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Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r--src/battle_script_commands.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 85ca4e167..14158376c 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -7169,8 +7169,8 @@ static void Cmd_negativedamage(void)
gBattlescriptCurrInstr++;
}
-#define STAT_CHANGE_WORKED 0
-#define STAT_CHANGE_DIDNT_WORK 1
+#define STAT_BUFF_WORKED 0
+#define STAT_BUFF_DIDNT_WORK 1
static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
{
@@ -7189,9 +7189,9 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
certain++;
flags &= ~(MOVE_EFFECT_CERTAIN);
- if (flags & STAT_CHANGE_NOT_PROTECT_AFFECTED)
+ if (flags & STAT_BUFF_NOT_PROTECT_AFFECTED)
notProtectAffected++;
- flags &= ~(STAT_CHANGE_NOT_PROTECT_AFFECTED);
+ flags &= ~(STAT_BUFF_NOT_PROTECT_AFFECTED);
PREPARE_STAT_BUFFER(gBattleTextBuff1, statId)
@@ -7200,7 +7200,7 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
if (gSideTimers[GET_BATTLER_SIDE(gActiveBattler)].mistTimer
&& !certain && gCurrentMove != MOVE_CURSE)
{
- if (flags == STAT_CHANGE_BS_PTR)
+ if (flags == STAT_BUFF_ALLOW_PTR)
{
if (gSpecialStatuses[gActiveBattler].statLowered)
{
@@ -7214,19 +7214,19 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
gSpecialStatuses[gActiveBattler].statLowered = 1;
}
}
- return STAT_CHANGE_DIDNT_WORK;
+ return STAT_BUFF_DIDNT_WORK;
}
else if (gCurrentMove != MOVE_CURSE
&& notProtectAffected != TRUE && JumpIfMoveAffectedByProtect(0))
{
gBattlescriptCurrInstr = BattleScript_ButItFailed;
- return STAT_CHANGE_DIDNT_WORK;
+ return STAT_BUFF_DIDNT_WORK;
}
else if ((gBattleMons[gActiveBattler].ability == ABILITY_CLEAR_BODY
|| gBattleMons[gActiveBattler].ability == ABILITY_WHITE_SMOKE)
&& !certain && gCurrentMove != MOVE_CURSE)
{
- if (flags == STAT_CHANGE_BS_PTR)
+ if (flags == STAT_BUFF_ALLOW_PTR)
{
if (gSpecialStatuses[gActiveBattler].statLowered)
{
@@ -7242,12 +7242,12 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
gSpecialStatuses[gActiveBattler].statLowered = 1;
}
}
- return STAT_CHANGE_DIDNT_WORK;
+ return STAT_BUFF_DIDNT_WORK;
}
else if (gBattleMons[gActiveBattler].ability == ABILITY_KEEN_EYE
&& !certain && statId == STAT_ACC)
{
- if (flags == STAT_CHANGE_BS_PTR)
+ if (flags == STAT_BUFF_ALLOW_PTR)
{
BattleScriptPush(BS_ptr);
gBattleScripting.battler = gActiveBattler;
@@ -7255,12 +7255,12 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
gLastUsedAbility = gBattleMons[gActiveBattler].ability;
RecordAbilityBattle(gActiveBattler, gLastUsedAbility);
}
- return STAT_CHANGE_DIDNT_WORK;
+ return STAT_BUFF_DIDNT_WORK;
}
else if (gBattleMons[gActiveBattler].ability == ABILITY_HYPER_CUTTER
&& !certain && statId == STAT_ATK)
{
- if (flags == STAT_CHANGE_BS_PTR)
+ if (flags == STAT_BUFF_ALLOW_PTR)
{
BattleScriptPush(BS_ptr);
gBattleScripting.battler = gActiveBattler;
@@ -7268,11 +7268,11 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
gLastUsedAbility = gBattleMons[gActiveBattler].ability;
RecordAbilityBattle(gActiveBattler, gLastUsedAbility);
}
- return STAT_CHANGE_DIDNT_WORK;
+ return STAT_BUFF_DIDNT_WORK;
}
else if (gBattleMons[gActiveBattler].ability == ABILITY_SHIELD_DUST && flags == 0)
{
- return STAT_CHANGE_DIDNT_WORK;
+ return STAT_BUFF_DIDNT_WORK;
}
else // try to decrease
{
@@ -7333,19 +7333,19 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
if (gBattleMons[gActiveBattler].statStages[statId] > 0xC)
gBattleMons[gActiveBattler].statStages[statId] = 0xC;
- if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && flags & STAT_CHANGE_BS_PTR)
+ if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && flags & STAT_BUFF_ALLOW_PTR)
gMoveResultFlags |= MOVE_RESULT_MISSED;
- if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && !(flags & STAT_CHANGE_BS_PTR))
- return STAT_CHANGE_DIDNT_WORK;
+ if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && !(flags & STAT_BUFF_ALLOW_PTR))
+ return STAT_BUFF_DIDNT_WORK;
- return STAT_CHANGE_WORKED;
+ return STAT_BUFF_WORKED;
}
static void Cmd_statbuffchange(void)
{
const u8* jumpPtr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
- if (ChangeStatBuffs(gBattleScripting.statChanger & 0xF0, GET_STAT_BUFF_ID(gBattleScripting.statChanger), gBattlescriptCurrInstr[1], jumpPtr) == STAT_CHANGE_WORKED)
+ if (ChangeStatBuffs(gBattleScripting.statChanger & 0xF0, GET_STAT_BUFF_ID(gBattleScripting.statChanger), gBattlescriptCurrInstr[1], jumpPtr) == STAT_BUFF_WORKED)
gBattlescriptCurrInstr += 6;
}