case 11: - if (sub_800A520() == TRUE && !IsTextPrinterActive(0) && --gBattleCommunication[1] == 0) + if (IsLinkTaskFinished() == TRUE && !IsTextPrinterActive(0) && --gBattleCommunication[1] == 0) { if (gMain.field_439_x4) { @@ -2612,7 +2612,7 @@ static void sub_803939C(void) { if (gMain.field_439_x4) { - if (sub_800A520() == TRUE) + if (IsLinkTaskFinished() == TRUE) { BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); gBattleCommunication[1] = 0x20; |