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Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r--src/battle_script_commands.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index a1e5767ad..28357d984 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -909,7 +909,7 @@ static const u8 sUnknown_0831C2E8[] = INCBIN_U8("graphics/battle_interface/unk_b
static const u8 sRubyLevelUpStatBoxStats[] =
{
MON_DATA_MAX_HP, MON_DATA_SPATK, MON_DATA_ATK,
- MON_DATA_SPDEF, MON_DATA_DEF, MON_DATA_SPD
+ MON_DATA_SPDEF, MON_DATA_DEF, MON_DATA_SPEED
};
#define MON_ICON_LVLUP_BOX_TAG 0xD75A
@@ -3610,7 +3610,7 @@ static void atk23_getexp(void)
BATTLE_LVLUP_STATS->hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_MAX_HP);
BATTLE_LVLUP_STATS->atk = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_ATK);
BATTLE_LVLUP_STATS->def = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_DEF);
- BATTLE_LVLUP_STATS->spd = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPD);
+ BATTLE_LVLUP_STATS->spd = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED);
BATTLE_LVLUP_STATS->spAtk = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPATK);
BATTLE_LVLUP_STATS->spDef = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPDEF);
@@ -3649,8 +3649,8 @@ static void atk23_getexp(void)
gBattleMons[0].attack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_ATK);
gBattleMons[0].defense = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_DEF);
// Why is this duplicated?
- gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPD);
- gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPD);
+ gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED);
+ gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED);
gBattleMons[0].spAttack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPATK);
gBattleMons[0].spDefense = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPDEF);
@@ -3664,8 +3664,8 @@ static void atk23_getexp(void)
gBattleMons[2].attack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_ATK);
gBattleMons[2].defense = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_DEF);
// Duplicated again, but this time there's no Sp Defense
- gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPD);
- gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPD);
+ gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED);
+ gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED);
gBattleMons[2].spAttack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPATK);
}