diff options
Diffstat (limited to 'src/battle_message.c')
-rw-r--r-- | src/battle_message.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/battle_message.c b/src/battle_message.c index 5595eaf82..9ed7b4181 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -1196,7 +1196,7 @@ const u8 gText_NewLine[] = _("\n"); const u8 gText_Are[] = _("are"); const u8 gText_Are2[] = _("are"); const u8 gText_BadEgg[] = _("Bad EGG"); -const u8 gText_BattleWallyName[] = _("WALLY"); +const u8 gText_BattleWallyName[] = _("WALLY"); const u8 gText_Win[] = _("{HIGHLIGHT TRANSPARENT}Win"); const u8 gText_Loss[] = _("{HIGHLIGHT TRANSPARENT}Loss"); const u8 gText_Draw[] = _("{HIGHLIGHT TRANSPARENT}Draw"); @@ -1705,7 +1705,7 @@ u32 BattleStringExpandPlaceholdersToDisplayedString(const u8* src) BattleStringExpandPlaceholders(src, gDisplayedStringBattle); } -static const u8* TryGetStatusString(u8* src) +static const u8* TryGetStatusString(u8 *src) { u32 i; u8 status[8]; @@ -1736,8 +1736,8 @@ static const u8* TryGetStatusString(u8* src) return NULL; } -#define HANDLE_NICKNAME_STRING_CASE(bank, monIndex) \ - if (GetBattlerSide(bank) != B_SIDE_PLAYER) \ +#define HANDLE_NICKNAME_STRING_CASE(battlerId, monIndex) \ + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) \ { \ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) \ toCpy = sText_FoePkmnPrefix; \ @@ -1758,10 +1758,10 @@ static const u8* TryGetStatusString(u8* src) StringGetEnd10(text); \ toCpy = text; -u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) +u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) { u32 dstID = 0; // if they used dstID, why not use srcID as well? - const u8* toCpy = NULL; + const u8 *toCpy = NULL; u8 text[30]; u8 multiplayerID; s32 i; @@ -1866,7 +1866,7 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) StringGetEnd10(text); toCpy = text; break; - case B_TXT_ATK_NAME_WITH_PREFIX_MON1: // attacker name with prefix, only bank 0/1 + case B_TXT_ATK_NAME_WITH_PREFIX_MON1: // attacker name with prefix, only battlerId 0/1 HANDLE_NICKNAME_STRING_CASE(gBattlerAttacker, gBattlerPartyIndexes[GetBattlerAtPosition(GET_BATTLER_SIDE(gBattlerAttacker))]) break; @@ -1885,13 +1885,13 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) case B_TXT_DEF_NAME_WITH_PREFIX: // target name with prefix HANDLE_NICKNAME_STRING_CASE(gBattlerTarget, gBattlerPartyIndexes[gBattlerTarget]) break; - case B_TXT_EFF_NAME_WITH_PREFIX: // effect bank name with prefix + case B_TXT_EFF_NAME_WITH_PREFIX: // effect battlerId name with prefix HANDLE_NICKNAME_STRING_CASE(gEffectBattler, gBattlerPartyIndexes[gEffectBattler]) break; - case B_TXT_ACTIVE_NAME_WITH_PREFIX: // active bank name with prefix + case B_TXT_ACTIVE_NAME_WITH_PREFIX: // active battlerId name with prefix HANDLE_NICKNAME_STRING_CASE(gActiveBattler, gBattlerPartyIndexes[gActiveBattler]) break; - case B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX: // scripting active bank name with prefix + case B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX: // scripting active battlerId name with prefix HANDLE_NICKNAME_STRING_CASE(gBattleScripting.battler, gBattlerPartyIndexes[gBattleScripting.battler]) break; case B_TXT_CURRENT_MOVE: // current move name @@ -1961,7 +1961,7 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) case B_TXT_SCR_ACTIVE_ABILITY: // scripting active ability toCpy = gAbilityNames[gBattlerAbilities[gBattleScripting.battler]]; break; - case B_TXT_EFF_ABILITY: // effect bank ability + case B_TXT_EFF_ABILITY: // effect battlerId ability toCpy = gAbilityNames[gBattlerAbilities[gEffectBattler]]; break; case B_TXT_TRAINER1_CLASS: // trainer class name |