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-rw-r--r--src/battle_pike.c856
1 files changed, 856 insertions, 0 deletions
diff --git a/src/battle_pike.c b/src/battle_pike.c
new file mode 100644
index 000000000..91e02a1bf
--- /dev/null
+++ b/src/battle_pike.c
@@ -0,0 +1,856 @@
+#include "global.h"
+#include "event_data.h"
+#include "frontier_util.h"
+#include "fieldmap.h"
+#include "save.h"
+#include "battle.h"
+#include "random.h"
+#include "task.h"
+#include "battle_tower.h"
+#include "party_menu.h"
+#include "malloc.h"
+#include "palette.h"
+#include "script.h"
+#include "constants/event_objects.h"
+#include "constants/battle_frontier.h"
+#include "constants/abilities.h"
+#include "constants/rgb.h"
+
+#define PIKE_ROOM_SINGLE_BATTLE 0
+#define PIKE_ROOM_HEAL_FULL 1
+#define PIKE_ROOM_NPC 2
+#define PIKE_ROOM_STATUS 3
+#define PIKE_ROOM_HEAL_PART 4
+#define PIKE_ROOM_WILD_MONS 5
+#define PIKE_ROOM_HARD_BATTLE 6
+#define PIKE_ROOM_DOUBLE_BATTLE 7
+#define PIKE_ROOM_BRAIN 8
+
+// For the room with a status effect.
+#define PIKE_STATUS_KIRLIA 0
+#define PIKE_STATUS_DUSCLOPS 1
+
+struct Unk0861231C
+{
+ u16 unk0;
+ u8 unk2;
+ u8 unk3;
+ u8 unk4;
+ u8 unk5;
+};
+
+struct PikeWildMon
+{
+ u16 species;
+ u8 unk2;
+ u16 moves[4];
+};
+
+extern void (* const gUnknown_086125F8[])(void);
+
+extern const struct Unk0861231C gUnknown_0861231C[];
+extern const struct PikeWildMon *const *const gUnknown_08612314[2];
+extern const u16 gUnknown_086123E4[][6];
+extern const u8 gUnknown_0861266C[];
+extern bool8 (* const gUnknown_08612688[])(struct Task *);
+
+// IWRAM bss
+IWRAM_DATA u8 sRoomType;
+IWRAM_DATA u8 sStatusMon;
+IWRAM_DATA bool8 gUnknown_0300128E;
+IWRAM_DATA u32 sStatusFlags;
+IWRAM_DATA u8 gUnknown_03001294;
+
+// This file's functions.
+u8 GetNextRoomType(void);
+void sub_81A82A4(u8);
+u16 sub_81A7B58(void);
+void sub_81A8374(void);
+void sub_81A5030(u8);
+void TryHealMons(u8 healCount);
+void sub_81A7EE4(u8 taskId);
+bool8 sub_81A8554(void);
+bool8 sub_81A7974(void);
+u8 sub_81A890C(u16 species);
+bool8 sub_81A88B0(u8 monLevel);
+
+u8 GetBattlePikeWildMonHeaderId(void);
+bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate);
+bool8 InBattlePike(void);
+
+// code
+void sub_81A703C(void)
+{
+ gUnknown_086125F8[gSpecialVar_0x8004]();
+}
+
+void sub_81A705C(void)
+{
+ u8 roomType = GetNextRoomType();
+ sRoomType = roomType;
+}
+
+void sub_81A7070(void)
+{
+ bool32 setPerson1, setPerson2;
+ u32 person1;
+ u16 person2;
+
+ VarSet(VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_LINK_RECEPTIONIST);
+ VarSet(VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_DUSCLOPS);
+ setPerson1 = TRUE;
+ setPerson2 = FALSE;
+ person1 = 0;
+ person2 = 0;
+
+ switch (sRoomType)
+ {
+ case PIKE_ROOM_SINGLE_BATTLE:
+ sub_81A82A4(0);
+ setPerson1 = FALSE;
+ break;
+ case PIKE_ROOM_HEAL_FULL:
+ person1 = EVENT_OBJ_GFX_LINK_RECEPTIONIST;
+ break;
+ case PIKE_ROOM_NPC:
+ person1 = (u8)(sub_81A7B58());
+ break;
+ case PIKE_ROOM_STATUS:
+ person1 = EVENT_OBJ_GFX_GENTLEMAN;
+ if (sStatusMon == PIKE_STATUS_DUSCLOPS)
+ person2 = EVENT_OBJ_GFX_DUSCLOPS;
+ else
+ person2 = EVENT_OBJ_GFX_KIRLIA;
+ setPerson2 = TRUE;
+ break;
+ case PIKE_ROOM_HEAL_PART:
+ person1 = EVENT_OBJ_GFX_GENTLEMAN;
+ break;
+ case PIKE_ROOM_WILD_MONS:
+ setPerson1 = FALSE;
+ break;
+ case PIKE_ROOM_HARD_BATTLE:
+ sub_81A82A4(1);
+ person2 = EVENT_OBJ_GFX_LINK_RECEPTIONIST;
+ setPerson1 = FALSE;
+ setPerson2 = TRUE;
+ break;
+ case PIKE_ROOM_DOUBLE_BATTLE:
+ sub_81A8374();
+ setPerson1 = FALSE;
+ break;
+ case PIKE_ROOM_BRAIN:
+ SetFrontierBrainEventObjGfx(FRONTIER_FACILITY_PIKE);
+ person2 = EVENT_OBJ_GFX_LINK_RECEPTIONIST;
+ setPerson1 = FALSE;
+ setPerson2 = TRUE;
+ break;
+ default:
+ return;
+ }
+
+ if (setPerson1 == TRUE)
+ VarSet(VAR_OBJ_GFX_ID_0, person1);
+ if (setPerson2 == TRUE)
+ VarSet(VAR_OBJ_GFX_ID_1, person2);
+}
+
+void sub_81A7140(void)
+{
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+
+ switch (gSpecialVar_0x8005)
+ {
+ case 0:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E02;
+ break;
+ case 1:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode];
+ break;
+ case 2:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode];
+ break;
+ case 3:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode];
+ break;
+ case 4:
+ if (lvlMode != FRONTIER_LVL_50)
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x800;
+ else
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x400;
+ break;
+ }
+}
+
+void sub_81A7248(void)
+{
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+
+ switch (gSpecialVar_0x8005)
+ {
+ case 0:
+ gSaveBlock2Ptr->frontier.field_E02 = gSpecialVar_0x8006;
+ break;
+ case 1:
+ if (gSpecialVar_0x8006 <= 9999)
+ gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
+ break;
+ case 2:
+ if (gSpecialVar_0x8006 <= 9999 && gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] < gSpecialVar_0x8006)
+ gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
+ break;
+ case 3:
+ if (gSpecialVar_0x8006 <= 9999)
+ gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
+ break;
+ case 4:
+ if (lvlMode != FRONTIER_LVL_50)
+ {
+ if (gSpecialVar_0x8006)
+ gSaveBlock2Ptr->frontier.field_CDC |= 0x800;
+ else
+ gSaveBlock2Ptr->frontier.field_CDC &= ~(0x800);
+ }
+ else
+ {
+ if (gSpecialVar_0x8006)
+ gSaveBlock2Ptr->frontier.field_CDC |= 0x400;
+ else
+ gSaveBlock2Ptr->frontier.field_CDC &= ~(0x400);
+ }
+ break;
+ }
+}
+
+void sub_81A73B8(void)
+{
+ if (gSaveBlock2Ptr->frontier.curChallengeBattleNum >= 15)
+ gSpecialVar_Result = TRUE;
+ else
+ gSpecialVar_Result = FALSE;
+}
+
+void sub_81A73EC(void)
+{
+ gSpecialVar_Result = sRoomType;
+}
+
+void sub_81A7400(void)
+{
+ gUnknown_0300128E = TRUE;
+}
+
+void sub_81A740C(void)
+{
+ gUnknown_0300128E = FALSE;
+}
+
+void sub_81A7418(void)
+{
+ gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
+ VarSet(VAR_TEMP_0, 0);
+ gSaveBlock2Ptr->frontier.field_CA9_a = 1;
+ save_serialize_map();
+ TrySavingData(SAVE_LINK);
+}
+
+void nullsub_76(void)
+{
+
+}
+
+void nullsub_124(void)
+{
+
+}
+
+void sub_81A7468(void)
+{
+ switch (sStatusFlags)
+ {
+ case STATUS1_FREEZE:
+ gSpecialVar_Result = 0;
+ break;
+ case STATUS1_BURN:
+ gSpecialVar_Result = 1;
+ break;
+ case STATUS1_TOXIC_POISON:
+ gSpecialVar_Result = 2;
+ break;
+ case STATUS1_PARALYSIS:
+ gSpecialVar_Result = 3;
+ break;
+ case STATUS1_SLEEP:
+ gSpecialVar_Result = 4;
+ break;
+ }
+}
+
+void sub_81A74CC(void)
+{
+ gSpecialVar_Result = sStatusMon;
+}
+
+void sub_81A74E0(void)
+{
+ u16 toHeal = (Random() % 2) + 1;
+ TryHealMons(toHeal);
+ gSpecialVar_Result = toHeal;
+}
+
+void sub_81A7508(void)
+{
+ s32 id;
+
+ if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 4)
+ id = gUnknown_0861231C[gUnknown_03001294].unk2;
+ else if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 10)
+ id = gUnknown_0861231C[gUnknown_03001294].unk3;
+ else
+ id = gUnknown_0861231C[gUnknown_03001294].unk4;
+
+ FrontierSpeechToString(gUnknown_086123E4[id]);
+}
+
+void sub_81A7580(void)
+{
+ CreateTask(sub_81A7EE4, 2);
+}
+
+void HealMon(struct Pokemon *mon)
+{
+ u8 i;
+ u16 hp;
+ u8 ppBonuses;
+ u8 data[4];
+
+ for (i = 0; i < 4; i++)
+ data[i] = 0;
+
+ hp = GetMonData(mon, MON_DATA_MAX_HP);
+ data[0] = hp;
+ data[1] = hp >> 8;
+ SetMonData(mon, MON_DATA_HP, data);
+
+ ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES);
+ for (i = 0; i < 4; i++)
+ {
+ u16 move = GetMonData(mon, MON_DATA_MOVE1 + i);
+ data[0] = CalculatePPWithBonus(move, ppBonuses, i);
+ SetMonData(mon, MON_DATA_PP1 + i, data);
+ }
+
+ data[0] = 0;
+ data[1] = 0;
+ data[2] = 0;
+ data[3] = 0;
+ SetMonData(mon, MON_DATA_STATUS, data);
+}
+
+bool8 DoesAbilityPreventStatus(struct Pokemon *mon, u32 status)
+{
+ u8 ability = GetMonAbility(mon);
+ bool8 ret = FALSE;
+
+ switch (status)
+ {
+ case STATUS1_FREEZE:
+ if (ability == ABILITY_MAGMA_ARMOR)
+ ret = TRUE;
+ break;
+ case STATUS1_BURN:
+ if (ability == ABILITY_WATER_VEIL)
+ ret = TRUE;
+ break;
+ case STATUS1_PARALYSIS:
+ if (ability == ABILITY_LIMBER)
+ ret = TRUE;
+ break;
+ case STATUS1_SLEEP:
+ if (ability == ABILITY_INSOMNIA || ability == ABILITY_VITAL_SPIRIT)
+ ret = TRUE;
+ break;
+ case STATUS1_TOXIC_POISON:
+ if (ability == ABILITY_IMMUNITY)
+ ret = TRUE;
+ break;
+ }
+ return ret;
+}
+
+bool8 DoesTypePreventStatus(u16 species, u32 status)
+{
+ bool8 ret = FALSE;
+
+ switch (status)
+ {
+ case STATUS1_TOXIC_POISON:
+ if (gBaseStats[species].type1 == TYPE_STEEL || gBaseStats[species].type1 == TYPE_POISON
+ || gBaseStats[species].type2 == TYPE_STEEL || gBaseStats[species].type2 == TYPE_POISON)
+ ret = TRUE;
+ break;
+ case STATUS1_FREEZE:
+ if (gBaseStats[species].type1 == TYPE_ICE || gBaseStats[species].type2 == TYPE_ICE)
+ ret = TRUE;
+ break;
+ case STATUS1_PARALYSIS:
+ if (gBaseStats[species].type1 == TYPE_GROUND || gBaseStats[species].type1 == TYPE_ELECTRIC
+ || gBaseStats[species].type2 == TYPE_GROUND || gBaseStats[species].type2 == TYPE_ELECTRIC)
+ ret = TRUE;
+ break;
+ case STATUS1_BURN:
+ if (gBaseStats[species].type1 == TYPE_FIRE || gBaseStats[species].type2 == TYPE_FIRE)
+ ret = TRUE;
+ break;
+ case STATUS1_SLEEP:
+ break;
+ }
+ return ret;
+}
+
+bool8 TryInflictRandomStatus(void)
+{
+ u8 j, i;
+ u8 count;
+ u8 indices[3];
+ u32 status;
+ u16 species;
+ bool8 statusChosen;
+ struct Pokemon *mon;
+
+ for (i = 0; i < 3; i++)
+ indices[i] = i;
+ for (j = 0; j < 10; j++)
+ {
+ u8 temp, id;
+
+ i = Random() % 3;
+ id = Random() % 3;
+ SWAP(indices[i], indices[id], temp);
+ }
+
+ if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 4)
+ count = 1;
+ else if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 9)
+ count = 2;
+ else
+ count = 3;
+
+ status = 0;
+ do
+ {
+ u8 rand;
+
+ statusChosen = FALSE;
+ rand = Random() % 100;
+
+ if (rand < 35)
+ sStatusFlags = STATUS1_TOXIC_POISON;
+ else if (rand < 60)
+ sStatusFlags = STATUS1_FREEZE;
+ else if (rand < 80)
+ sStatusFlags = STATUS1_PARALYSIS;
+ else if (rand < 90)
+ sStatusFlags = STATUS1_SLEEP;
+ else
+ sStatusFlags = STATUS1_BURN;
+
+ if (status != sStatusFlags)
+ {
+ status = sStatusFlags;
+ j = 0;
+ for (i = 0; i < 3; i++)
+ {
+ mon = &gPlayerParty[indices[i]];
+ if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) == 0
+ && GetMonData(mon, MON_DATA_HP) != 0)
+ {
+ j++;
+ species = GetMonData(mon, MON_DATA_SPECIES);
+ if (!DoesTypePreventStatus(species, sStatusFlags))
+ {
+ statusChosen = TRUE;
+ break;
+ }
+ }
+ if (j == count)
+ break;
+ }
+ if (j == 0)
+ return FALSE;
+ }
+ } while (!statusChosen);
+
+ switch (sStatusFlags)
+ {
+ case STATUS1_FREEZE:
+ sStatusMon = PIKE_STATUS_DUSCLOPS;
+ break;
+ case STATUS1_BURN:
+ if (Random() % 2 != 0)
+ sStatusMon = PIKE_STATUS_DUSCLOPS;
+ else
+ sStatusMon = PIKE_STATUS_KIRLIA;
+ break;
+ case STATUS1_PARALYSIS:
+ case STATUS1_SLEEP:
+ case STATUS1_TOXIC_POISON:
+ default:
+ sStatusMon = PIKE_STATUS_KIRLIA;
+ break;
+ }
+
+ j = 0;
+ for (i = 0; i < 3; i++)
+ {
+ mon = &gPlayerParty[indices[i]];
+ if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) == 0
+ && GetMonData(mon, MON_DATA_HP) != 0)
+ {
+ j++;
+ species = GetMonData(mon, MON_DATA_SPECIES);
+ if (!DoesAbilityPreventStatus(mon, sStatusFlags) && !DoesTypePreventStatus(species, sStatusFlags))
+ SetMonData(mon, MON_DATA_STATUS, &sStatusFlags);
+ }
+ if (j == count)
+ break;
+ }
+
+ return TRUE;
+}
+
+bool8 AtLeastOneHealthyMon(void)
+{
+ u8 i;
+ u8 healthyMonsCount;
+ u8 count;
+
+ if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 4)
+ count = 1;
+ else if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 9)
+ count = 2;
+ else
+ count = 3;
+
+ healthyMonsCount = 0;
+ for (i = 0; i < 3; i++)
+ {
+ struct Pokemon *mon = &gPlayerParty[i];
+ if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) == 0
+ && GetMonData(mon, MON_DATA_HP) != 0)
+ {
+ healthyMonsCount++;
+ }
+ if (healthyMonsCount == count)
+ break;
+ }
+
+ if (healthyMonsCount == 0)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+u8 GetNextRoomType(void)
+{
+ u8 sp[8];
+ u8 i;
+ u8 ret;
+ u8 var;
+ u8 count;
+ u8 *allocated;
+ u8 r3;
+
+ if (gSaveBlock2Ptr->frontier.field_E10_2 == 8)
+ return gSaveBlock2Ptr->frontier.field_E10_2;
+ if (gSpecialVar_0x8007 == gSaveBlock2Ptr->frontier.field_E10_1)
+ {
+ if (gSaveBlock2Ptr->frontier.field_E10_2 == 3)
+ TryInflictRandomStatus();
+ return gSaveBlock2Ptr->frontier.field_E10_2;
+ }
+
+ for (i = 0; i < 8; i++)
+ sp[i] = 0;
+
+ count = 8;
+ var = gUnknown_0861266C[gSaveBlock2Ptr->frontier.field_E10_2];
+ for (i = 0; i < 8; i++)
+ {
+ if (gUnknown_0861266C[i] == var)
+ {
+ sp[i] = 1;
+ count--;
+ }
+ }
+
+ if (sp[7] != 1 && !sub_81A8554())
+ {
+ sp[7] = 1;
+ count--;
+ }
+ if (sp[3] != 1 && !AtLeastOneHealthyMon())
+ {
+ sp[3] = 1;
+ count--;
+ }
+ if (gSaveBlock2Ptr->frontier.field_E10_3)
+ {
+ if (sp[1] != 1)
+ {
+ sp[1] = 1;
+ count--;
+ }
+ if (sp[4] != 1)
+ {
+ sp[4] = 1;
+ count--;
+ }
+ }
+
+ allocated = AllocZeroed(count);
+ r3 = 0;
+ for (i = 0; i < 8; i++)
+ {
+ if (sp[i] == 0)
+ allocated[r3++] = i;
+ }
+
+ ret = allocated[Random() % count];
+ free(allocated);
+ if (ret == PIKE_ROOM_STATUS)
+ TryInflictRandomStatus();
+
+ return ret;
+}
+
+u16 sub_81A7B58(void)
+{
+ gUnknown_03001294 = Random() % 25;
+ return gUnknown_0861231C[gUnknown_03001294].unk0;
+}
+
+u8 sub_81A7B84(void)
+{
+ return gUnknown_0300128E;
+}
+
+bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate)
+{
+ s32 i;
+ s32 monLevel;
+ u8 headerId = GetBattlePikeWildMonHeaderId();
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ const struct PikeWildMon *const *const wildMons = gUnknown_08612314[lvlMode];
+ u32 abilityBit;
+ s32 pikeMonId = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, NULL);
+ pikeMonId = sub_81A890C(pikeMonId);
+
+ if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50)
+ {
+ monLevel = GetHighestLevelInPlayerParty();
+ if (monLevel < 60)
+ {
+ monLevel = 60;
+ }
+ else
+ {
+ monLevel -= wildMons[headerId][pikeMonId].unk2;
+ if (monLevel < 60)
+ monLevel = 60;
+ }
+ }
+ else
+ {
+ monLevel = 50 - wildMons[headerId][pikeMonId].unk2;
+ }
+
+ if (checkKeenEyeIntimidate == TRUE && !sub_81A88B0(monLevel))
+ return FALSE;
+
+ SetMonData(&gEnemyParty[0],
+ MON_DATA_EXP,
+ &gExperienceTables[gBaseStats[wildMons[headerId][pikeMonId].species].growthRate][monLevel]);
+
+ if (gBaseStats[wildMons[headerId][pikeMonId].species].ability2)
+ abilityBit = Random() % 2;
+ else
+ abilityBit = 0;
+ SetMonData(&gEnemyParty[0], MON_DATA_ALT_ABILITY, &abilityBit);
+ for (i = 0; i < 4; i++)
+ SetMonMoveSlot(&gEnemyParty[0], wildMons[headerId][pikeMonId].moves[i], i);
+
+ CalculateMonStats(&gEnemyParty[0]);
+ return TRUE;
+}
+
+u8 GetBattlePikeWildMonHeaderId(void)
+{
+ u8 headerId;
+ u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode];
+
+ if (winStreak <= 280)
+ headerId = 0;
+ else if (winStreak <= 560)
+ headerId = 1;
+ else if (winStreak <= 840)
+ headerId = 2;
+ else
+ headerId = 3;
+
+ return headerId;
+}
+
+void sub_81A7D54(u8 taskId)
+{
+ while (gUnknown_08612688[gTasks[taskId].data[0]](&gTasks[taskId]));
+}
+
+bool8 sub_81A7D8C(struct Task *task)
+{
+ if (task->data[6] == 0 || --task->data[6] == 0)
+ {
+ task->data[6] = task->data[1];
+ task->data[7] += task->data[4];
+ if (task->data[7] > 16)
+ task->data[7] = 16;
+ BlendPalettes(0xFFFFFFFF, task->data[7], RGB(11, 11, 11));
+ }
+
+ if (task->data[7] >= 16)
+ {
+ task->data[0]++;
+ task->data[6] = task->data[2];
+ }
+ return FALSE;
+}
+
+bool8 sub_81A7DE8(struct Task *task)
+{
+ if (task->data[6] == 0 || --task->data[6] == 0)
+ {
+ task->data[6] = task->data[2];
+ task->data[7] -= task->data[5];
+ if (task->data[7] < 0)
+ task->data[7] = 0;
+ BlendPalettes(0xFFFFFFFF, task->data[7], RGB(11, 11, 11));
+ }
+
+ if (task->data[7] == 0)
+ {
+ if (--task->data[3] == 0)
+ {
+ DestroyTask(FindTaskIdByFunc(sub_81A7D54));
+ }
+ else
+ {
+ task->data[6] = task->data[1];
+ task->data[0] = 0;
+ }
+ }
+ return FALSE;
+}
+
+void sub_81A7E60(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4)
+{
+ u8 taskId = CreateTask(sub_81A7D54, 3);
+
+ gTasks[taskId].data[1] = a0;
+ gTasks[taskId].data[2] = a1;
+ gTasks[taskId].data[3] = a2;
+ gTasks[taskId].data[4] = a3;
+ gTasks[taskId].data[5] = a4;
+ gTasks[taskId].data[6] = a0;
+}
+
+bool8 sub_81A7EC4(void)
+{
+ if (FindTaskIdByFunc(sub_81A7D54) == 0xFF)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+void sub_81A7EE4(u8 taskId)
+{
+ if (gTasks[taskId].data[0] == 0)
+ {
+ gTasks[taskId].data[0]++;
+ sub_81A7E60(0, 0, 3, 2, 2);
+ }
+ else
+ {
+ if (sub_81A7EC4())
+ {
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+ }
+ }
+}
+
+void TryHealMons(u8 healCount)
+{
+ u8 j, i, k;
+ u8 indices[3];
+
+ if (healCount == 0)
+ return;
+
+ for (i = 0; i < 3; i++)
+ indices[i] = i;
+ for (k = 0; k < 10; k++)
+ {
+ u8 temp;
+
+ i = Random() % 3;
+ j = Random() % 3;
+ SWAP(indices[i], indices[j], temp);
+ }
+
+ for (i = 0; i < 3; i++)
+ {
+ bool32 canBeHealed = FALSE;
+ struct Pokemon *mon = &gPlayerParty[indices[i]];
+ u16 curr = GetMonData(mon, MON_DATA_HP);
+ u16 max = GetMonData(mon, MON_DATA_MAX_HP);
+ if (curr < max)
+ {
+ canBeHealed = TRUE;
+ }
+ else
+ {
+ if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) != 0)
+ {
+ canBeHealed = TRUE;
+ }
+ else
+ {
+ u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES);
+ for (j = 0; j < 4; j++)
+ {
+ u16 move = GetMonData(mon, MON_DATA_MOVE1 + j);
+ max = CalculatePPWithBonus(move, ppBonuses, j);
+ curr = GetMonData(mon, MON_DATA_PP1 + j);
+ if (curr < max)
+ {
+ canBeHealed = TRUE;
+ break;
+ }
+ }
+ }
+ }
+
+ if (canBeHealed == TRUE)
+ {
+ HealMon(&gPlayerParty[indices[i]]);
+ if (--healCount == 0)
+ break;
+ }
+ }
+}
+
+void sub_81A8090(void)
+{
+ gSpecialVar_Result = InBattlePike();
+}