diff options
Diffstat (limited to 'src/battle_message.c')
-rw-r--r-- | src/battle_message.c | 1148 |
1 files changed, 574 insertions, 574 deletions
diff --git a/src/battle_message.c b/src/battle_message.c index c483740f6..c5acf75c0 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -1156,7 +1156,7 @@ const u16 gCaughtMonStringIds[] = const u16 gTrappingMoves[] = { - MOVE_BIND, MOVE_WRAP, MOVE_FIRE_SPIN, MOVE_CLAMP, MOVE_WHIRLPOOL, MOVE_SAND_TOMB, INVALID_U16 + MOVE_BIND, MOVE_WRAP, MOVE_FIRE_SPIN, MOVE_CLAMP, MOVE_WHIRLPOOL, MOVE_SAND_TOMB, 0xFFFF }; const u8 gText_PkmnIsEvolving[] = _("What?\n{STR_VAR_1} is evolving!"); @@ -1299,14 +1299,14 @@ static const u8 sText_RefCommenceBattle[] = _("REFEREE: {B_PLAYER_MON1_NAME} VS const u8 * const gRefereeStringsTable[] = { sText_RefIfNothingIsDecided, - sText_RefThatsIt, - sText_RefJudgeMind, - sText_RefJudgeSkill, - sText_RefJudgeBody, - sText_RefJudgement1, - sText_RefJudgement2, - sText_RefJudgement3, - sText_RefCommenceBattle, + sText_RefThatsIt, + sText_RefJudgeMind, + sText_RefJudgeSkill, + sText_RefJudgeBody, + sText_RefJudgement1, + sText_RefJudgement2, + sText_RefJudgement3, + sText_RefCommenceBattle, }; static const u8 sText_QuestionForfeitMatch[] = _("Would you like to forfeit the match\nand quit now?"); @@ -1368,574 +1368,574 @@ static const u8 sDummyWeirdStatusString[] = {EOS, EOS, EOS, EOS, EOS, EOS, EOS, static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = { // The corresponding WindowTemplate is gStandardBattleWindowTemplates[] within src/battle_bg.c - { // 0 Standard battle message - .fillValue = 0xFF, - .fontId = 1, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 1, - .fgColor = 1, - .bgColor = 15, - .shadowColor = 6, - }, - { // 1 "What will (pokemon) do?" - .fillValue = 0xFF, - .fontId = 1, - .x = 1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 1, - .bgColor = 15, - .shadowColor = 6, - }, - { // 2 "Fight/Pokemon/Bag/Run" - .fillValue = 0xEE, - .fontId = 1, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 3 Top left move - .fillValue = 0xEE, - .fontId = 7, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 4 Top right move - .fillValue = 0xEE, - .fontId = 7, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 5 Bottom left move - .fillValue = 0xEE, - .fontId = 7, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 6 Bottom right move - .fillValue = 0xEE, - .fontId = 7, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 7 "PP" - .fillValue = 0xEE, - .fontId = 7, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 12, - .bgColor = 14, - .shadowColor = 11, - }, - { // 8 - .fillValue = 0xEE, - .fontId = 1, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 9 PP remaining - .fillValue = 0xEE, - .fontId = 1, - .x = 2, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 12, - .bgColor = 14, - .shadowColor = 11, - }, - { // 10 "type" - .fillValue = 0xEE, - .fontId = 7, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 11 "switch which?" - .fillValue = 0xEE, - .fontId = 7, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 12 "gText_BattleYesNoChoice" - .fillValue = 0xEE, - .fontId = 1, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 13 - .fillValue = 0xEE, - .fontId = 1, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 14 - .fillValue = 0x0, - .fontId = 1, - .x = 32, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 1, - .bgColor = 0, - .shadowColor = 2, - }, - { // 15 - .fillValue = 0xEE, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 16 - .fillValue = 0xEE, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 17 - .fillValue = 0xEE, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 18 - .fillValue = 0xEE, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 19 - .fillValue = 0xEE, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 20 - .fillValue = 0xEE, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 21 - .fillValue = 0x0, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 1, - .bgColor = 0, - .shadowColor = 6, - }, - { // 22 - .fillValue = 0x0, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 1, - .bgColor = 0, - .shadowColor = 6, - }, - { // 23 - .fillValue = 0x0, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 1, - .bgColor = 0, - .shadowColor = 6, - }, + { // 0 Standard battle message + .fillValue = 0xFF, + .fontId = 1, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 1, + .fgColor = 1, + .bgColor = 15, + .shadowColor = 6, + }, + { // 1 "What will (pokemon) do?" + .fillValue = 0xFF, + .fontId = 1, + .x = 1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 1, + .bgColor = 15, + .shadowColor = 6, + }, + { // 2 "Fight/Pokemon/Bag/Run" + .fillValue = 0xEE, + .fontId = 1, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 3 Top left move + .fillValue = 0xEE, + .fontId = 7, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 4 Top right move + .fillValue = 0xEE, + .fontId = 7, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 5 Bottom left move + .fillValue = 0xEE, + .fontId = 7, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 6 Bottom right move + .fillValue = 0xEE, + .fontId = 7, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 7 "PP" + .fillValue = 0xEE, + .fontId = 7, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 12, + .bgColor = 14, + .shadowColor = 11, + }, + { // 8 + .fillValue = 0xEE, + .fontId = 1, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 9 PP remaining + .fillValue = 0xEE, + .fontId = 1, + .x = 2, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 12, + .bgColor = 14, + .shadowColor = 11, + }, + { // 10 "type" + .fillValue = 0xEE, + .fontId = 7, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 11 "switch which?" + .fillValue = 0xEE, + .fontId = 7, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 12 "gText_BattleYesNoChoice" + .fillValue = 0xEE, + .fontId = 1, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 13 + .fillValue = 0xEE, + .fontId = 1, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 14 + .fillValue = 0x0, + .fontId = 1, + .x = 32, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 1, + .bgColor = 0, + .shadowColor = 2, + }, + { // 15 + .fillValue = 0xEE, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 16 + .fillValue = 0xEE, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 17 + .fillValue = 0xEE, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 18 + .fillValue = 0xEE, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 19 + .fillValue = 0xEE, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 20 + .fillValue = 0xEE, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 21 + .fillValue = 0x0, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 1, + .bgColor = 0, + .shadowColor = 6, + }, + { // 22 + .fillValue = 0x0, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 1, + .bgColor = 0, + .shadowColor = 6, + }, + { // 23 + .fillValue = 0x0, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 1, + .bgColor = 0, + .shadowColor = 6, + }, }; static const struct BattleWindowText sTextOnWindowsInfo_Arena[] = { - { // 0 - .fillValue = 0xFF, - .fontId = 1, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 1, - .fgColor = 1, - .bgColor = 15, - .shadowColor = 6, - }, - { // 1 - .fillValue = 0xFF, - .fontId = 1, - .x = 1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 1, - .bgColor = 15, - .shadowColor = 6, - }, - { // 2 - .fillValue = 0xEE, - .fontId = 1, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 3 - .fillValue = 0xEE, - .fontId = 7, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 4 - .fillValue = 0xEE, - .fontId = 7, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 5 - .fillValue = 0xEE, - .fontId = 7, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 6 - .fillValue = 0xEE, - .fontId = 7, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 7 - .fillValue = 0xEE, - .fontId = 7, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 12, - .bgColor = 14, - .shadowColor = 11, - }, - { // 8 - .fillValue = 0xEE, - .fontId = 1, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 9 - .fillValue = 0xEE, - .fontId = 1, - .x = 2, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 12, - .bgColor = 14, - .shadowColor = 11, - }, - { // 10 - .fillValue = 0xEE, - .fontId = 7, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 11 - .fillValue = 0xEE, - .fontId = 7, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 12 - .fillValue = 0xEE, - .fontId = 1, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 13 - .fillValue = 0xEE, - .fontId = 1, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 14 - .fillValue = 0x0, - .fontId = 1, - .x = 32, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 1, - .bgColor = 0, - .shadowColor = 2, - }, - { // 15 - .fillValue = 0xEE, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 1, - .bgColor = 14, - .shadowColor = 15, - }, - { // 16 - .fillValue = 0xEE, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 17 - .fillValue = 0xEE, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 18 - .fillValue = 0xEE, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 19 - .fillValue = 0xEE, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 20 - .fillValue = 0xEE, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 21 - .fillValue = 0xEE, - .fontId = 1, - .x = -1, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 0, - .fgColor = 13, - .bgColor = 14, - .shadowColor = 15, - }, - { // 22 - .fillValue = 0x11, - .fontId = 1, - .x = 0, - .y = 1, - .letterSpacing = 0, - .lineSpacing = 0, - .speed = 1, - .fgColor = 2, - .bgColor = 1, - .shadowColor = 3, - }, + { // 0 + .fillValue = 0xFF, + .fontId = 1, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 1, + .fgColor = 1, + .bgColor = 15, + .shadowColor = 6, + }, + { // 1 + .fillValue = 0xFF, + .fontId = 1, + .x = 1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 1, + .bgColor = 15, + .shadowColor = 6, + }, + { // 2 + .fillValue = 0xEE, + .fontId = 1, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 3 + .fillValue = 0xEE, + .fontId = 7, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 4 + .fillValue = 0xEE, + .fontId = 7, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 5 + .fillValue = 0xEE, + .fontId = 7, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 6 + .fillValue = 0xEE, + .fontId = 7, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 7 + .fillValue = 0xEE, + .fontId = 7, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 12, + .bgColor = 14, + .shadowColor = 11, + }, + { // 8 + .fillValue = 0xEE, + .fontId = 1, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 9 + .fillValue = 0xEE, + .fontId = 1, + .x = 2, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 12, + .bgColor = 14, + .shadowColor = 11, + }, + { // 10 + .fillValue = 0xEE, + .fontId = 7, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 11 + .fillValue = 0xEE, + .fontId = 7, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 12 + .fillValue = 0xEE, + .fontId = 1, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 13 + .fillValue = 0xEE, + .fontId = 1, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 14 + .fillValue = 0x0, + .fontId = 1, + .x = 32, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 1, + .bgColor = 0, + .shadowColor = 2, + }, + { // 15 + .fillValue = 0xEE, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 1, + .bgColor = 14, + .shadowColor = 15, + }, + { // 16 + .fillValue = 0xEE, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 17 + .fillValue = 0xEE, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 18 + .fillValue = 0xEE, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 19 + .fillValue = 0xEE, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 20 + .fillValue = 0xEE, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 21 + .fillValue = 0xEE, + .fontId = 1, + .x = -1, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 0, + .fgColor = 13, + .bgColor = 14, + .shadowColor = 15, + }, + { // 22 + .fillValue = 0x11, + .fontId = 1, + .x = 0, + .y = 1, + .letterSpacing = 0, + .lineSpacing = 0, + .speed = 1, + .fgColor = 2, + .bgColor = 1, + .shadowColor = 3, + }, }; static const struct BattleWindowText *const sBattleTextOnWindowsInfo[] = @@ -2967,7 +2967,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId) printerTemplate.bgColor = textInfo[windowId].bgColor; printerTemplate.shadowColor = textInfo[windowId].shadowColor; - if (printerTemplate.x == INVALID_U8) + if (printerTemplate.x == 0xFF) { u32 width = sub_80397C4(gBattleScripting.windowsType, windowId); s32 alignX = GetStringCenterAlignXOffsetWithLetterSpacing(printerTemplate.fontId, printerTemplate.currentChar, width, printerTemplate.letterSpacing); |