diff options
Diffstat (limited to 'src/battle_pike.c')
-rw-r--r-- | src/battle_pike.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/battle_pike.c b/src/battle_pike.c index 9bc7254ec..6b31419a5 100644 --- a/src/battle_pike.c +++ b/src/battle_pike.c @@ -874,20 +874,20 @@ static bool8 TryInflictRandomStatus(void) { u8 j, i; u8 count; - u8 indices[3]; + u8 indices[FRONTIER_PARTY_SIZE]; u32 status; u16 species; bool8 statusChosen; struct Pokemon *mon; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) indices[i] = i; for (j = 0; j < 10; j++) { u8 temp, id; - i = Random() % 3; - id = Random() % 3; + i = Random() % FRONTIER_PARTY_SIZE; + id = Random() % FRONTIER_PARTY_SIZE; SWAP(indices[i], indices[id], temp); } @@ -921,7 +921,7 @@ static bool8 TryInflictRandomStatus(void) { status = sStatusFlags; j = 0; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { mon = &gPlayerParty[indices[i]]; if (GetAilmentFromStatus(GetMonData(mon, MON_DATA_STATUS)) == AILMENT_NONE @@ -963,7 +963,7 @@ static bool8 TryInflictRandomStatus(void) } j = 0; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { mon = &gPlayerParty[indices[i]]; if (GetAilmentFromStatus(GetMonData(mon, MON_DATA_STATUS)) == AILMENT_NONE @@ -995,7 +995,7 @@ static bool8 AtLeastOneHealthyMon(void) count = 3; healthyMonsCount = 0; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { struct Pokemon *mon = &gPlayerParty[i]; if (GetAilmentFromStatus(GetMonData(mon, MON_DATA_STATUS)) == AILMENT_NONE @@ -1262,23 +1262,23 @@ static void Task_DoStatusInflictionScreenFlash(u8 taskId) static void TryHealMons(u8 healCount) { u8 j, i, k; - u8 indices[3]; + u8 indices[FRONTIER_PARTY_SIZE]; if (healCount == 0) return; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) indices[i] = i; for (k = 0; k < 10; k++) { u8 temp; - i = Random() % 3; - j = Random() % 3; + i = Random() % FRONTIER_PARTY_SIZE; + j = Random() % FRONTIER_PARTY_SIZE; SWAP(indices[i], indices[j], temp); } - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { bool32 canBeHealed = FALSE; struct Pokemon *mon = &gPlayerParty[indices[i]]; @@ -1483,7 +1483,7 @@ static bool8 AtLeastTwoAliveMons(void) mon = &gPlayerParty[0]; countDead = 0; - for (i = 0; i < 3; i++, mon++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++, mon++) { if (GetMonData(mon, MON_DATA_HP) == 0) countDead++; |