diff options
Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r-- | src/battle_script_commands.c | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index fb6a8272b..28357d984 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -349,7 +349,7 @@ static void atk51_switch_handle_order(void); static void atk52_switch_in_effects(void); static void atk53_trainer_slide(void); static void atk54_effectiveness_sound(void); -static void atk55_play_sound(void); +static void atk55_play_fanfare(void); static void atk56_fainting_cry(void); static void atk57(void); static void atk58_return_to_ball(void); @@ -601,7 +601,7 @@ void (* const gBattleScriptingCommandsTable[])(void) = atk52_switch_in_effects, atk53_trainer_slide, atk54_effectiveness_sound, - atk55_play_sound, + atk55_play_fanfare, atk56_fainting_cry, atk57, atk58_return_to_ball, @@ -909,7 +909,7 @@ static const u8 sUnknown_0831C2E8[] = INCBIN_U8("graphics/battle_interface/unk_b static const u8 sRubyLevelUpStatBoxStats[] = { MON_DATA_MAX_HP, MON_DATA_SPATK, MON_DATA_ATK, - MON_DATA_SPDEF, MON_DATA_DEF, MON_DATA_SPD + MON_DATA_SPDEF, MON_DATA_DEF, MON_DATA_SPEED }; #define MON_ICON_LVLUP_BOX_TAG 0xD75A @@ -3610,7 +3610,7 @@ static void atk23_getexp(void) BATTLE_LVLUP_STATS->hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_MAX_HP); BATTLE_LVLUP_STATS->atk = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_ATK); BATTLE_LVLUP_STATS->def = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_DEF); - BATTLE_LVLUP_STATS->spd = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPD); + BATTLE_LVLUP_STATS->spd = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED); BATTLE_LVLUP_STATS->spAtk = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPATK); BATTLE_LVLUP_STATS->spDef = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPDEF); @@ -3649,8 +3649,8 @@ static void atk23_getexp(void) gBattleMons[0].attack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_ATK); gBattleMons[0].defense = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_DEF); // Why is this duplicated? - gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPD); - gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPD); + gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED); + gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED); gBattleMons[0].spAttack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPATK); gBattleMons[0].spDefense = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPDEF); @@ -3664,8 +3664,8 @@ static void atk23_getexp(void) gBattleMons[2].attack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_ATK); gBattleMons[2].defense = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_DEF); // Duplicated again, but this time there's no Sp Defense - gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPD); - gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPD); + gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED); + gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPEED); gBattleMons[2].spAttack = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_SPATK); } @@ -5308,7 +5308,7 @@ static void atk4B_return_atk_to_ball(void) gActiveBank = gBankAttacker; if (!(gHitMarker & HITMARKER_FAINTED(gActiveBank))) { - EmitReturnPokeToBall(0, 0); + EmitReturnMonToBall(0, 0); MarkBufferBankForExecution(gActiveBank); } gBattlescriptCurrInstr++; @@ -5627,7 +5627,7 @@ static void atk50_openpartyscreen(void) { gAbsentBankFlags |= gBitTable[gActiveBank]; gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); - Emit_x2A(0); + EmitCmd42(0); MarkBufferBankForExecution(gActiveBank); } else if (!gSpecialStatuses[gActiveBank].flag40) @@ -5649,7 +5649,7 @@ static void atk50_openpartyscreen(void) { gAbsentBankFlags |= gBitTable[gActiveBank]; gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); - Emit_x2A(0); + EmitCmd42(0); MarkBufferBankForExecution(gActiveBank); } else if (!gSpecialStatuses[gActiveBank].flag40) @@ -5670,7 +5670,7 @@ static void atk50_openpartyscreen(void) { gAbsentBankFlags |= gBitTable[gActiveBank]; gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); - Emit_x2A(0); + EmitCmd42(0); MarkBufferBankForExecution(gActiveBank); } else if (!gSpecialStatuses[gActiveBank].flag40) @@ -5692,7 +5692,7 @@ static void atk50_openpartyscreen(void) { gAbsentBankFlags |= gBitTable[gActiveBank]; gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); - Emit_x2A(0); + EmitCmd42(0); MarkBufferBankForExecution(gActiveBank); } else if (!gSpecialStatuses[gActiveBank].flag40) @@ -5755,7 +5755,7 @@ static void atk50_openpartyscreen(void) { gAbsentBankFlags |= gBitTable[gActiveBank]; gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); - Emit_x2A(0); + EmitCmd42(0); MarkBufferBankForExecution(gActiveBank); } else if (!gSpecialStatuses[gActiveBank].flag40) @@ -5771,7 +5771,7 @@ static void atk50_openpartyscreen(void) { gAbsentBankFlags |= gBitTable[gActiveBank]; gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); - Emit_x2A(0); + EmitCmd42(0); MarkBufferBankForExecution(gActiveBank); } else if (!gSpecialStatuses[gActiveBank].flag40) @@ -6031,10 +6031,10 @@ static void atk54_effectiveness_sound(void) gBattlescriptCurrInstr += 3; } -static void atk55_play_sound(void) +static void atk55_play_fanfare(void) { gActiveBank = gBankAttacker; - EmitPlaySound(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1), 0); + EmitPlayFanfareOrBGM(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1), FALSE); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr += 3; @@ -6052,7 +6052,7 @@ static void atk56_fainting_cry(void) static void atk57(void) { gActiveBank = GetBankByIdentity(0); - Emit_x37(0, gBattleOutcome); + EmitCmd55(0, gBattleOutcome); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr += 1; @@ -6061,7 +6061,7 @@ static void atk57(void) static void atk58_return_to_ball(void) { gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - EmitReturnPokeToBall(0, 1); + EmitReturnMonToBall(0, 1); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr += 2; @@ -7137,7 +7137,7 @@ static void atk76_various(void) gDisableStructs[1].truantUnknownBit = 1; break; case 13: - EmitCmd13(0); + EmitCmd19(0); MarkBufferBankForExecution(gActiveBank); break; case 14: @@ -7162,7 +7162,7 @@ static void atk76_various(void) gActiveBank = 1; if (gBattleMons[gActiveBank].hp != 0) { - EmitReturnPokeToBall(0, 0); + EmitReturnMonToBall(0, 0); MarkBufferBankForExecution(gActiveBank); } break; @@ -7172,7 +7172,7 @@ static void atk76_various(void) gActiveBank = 3; if (gBattleMons[gActiveBank].hp != 0) { - EmitReturnPokeToBall(0, 0); + EmitReturnMonToBall(0, 0); MarkBufferBankForExecution(gActiveBank); } } @@ -7197,7 +7197,7 @@ static void atk76_various(void) gBattleOutcome = BATTLE_OPPONENT_TELEPORTED; break; case VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC: - EmitPlaySound(0, BGM_KACHI1, 1); + EmitPlayFanfareOrBGM(0, BGM_KACHI1, TRUE); MarkBufferBankForExecution(gActiveBank); break; } |