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-rw-r--r--src/battle_message.c60
1 files changed, 30 insertions, 30 deletions
diff --git a/src/battle_message.c b/src/battle_message.c
index 07e5b2d60..88d11163d 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -17,11 +17,11 @@
extern u16 gLastUsedItem;
extern u8 gLastUsedAbility;
extern u8 gActiveBattler;
-extern u8 gBattleMoveAttacker;
-extern u8 gBattleMoveTarget;
-extern u8 gStringBank;
+extern u8 gBattlerAttacker;
+extern u8 gBattlerTarget;
+extern u8 gStringBattler;
extern u8 gEffectBank;
-extern u8 gAbilitiesPerBank[MAX_BATTLERS_COUNT];
+extern u8 gBattlerAbilities[MAX_BATTLERS_COUNT];
extern u32 gBattleTypeFlags;
extern u16 gTrainerBattleOpponent_A;
extern u16 gTrainerBattleOpponent_B;
@@ -1436,12 +1436,12 @@ void BufferStringBattle(u16 stringID)
gBattleScripting.battler = gStringInfo->scrActive;
*(&gBattleStruct->field_52) = gStringInfo->unk1605E;
*(&gBattleStruct->hpScale) = gStringInfo->hpScale;
- gStringBank = gStringInfo->StringBank;
+ gStringBattler = gStringInfo->StringBank;
*(&gBattleStruct->stringMoveType) = gStringInfo->moveType;
for (i = 0; i < MAX_BATTLERS_COUNT; i++)
{
- gAbilitiesPerBank[i] = gStringInfo->abilities[i];
+ gBattlerAbilities[i] = gStringInfo->abilities[i];
}
for (i = 0; i < TEXT_BUFF_ARRAY_COUNT; i++)
{
@@ -1884,23 +1884,23 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst)
toCpy = text;
break;
case B_TXT_ATK_NAME_WITH_PREFIX_MON1: // attacker name with prefix, only bank 0/1
- HANDLE_NICKNAME_STRING_CASE(gBattleMoveAttacker,
- gBattlerPartyIndexes[GetBattlerAtPosition(GET_BATTLER_SIDE(gBattleMoveAttacker))])
+ HANDLE_NICKNAME_STRING_CASE(gBattlerAttacker,
+ gBattlerPartyIndexes[GetBattlerAtPosition(GET_BATTLER_SIDE(gBattlerAttacker))])
break;
case B_TXT_ATK_PARTNER_NAME: // attacker partner name
- if (GetBattlerSide(gBattleMoveAttacker) == B_SIDE_PLAYER)
- GetMonData(&gPlayerParty[gBattlerPartyIndexes[GetBattlerAtPosition(GET_BATTLER_SIDE(gBattleMoveAttacker)) + 2]], MON_DATA_NICKNAME, text);
+ if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
+ GetMonData(&gPlayerParty[gBattlerPartyIndexes[GetBattlerAtPosition(GET_BATTLER_SIDE(gBattlerAttacker)) + 2]], MON_DATA_NICKNAME, text);
else
- GetMonData(&gEnemyParty[gBattlerPartyIndexes[GetBattlerAtPosition(GET_BATTLER_SIDE(gBattleMoveAttacker)) + 2]], MON_DATA_NICKNAME, text);
+ GetMonData(&gEnemyParty[gBattlerPartyIndexes[GetBattlerAtPosition(GET_BATTLER_SIDE(gBattlerAttacker)) + 2]], MON_DATA_NICKNAME, text);
StringGetEnd10(text);
toCpy = text;
break;
case B_TXT_ATK_NAME_WITH_PREFIX: // attacker name with prefix
- HANDLE_NICKNAME_STRING_CASE(gBattleMoveAttacker, gBattlerPartyIndexes[gBattleMoveAttacker])
+ HANDLE_NICKNAME_STRING_CASE(gBattlerAttacker, gBattlerPartyIndexes[gBattlerAttacker])
break;
case B_TXT_DEF_NAME_WITH_PREFIX: // target name with prefix
- HANDLE_NICKNAME_STRING_CASE(gBattleMoveTarget, gBattlerPartyIndexes[gBattleMoveTarget])
+ HANDLE_NICKNAME_STRING_CASE(gBattlerTarget, gBattlerPartyIndexes[gBattlerTarget])
break;
case B_TXT_EFF_NAME_WITH_PREFIX: // effect bank name with prefix
HANDLE_NICKNAME_STRING_CASE(gEffectBank, gBattlerPartyIndexes[gEffectBank])
@@ -1930,10 +1930,10 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst)
{
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
- if ((gBattleScripting.multiplayerId != 0 && (gStringBank & BIT_SIDE))
- || (gBattleScripting.multiplayerId == 0 && !(gStringBank & BIT_SIDE)))
+ if ((gBattleScripting.multiplayerId != 0 && (gStringBattler & BIT_SIDE))
+ || (gBattleScripting.multiplayerId == 0 && !(gStringBattler & BIT_SIDE)))
{
- StringCopy(text, gEnigmaBerries[gStringBank].name);
+ StringCopy(text, gEnigmaBerries[gStringBattler].name);
StringAppend(text, gText_BerrySuffix);
toCpy = text;
}
@@ -1944,9 +1944,9 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst)
}
else
{
- if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gStringBank)
+ if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gStringBattler)
{
- StringCopy(text, gEnigmaBerries[gStringBank].name);
+ StringCopy(text, gEnigmaBerries[gStringBattler].name);
StringAppend(text, gText_BerrySuffix);
toCpy = text;
}
@@ -1970,16 +1970,16 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst)
toCpy = gAbilityNames[gLastUsedAbility];
break;
case B_TXT_ATK_ABILITY: // attacker ability
- toCpy = gAbilityNames[gAbilitiesPerBank[gBattleMoveAttacker]];
+ toCpy = gAbilityNames[gBattlerAbilities[gBattlerAttacker]];
break;
case B_TXT_DEF_ABILITY: // target ability
- toCpy = gAbilityNames[gAbilitiesPerBank[gBattleMoveTarget]];
+ toCpy = gAbilityNames[gBattlerAbilities[gBattlerTarget]];
break;
case B_TXT_SCR_ACTIVE_ABILITY: // scripting active ability
- toCpy = gAbilityNames[gAbilitiesPerBank[gBattleScripting.battler]];
+ toCpy = gAbilityNames[gBattlerAbilities[gBattleScripting.battler]];
break;
case B_TXT_EFF_ABILITY: // effect bank ability
- toCpy = gAbilityNames[gAbilitiesPerBank[gEffectBank]];
+ toCpy = gAbilityNames[gBattlerAbilities[gEffectBank]];
break;
case B_TXT_TRAINER1_CLASS: // trainer class name
if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE)
@@ -2094,37 +2094,37 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst)
toCpy = gText_Someones;
break;
case B_TXT_ATK_PREFIX2:
- if (GetBattlerSide(gBattleMoveAttacker) == B_SIDE_PLAYER)
+ if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
toCpy = gText_AllyPkmnPrefix2;
else
toCpy = gText_FoePkmnPrefix3;
break;
case B_TXT_DEF_PREFIX2:
- if (GetBattlerSide(gBattleMoveTarget) == B_SIDE_PLAYER)
+ if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER)
toCpy = gText_AllyPkmnPrefix2;
else
toCpy = gText_FoePkmnPrefix3;
break;
case B_TXT_ATK_PREFIX1:
- if (GetBattlerSide(gBattleMoveAttacker) == B_SIDE_PLAYER)
+ if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
toCpy = gText_AllyPkmnPrefix;
else
toCpy = gText_FoePkmnPrefix2;
break;
case B_TXT_DEF_PREFIX1:
- if (GetBattlerSide(gBattleMoveTarget) == B_SIDE_PLAYER)
+ if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER)
toCpy = gText_AllyPkmnPrefix;
else
toCpy = gText_FoePkmnPrefix2;
break;
case B_TXT_ATK_PREFIX3:
- if (GetBattlerSide(gBattleMoveAttacker) == B_SIDE_PLAYER)
+ if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
toCpy = gText_AllyPkmnPrefix3;
else
toCpy = gText_FoePkmnPrefix4;
break;
case B_TXT_DEF_PREFIX3:
- if (GetBattlerSide(gBattleMoveTarget) == B_SIDE_PLAYER)
+ if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER)
toCpy = gText_AllyPkmnPrefix3;
else
toCpy = gText_FoePkmnPrefix4;
@@ -2313,9 +2313,9 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst)
{
if (hword == ITEM_ENIGMA_BERRY)
{
- if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gStringBank)
+ if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gStringBattler)
{
- StringCopy(dst, gEnigmaBerries[gStringBank].name);
+ StringCopy(dst, gEnigmaBerries[gStringBattler].name);
StringAppend(dst, gText_BerrySuffix);
}
else