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Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r--src/battle_script_commands.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 9ff5e8fc6..7ded6fcd8 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -5360,21 +5360,21 @@ static void Cmd_yesnoboxlearnmove(void)
BattleCreateYesNoCursorAt(0);
break;
case 1:
- if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
+ if (JOY_NEW(DPAD_UP) && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
BattleCreateYesNoCursorAt(0);
}
- if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
+ if (JOY_NEW(DPAD_DOWN) && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
BattleCreateYesNoCursorAt(1);
}
- if (gMain.newKeys & A_BUTTON)
+ if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
if (gBattleCommunication[1] == 0)
@@ -5388,7 +5388,7 @@ static void Cmd_yesnoboxlearnmove(void)
gBattleScripting.learnMoveState = 5;
}
}
- else if (gMain.newKeys & B_BUTTON)
+ else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
gBattleScripting.learnMoveState = 5;
@@ -5477,21 +5477,21 @@ static void Cmd_yesnoboxstoplearningmove(void)
BattleCreateYesNoCursorAt(0);
break;
case 1:
- if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
+ if (JOY_NEW(DPAD_UP) && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
BattleCreateYesNoCursorAt(0);
}
- if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
+ if (JOY_NEW(DPAD_DOWN) && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
BattleCreateYesNoCursorAt(1);
}
- if (gMain.newKeys & A_BUTTON)
+ if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
@@ -5502,7 +5502,7 @@ static void Cmd_yesnoboxstoplearningmove(void)
HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, WINDOW_CLEAR);
}
- else if (gMain.newKeys & B_BUTTON)
+ else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
@@ -5772,28 +5772,28 @@ static void Cmd_yesnobox(void)
BattleCreateYesNoCursorAt(0);
break;
case 1:
- if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
+ if (JOY_NEW(DPAD_UP) && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
BattleCreateYesNoCursorAt(0);
}
- if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
+ if (JOY_NEW(DPAD_DOWN) && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
BattleCreateYesNoCursorAt(1);
}
- if (gMain.newKeys & B_BUTTON)
+ if (JOY_NEW(B_BUTTON))
{
gBattleCommunication[CURSOR_POSITION] = 1;
PlaySE(SE_SELECT);
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
gBattlescriptCurrInstr++;
}
- else if (gMain.newKeys & A_BUTTON)
+ else if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
@@ -10076,21 +10076,21 @@ static void Cmd_trygivecaughtmonnick(void)
BattleCreateYesNoCursorAt(0);
break;
case 1:
- if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
+ if (JOY_NEW(DPAD_UP) && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
BattleCreateYesNoCursorAt(0);
}
- if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
+ if (JOY_NEW(DPAD_DOWN) && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
BattleCreateYesNoCursorAt(1);
}
- if (gMain.newKeys & A_BUTTON)
+ if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
if (gBattleCommunication[CURSOR_POSITION] == 0)
@@ -10103,7 +10103,7 @@ static void Cmd_trygivecaughtmonnick(void)
gBattleCommunication[MULTIUSE_STATE] = 4;
}
}
- else if (gMain.newKeys & B_BUTTON)
+ else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
gBattleCommunication[MULTIUSE_STATE] = 4;